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Antonio Gramsci
italian writer - cultural hegemony
1920s
opponent of mussolini → prison
GamerGate
2014-2015
hashtag used to spread misinformation about game studies and discredit game scholars
emphasized the need to take the study of game culture seriously
mainly attacked women - began as a harassment campaign against Zoe Quinn
Night Trap
early 1990s - digital pictures - full motion video - CD-ROM
important because of level of realism made policy makers uncomfortable and played a role in the establishment of contemporary regulatory practices
will wright
created the Sims in 2000, which was the best PC game of its time
popularized the life simulation genre
Kinect
2010
Xbox 360 (2005) feature that allowed for a controller free experience
best selling peripheral - pushed toward more inclusive casual gaming
ESRB
entertainment software rating board - 2003
industry standard for enforcing video game ratings, advertising guidelines, and privacy principles
result of 1993 congressional hearings
Barbie Fashion Designer
led games for girls movement
late 90s (96) - mattel media - Jessica Durchin
top selling CD-ROM of the year once advertized for
printable fabric
Myst
1993
artistic puzzle adventure game
popularized CD-ROM as a game form
Electronic Arts
founded by Trip Hawkins who was an ex apple employee
early 1980s
focused on artists and the first to license professional athletes
super meat boy
indie game - 2D platformer
2010
Edmund McMillan and Tommy Refenes
released for Xbox - very successful
goal: make game for 13 year old selves
Media Mix
how hutchinson decribes modern japanese transmedia
conglomeration of manga, anime, film, literature, poetry, pop music, light novels, videogames and other narrative forms
shigeru miyamoto
nintendo and video game industry legend
created culutre defining games like Donkey Kong, Super Mario Bros, and legend of Zelda (80s)
helped design nintendo consoles like the Wii
match 3
genre of game popularized by King’s Candy Crush saga
early 2010s
touchscreen
key feature for mobile gaming
Nintendo’s DS touchscreen (2004) and Wii motion controllers lead casual game revival by making it easier to play
iphone also popularized it in 2007
freemium
offering a game that’s free to play only to charge players for certain features or functionality to progress after investing a rasonable amount of time into the game
popularized in the 2000s allows for game companies to make money through microtransactions
tomb raider
1996
major PC title
revolutionized third person 3D exploration
laura croft
midway
Created mortal combat in the early 90s to compete with street fighter
excessive violence and unique finishing moves
played a role in congressional hearings
hegemony
dominant order
from british history - transcends schisms and is dominant
antonio gomsci - 1920s
Xbox Live Marketplace
xbox game store - digital distribution platform
2000s
popularized the use of digital distribution
Virtual Boy
Gunpei Yokoi - nintendo - mid 90s
commerical failure
a portable 32 bit tabletop console capable of displaying monochrome 3D graphics using LED technology
Jonathan Blow
created Braid - one the highest rated games of all time - rewind mechanic - 2000s
notorious for responding and arguing with blogs
single creator behind the games - showed how successful that can be
Konami
company that popularized dance games on global scale with dance dance revolution in the late 90s
CD-ROM
had more memory made it possible to create full motion video games in the 90s
popularized with myst
for a while had lots of money flowing into using it as a medium
command economy
what czechoslovakia had in the 70s and 80s while communist
means the government controls the production of goods
led to unique games being made
demo disc
a disc that contains samples of several games
CD-ROMs were cheap so it was a popular medium for advertising esp with the playstation
Steam
valve
early 2000s
digital distribution platform
important for PC gaming
made it easier for indie game developers to distribute their games bc it didn’t require a publisher
America’s army
1999/early 2000s
colonel casey wardynski
US army financed and developed with unreal engine for recruitment
easy to get - on steam
Nintendo Wii
2006 - nintendo
first nintendo home console released in the US
its accessibility set it apart + being bundled with Wii sports
had the largest market share
Chop Suey
CD-ROM of the year in 96
mid 90s
from POV of little girl - popular
Theresa Duncan and Monica Gesue
Hideo Kojima
created Metal Gear Solid series - popular sandbox title
second one was only available on PS2
late 90s / early 2000s
softporn adventure
1981 - online systems - charles benton
one of the first titles known for its stong sexual content
siege of bodenburg
1967
one of the first war games in medevial setting
famously fierst played at gencon in 68
grand theft auto series
rockstar games
became sandbox in 2001
infamous hot coffee mini game - GTA san andreas (2004) also highest selling PS2 game
Family Entertainment Protection Act (FEPA)
2005 - hillary clinton
federal mandate to enforce ESRB rating system for video games
dragons lair
1983 - cinematronics
popularized the interactive movie format
virtua racing
1992 - sega
pioneered 3D genre
3DO interactive multiplayer
1993 - amiga computer + trip hawkins
first major system of 5th gen of consoles
product of the year
planned to profit by licensing hardware to other manufacturers (panasonic) - failure
daisy chain controller feature
Atari jaguar
1993 - Martin Brennan and John Mathieson
difficult to program for - not much third party support
Sega Saturn
1994 - Hideki Sato
followed Sega 32X
extremely successful in Japan - messed up the West w/ surpise release
crunch time
the name of the overtime phase that can happen during any milestones when development is behind schedule
electronic entertainment expo
1995
first video game industry only convention
Penny arcade expo
2004
largest public video game convention in north america
dreamcast
1998 - sega
tatsuo yamamoto (US version)
hideki Sato (JP version)
included a built in modem for connecting to the internet for online play - SegaNet(2000)
PlayStation 2
2000 - Sony - Ken Kutaragi
ability to play DVDs while costing the same/less as a DVD player
best selling game console of all time
success bc of high profile exclusive titles - sandbox games
nintendo gamecube
2001 - kenichiro ashida
most affordable new console
first nintendo console to use optical media
could connect to game boy
Xbox
2001 - Microsoft first home console
first american console made by an american company since the ataru jaguar
halo was the system seller
Civilization
1991 - sid meier
one of the most influential turn based strategy games
quake
late 90s - id software
pioneered online FPS multiplayer
xbox 360
2005 - Microsoft
first console of seventh gen
red ring of death
kinect
konigsspiel (the kings game)
1664 - christopher Weikmann
one of the oldest games used for war prep
kriegsspiel
1811 - baron Georg Leopold von Reiswitz
introduced the concept of a starting scenario with a stated military objective
US defense advanced research projects agency (DARPA)
DARWARS
began 2003 as an aid in the advancement and usage of military training systems
DARWARS ambush - 2004
saturo iwata
former nintendo prez
leaf the casual games revival with the nintendo’s DS touchscreen and wii’s motion control games
snake
1997 - taneli armanto
for nokia 6110
first big hit game for the mobile market