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Last updated 7:51 AM on 5/20/26
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59 Terms

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Learning

Relatively permanent change in behaviour that occurs as a result of experience.

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Classical conditioning

learning based on repeated association of two different stimuli to produce a response that was not previously produced.

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Operant conditioning

Learning process whereby the consequences of a behaviour determine the likelihood that it will occur again.

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Antecedent (A)

Environmental stimulus that precedes the situation.

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Behaviour (B)

The action that has an effect on the environment to generate a consequence.

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Consequence (C)

The event that follows the behaviours outcome

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Positive reinforcement

Adding something and the behaviour is likely to be reproduced in the future.

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Negative reinforcement

Removing something and the behaviour is likely to be reproduced in the future.

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Positive punishment

Adding something and the behaviour is unlikely to be reproduced in the future.

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Negative punishment

Removing something and the behaviour is unlikely to be reproduced in the future.

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Observational learning

Learning involving watching behaviour of a model and associated consequence of behaviour.

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Attention

Learner actively watching model behaviour and consequences.

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Retention

Learner storing mental representation of the behaviour.

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Reproduction

Learner has mental and physical ability to perform the behaviour.

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Motivation

Learner has desire to imitate the behaviour.

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Reinforcement

Learner experiences positive outcome after performing the behaviour (more likely to repeat).

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Intrinsic motivation

Occurs within individual.

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Extrinsic motivation

Occurs external to individual.

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Self reinforcement

Behaviour reinforced through internal factors.

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External reinforcement

Behaviour reinforced by external factors.

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Vicarious reinforcement

Behaviour reinforced by observing reinforcement of another.

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Country

All entities including all living and non-living entities.

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Multimodal system in aboriginal peoples

Can be heard, observed, tasted, felt; e.g. story, song, dance, art.

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Songlines

Song narratives linked to a navigation route on country to convey information such as different plants and people.

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Memory

Active info processing system that receives, organises, stores and recovers info acquired through learning.

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Encoding

Info converted into a code to be stored in the memory.

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Storage

Info retained over time in the brain.

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Retrieval

Info recovered from storage when needed.

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Sensory memory

A store of memory that very briefly stores raw info detected by the senses.

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Ionic memory

Stores visual sensory info with a duration of 0.2 - 0.4 sec and unlimited capacity.

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Echoic memory

Stores auditory sensory info with a duration of 3 - 4 sec and unlimited capacity.

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Short term memory

A store of memory that temporarily stores a limited amount of info that is consciously being attended to and actively manipulated.

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Duration of short term memory

Duration of 18 - 20 sec.

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Capacity of short term memory

Capacity of 7 ± 2 bits.

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Chunking

grouping of separate pieces of info into a larger unit

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Long term memory

A store of memory that stores a relatively unlimited amount of info for a relatively permanent amount of time.

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Implicit/ procedural memory

Formed and retrieved unintentionally and unconsciously.

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Explicit/ declarative memory

Formed and retrieved intentionally and consciously.

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Semantic memory

Consists of general knowledge facts.

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Episodic memory

Consists of personal experiences of events.

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Hippocampus

encoding explicit memories.

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Amygdala

Encoding emotional explicit memories.

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Neocortex

Stores explicit memories.

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Basal ganglia

Encodes and stores procedural memories associated with unconscious habits and behaviours.

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Cerebellum

Encodes and stores implicit procedural memories accociated with reflexes

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Conditioned response

Response learned through conditioning.

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kinship

A persons responsibilities towards people, the land and resources

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Unconscious learning

Learning that occurs without intentional effort.

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Autobiographical memories

episodes/ events recalled from a persons life (semantic and episodic of an event)

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Imagined futures

Mentally transporting ourselves to another time, place or perspective

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Alzheimers disease

Neurodegenerative disease as gradual widespread degenration of the brains neurons

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Alzheimers disease causes

build up of amyloid plaques around neurons that inhibit synaptic communication and tau accumulates forming neurofibrillary tangles to inhibit transfer of essential substances

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Aphantasia

inability to use visual imagery to picture something in the minds eye

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Alzheimers disease effects

significant memory loss, decline in cognitive and social skills, distrupting STM LTM and mood

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Mnemonic techniques

Techniques to enhance memory using imagery and making mental accociations between new info and info already stored in long term memory

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Acronyms

Uses first letter of items to be remembered as a single pronounceable word

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Acrostics

First letter of each word use to create a phrase that functions as a cue to help recall

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Method of loci

Items converted into mental images and accociated with specific positions or locations of a certain place

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aquired aphantsaia

presnet after brain damage/ significant psychological event