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just some stuff to memorise for ease.
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commutative
order of operation doesn’t matter

associative
order of brackets does not matter

properties of scalar dot product
commutative
distributive for addition: a . (b + c) = a.b + a.c
a.b = 0 for perpendicular vectors
projection of vector b onto vector a
the ‘shadow’ of b on a

properties of vector cross product

scalar triple product
this is also the volume of a parallelpiped whose edges are a, b, c.
= 0 if a, b, c are coplanar

vector triple product

equations in space

shortest distance from line to origin (scalar)
t is unit vector in direction of line, and a is a known point on the line

shortest distance from line to origin (vector)

shortest distance from point P to a line (scalar)
p is vector from origin to point P

shortest distance from line to point P (vector)

shortest distance from a line to a line
a and b are vectors to known points on lines 1 and 2
n_hat is the unit vector perpendicular to both a and b:
n = s x t / |s x t|
shortest distance from point to a plane
a is known point on the plane
n_hat is vector perpendicular to plane
this equation can also be applied to line and plain, with p being known point on line

reciprocal vectors
when a set of vectors and their reciprocals are perpendicular to the other vectors they aren’t matched with.

projection of vector area A onto a plane
n_hat is the normal vector to the plane
