Chapter 11: Abstract Data Types and Encapsulation

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A collection of key concepts from Chapter 11 covering abstract data types, encapsulation, and language examples, formatted as vocabulary flashcards.

Last updated 9:21 PM on 11/22/25
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10 Terms

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Abstraction

A view or representation of an entity that includes only the most significant attributes.

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Abstract Data Type (ADT)

A user-defined data type that hides the representation of its objects and defines operations within a syntactic unit.

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Encapsulation

The bundling of data with the methods that operate on that data, restricting direct access to some of the object's components.

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Reliability in Data Abstraction

Achieved by hiding data representations, preventing user code from depending on the representation and allowing changes without affecting user code.

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Constructor

A function used to initialize the data members of an instance of a class.

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Destructor

A function that cleans up after an instance is destroyed, usually to reclaim heap storage.

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Template class (C++)

A class that allows parameterization of types, enabling the creation of generic types.

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Generic Classes

Classes that can operate on any data type, provided in languages like Java and C# for parameterized ADTs.

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Information Hiding

The principle of restricting access to certain details of an object, exposing only necessary components.

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Naming Encapsulation

Creating logical groupings of names to avoid name conflicts, often implemented using namespaces or packages in programming languages.