cram packet (copy)

0.0(0)
Studied by 0 people
call kaiCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/233

encourage image

There's no tags or description

Looks like no tags are added yet.

Last updated 11:15 PM on 5/15/25
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai

No analytics yet

Send a link to your students to track their progress

234 Terms

1
New cards

behavior

The study of the mind and actions of individuals.

2
New cards

structuralism

used introspection and the underlying structure of the mind.

3
New cards

functionalism

need to analyze the purpose of behavior

4
New cards

psychoanalytic/dynamic

unconscious childhood .

5
New cards

behavioral

learned and reinforced.

6
New cards

Humanistic psychology

Emphasizes free will, choice, and self-actualization.

7
New cards

cognitive psychology

Studies perception and thought processes.

8
New cards

evolutionary psychology

Investigates the impact of genetics on behavior.

9
New cards

biological psychology

Explores the relationship between the brain and neurotransmitters.

10
New cards

sociocultural psychology

Examines the influence of society and culture on behavior.

11
New cards

biopsychosocial approach

Combines biological, psychological, and social factors.

12
New cards

basic research

Aims to increase knowledge without immediate application.

13
New cards

applied research

Seeks to solve practical problems and help people.

14
New cards

psychologist

research or provides counseling, typically with a Master's or PhD.

15
New cards

psychiatrist

A medical doctor who can prescribe medications and diagnose mental health conditions.

16
New cards

experiment

A study designed to test cause and effect.

17
New cards

independent variable

The variable that is manipulated in an experiment.

18
New cards

experimental group

The group in an experiment that receives the special treatment.

19
New cards

control group

The group that does not receive any special treatment.

20
New cards

placebo effect

A phenomenon where subjects believe they are improving due to their expectations.

21
New cards

dependent variable

The outcome measure that is observed in an experiment.

22
New cards

double blind

An experimental procedure in which both participants and researchers are unaware of conditions.

23
New cards

single blind

A method where only the participants do not know their group assignment.

24
New cards

operational definition

Defines variables in clear, measurable terms.

25
New cards

random assignment

Randomly assigning participants to groups to reduce bias.

26
New cards

random sample

A sample where every individual has an equal chance of being selected.

27
New cards

correlation

The relationship between two variables.

28
New cards

positive correlation

A relationship where both variables increase or decrease together.

29
New cards

negative correlation

A relationship where one variable increases while the other decreases.

30
New cards

no correlation

Indicates no relationship between two variables.

31
New cards

illusory correlation

The perception of a relationship that does not actually exist.

32
New cards

naturalistic observation

Observing subjects in their natural environment.

33
New cards

case study

An in-depth study of a single individual or group.

34
New cards

ETHICAL GUIDELINES (APA)

Standards set by the APA to ensure ethical treatment of research participants.

35
New cards

dendrites

Structures that receive incoming signals from other neurons.

36
New cards

soma

The cell body of a neuron, containing the nucleus.

37
New cards

axon

The fiber through which a neural impulse travels.

38
New cards

myelin sheath

A protective covering that speeds up neural impulses.

39
New cards

synapse

The gap between two neurons.

40
New cards

central nervous system

Comprises the brain and spinal cord.

41
New cards

peripheral nervous system

Includes all nerves outside the central nervous system.

42
New cards

sympathetic nervous system

Prepares the body for 'fight or flight' responses.

43
New cards

parasympathetic nervous system

Controls 'rest and digest' activities.

44
New cards

GABA

An inhibitory neurotransmitter that reduces neuronal excitability.

45
New cards

glutamate

An excitatory neurotransmitter involved in cognition.

46
New cards

dopamine

A neurotransmitter associated with reward and movement.

47
New cards

serotonin

A neurotransmitter that regulates mood and emotions.

48
New cards

acetylcholine

A neurotransmitter essential for memory and learning.

49
New cards

endorphins

Neurotransmitters that act to control pain.

50
New cards

oxytocin

A hormone involved in social bonding and relationships.

51
New cards

agonist

A substance that mimics the effects of neurotransmitters.

52
New cards

antagonist

A substance that blocks or reduces the effects of neurotransmitters.

53
New cards

narcolepsy

A sleep disorder characterized by excessive daytime sleepiness.

54
New cards

Freud's dreaming theory

Suggests that dreams are a manifestation of unconscious desires.

55
New cards

depressants

Substances like alcohol that lower brain activity.

56
New cards

stimulants

Substances like caffeine and cocaine that increase brain activity.

57
New cards

hallucinogens

Substances that alter perception and create hallucinations.

58
New cards

absolute threshold

The minimum stimulus intensity that can be detected.

59
New cards

difference threshold

The smallest detectable difference between two stimuli.

60
New cards

signal detection

The ability to discern between informative signals and random noise.

61
New cards

sensory adaptation

The decreased sensitivity to a constant stimulus.

62
New cards

sensory habituation

A form of learning where an organism stops responding to a repeated stimulus.

63
New cards

cornea

The transparent layer that protects the eye.

64
New cards

rods

Photoreceptors that detect black, white, and dim light.

65
New cards

pupil/iris

Controls the amount of light that enters the eye.

66
New cards

lens

Focuses light onto the retina.

67
New cards

retina

The light-sensitive layer of tissue at the back of the eye.

68
New cards

cones

Photoreceptors responsible for color vision.

69
New cards

top-down processing

Interpreting information based on prior knowledge.

70
New cards

bottom-up processing

Building perception from the smallest pieces of sensory information.

71
New cards

unconditioned stimulus

A stimulus that naturally and automatically triggers a response.

72
New cards

unconditioned response

An unlearned response to an unconditioned stimulus.

73
New cards

neutral stimulus

A stimulus that does not initially elicit a response.

74
New cards

extinction

The reduction of a conditioned response when reinforcement is no longer provided.

75
New cards

spontaneous recovery

The return of a previously extinguished conditioned response after a rest period.

76
New cards

gestalt psychology

A field of psychology that views perceptions as wholes rather than parts.

77
New cards

figure-ground

The distinction between an object and its background.

78
New cards

operant conditioning

A type of learning in which behavior is controlled by consequences.

79
New cards

positive reinforcement

Adding a desirable stimulus to increase a behavior.

80
New cards

negative reinforcement

Removing an aversive stimulus to increase a behavior.

81
New cards

positive punishment

Adding an unpleasant consequence to decrease a behavior.

82
New cards

negative punishment

Removing a pleasant stimulus to decrease a behavior.

83
New cards

primary reinforcers

Inherently rewarding stimuli, such as food and water.

84
New cards

secondary reinforcers

Learned reinforcers that acquire value through association.

85
New cards

shaping

Gradually guiding behavior towards a desired goal.

86
New cards

continuous reinforcement schedule

Rewarding the desired behavior every time it occurs.

87
New cards

fixed ratio schedule

Reinforcement after a set number of responses.

88
New cards

variable ratio schedule

Reinforcement occurs after an unpredictable number of responses.

89
New cards

variable interval schedule

Reinforcement given after varying amounts of time.

90
New cards

modeling behavior

Children learn behaviors by observing and imitating others.

91
New cards

chunking

Breaking information into smaller units to aid memory.

92
New cards

mnemonics

Memory aids that facilitate recall.

93
New cards

context-dependent memory

Improved recall of specific information when the context matches the context of learning.

94
New cards

state-dependent memory

Improved recall when in the same state of consciousness as when the memory was formed.

95
New cards

information processing model

Describes how information is encoded, stored, and retrieved.

96
New cards

sensory memory

The initial, brief storage of sensory information.

97
New cards

iconic memory

A brief visual memory that lasts only a few seconds.

98
New cards

echoic memory

A brief auditory memory that lasts a few seconds.

99
New cards

short-term memory

Holds information for a limited duration, typically around 20 seconds.

100
New cards

long-term memory

A vast storage system that can hold information indefinitely.