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Vocabulary and character Identification flashcards focusing on Shakespeare's Julius Caesar Acts 3-5, literary terms, and rhetorical devices based on the exam study guide.
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Brutus
One of the Main Conspirators who stabbed Caesar. He went from being a friend of Caesar in Acts 1-2 to being against Caesar in 3-5.
Cassius
Main Conspirators who organized the plot against Caesar and was very manipulative.
Antony
One of Caesar's good friends and a respected person in Rome who wants to avenge Caesar's death.
Caesar
A highly respected politician in Rome who was killed by a group of conspirators; his Ghost came back to haunt Brutus for his lack of loyalty.
Portia
Brutus' wife who committed suicide after Brutus flees Rome.
Casca
A Conspirator who noticed the omen of the storm.
Artemidorus
A teacher who warns Caesar of the conspiracy.
Titinius
A conspirator close to Cassius who plays a role in the battle against Antony and played a roll in Cassius' death.
Pindarus
A servant to Cassius who plays a crucial role in his death.
Lucilius
A soldier who impersonated Brutus to protect him during battle and earns the trust of Antony.
Octavius Caesar
Caesar's grand Nephew who came to Rome after Caesar's death, helped head Rome with Antony and Artemidorus, and led an army against the conspirators.
Situation irony
A situation where the outcome is significantly different from what was expected, such as Brutus and Cassuas using the same sword to kill themselves that killed Caesar.
Verbal irony
When a speaker says one thing but means another, often the opposite.
Dramatic irony
When the audience knows something that the characters do not, such as knowing the sword was the same sword used to kill Caesar.
Soliloquy
A speech given by a character alone on stage, revealing their thoughts, such as when Antony stands with Caesar's body and talks about avenging his death.
Monologue
A long speech by one character in a play, such as Brutus and Antony's speeches at Caesar's funeral.
Apostrophe
A figure of speech in which a speaker addresses an absent person or an abstract idea, such as when Caesar shows up and talks to Brutus.
Foreshadowing
Hints or clues about what will happen later in the story.
Superstition
A belief or practice rooted in irrational fear, magic, or supernatural, suggesting that unrelated actions can influence future events or luck.
Omen
An event regarded as a portent of good or evil.
Ethos
A rhetorical appeal to character/trust.
Pathos
A rhetorical appeal to emotions.
Logos
A rhetorical appeal to logic/reason.
Simile
A comparison of two things using like or as.
Metaphor
A figure of speech that directly compares two unlike things without using "like" or "as".
Personification
Giving inanimate objects human qualities.
Imagery
Use of vivid descriptive language to evoke mental images and sensory experiences in the reader's mind.
Hyperbole
Uses extreme, deliberate exaggeration to make a point, add humor, or evoke strong emotion (e.g., 'That cat weighs a ton').
Allusion
Makes a brief, indirect reference to a person, place, or event, or another literary work.