Psychological Research Methods and Learning and Cognition

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These flashcards cover key terminology from qualitative research, experimental design, ethics, cognitive models, learning theories, and historical psychological studies found in the lecture notes.

Last updated 10:42 AM on 5/17/26
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79 Terms

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Reflexivity

The process by which researchers critically reflect on how their own backgrounds, beliefs, and assumptions may influence the research process and findings.

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Transferability

The extent to which findings from a qualitative study can be applied to other settings, people, or situations beyond the original context.

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Credibility

Trustworthiness and truthfulness of findings in qualitative research, reflecting whether the data accurately represents the participant’s experience and meanings.

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Member checking

Returning data to the participant to verify if they agree with the researcher's interpretation.

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Triangulation

Using multiple sources of data, methods, or researchers to cross-check the findings in a study.

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Prolonged engagement

Spending significant time with participants and engaging deeply to gain a fuller understanding of the context and more credible insights.

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Thick description

Providing detailed accounts of research context, participants, and procedures to help judge applicability in other settings.

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Ethics

The correct rules of conduct necessary when carrying out research.

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Deception

Withholding information or falsely informing participants about the true aims of a study.

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Debrief

A procedure where the true aims of the study are revealed and any reasons for deception are justified.

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Right to withdraw

The ethical principle that a participant has the right to leave a study at any point.

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Informed consent

Agreement to participate in a study after being told about its nature and rights, including privacy and the right to withdraw.

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Demand characteristics

When participants act in a certain way due to the nature of the study, such as trying to guess the hypothesis.

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Undue stress

A level of stress higher than what an individual would experience on a day-to-day basis.

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Anonymity

The practice of keeping all information related to a participant's identity hidden.

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Privacy

The right to control the flow of information about oneself.

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Experiment

A research method used to determine if a cause-and-effect relationship exists between at least two variables.

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Independent Variable (IV)

The factor directly manipulated by the experimenter to observe its effect on the dependent variable.

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Dependent Variable (DV)

The variable that is measured after the manipulation of the independent variable.

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Extraneous variable

Any factor other than the IV that can affect the DV, making it difficult to determine the cause of the results.

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Participant variables

Characteristics of participants, such as intelligence or age, that can influence study results.

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Situational variables

Features of the environment, such as noise, that can affect the dependent variable.

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Confounding variables

Variables that systematically affect the IV, such as order effects in repeated measures designs.

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1 tailed hypothesis

A statement predicting a clear direction for the relationship between variables.

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2 tailed hypothesis

A statement predicting a difference between variables without specifying the direction.

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Repeated measures design

An experimental design where each participant takes part in every condition of the study.

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Independent samples design

An experimental design where different participants are allocated to two or more experimental conditions.

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Matched pairs design

An experimental design where participants similar in key characteristics are paired, with one assigned to condition A and one to condition B.

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Participant attrition

The rate at which participants drop out of a study.

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Order effects

Changes in participant behavior due to the specific sequence in which experimental conditions are presented.

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Fatigue effect

When participants in a study get tired or bored, potentially affecting their performance in subsequent conditions.

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Practice effects

Improvement in task performance resulting from repeated experience with the task.

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Counterbalancing

Varying the order in which conditions are tested to control for order effects.

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Screw you effect

When participants act in the opposite way of what is expected to destroy the study's credibility.

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Social desirability effect

When participants do things to look good and protect their self-esteem in a research setting.

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Quasi experiment

A study where participants are not randomly allocated but grouped based on a pre-existing trait or behavior.

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Natural experiment

A study resulting from a naturally occurring event with a pre-existing IV that is outside the researcher's control.

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Field experiment

An experiment conducted in a natural setting rather than a laboratory.

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Ecological validity

The extent to which findings can be generalized to real-life situations.

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Internal validity

The extent to which an experiment accurately shows a cause-and-effect relationship between the IV and DV without bias from extraneous variables.

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Self-report

Data collection methods, such as questionnaires or interviews, where people report their own thoughts, feelings, or behaviors.

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Focus group

A group interview setting where multiple participants share their views simultaneously.

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Covert observation

Data collection where those being observed are unaware of the researcher's presence.

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Overt observation

Data collection where those being observed are aware they are being watched.

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Participant observation

An observation method where the researcher becomes part of the group being studied.

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Event sampling

Tallying how many times a specific behavior occurs during an observation.

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Time sampling

Recording observations at specific time intervals to look for consistency.

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Bidirectional ambiguity

The uncertainty in correlational studies regarding which variable caused the change in the other, or if a third variable is involved.

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Case study

An in-depth, often longitudinal study of an individual or small group, usually grounded in real-life contexts.

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Data triangulation

Using more than one source or type of data in a study.

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YAVIS

A person-focused sampling bias representing participants who are Young, Attractive, Verbal, Intelligent, and Social.

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WEIRD

A population-focused sampling bias representing Western, Educated, Industrialized, Rich, and Democratic societies.

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Classical conditioning

A learning process in which a neutral stimulus becomes associated with an unconditioned stimulus to trigger an automatic response.

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Operant conditioning

A learning process where behaviors are shaped by consequences, specifically rewards or punishments.

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Positive reinforcement

The presentation of a reward to encourage the continuation of a behavior.

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Negative reinforcement

The removal of an aversive stimulus to encourage the continuation of a behavior.

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Social Learning Theory (SLT)

A theory suggesting that behavior can be learned by observing others, involving attention, retention, reproduction, and motivation.

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Vicarious reinforcement

Learning by observing whether a model's behavior is rewarded or punished.

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Self-efficacy

One's belief in their own ability to succeed in accomplishing a specific task.

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Schema theory

A cognitive theory that mental representations derived from prior knowledge help us understand and predict the world.

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Assimilation

The process of adding new information into existing schemas.

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Accommodation

The process of modifying existing schemas to fit new, incongruent information.

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Dual Process Model

A model suggesting two ways of thinking: System One (automatic/intuitive) and System Two (slower/rational).

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Heuristics

Mental shortcuts used to facilitate decision-making, often focus on one aspect of a complex problem.

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Anchor bias

The tendency to rely too heavily on the first piece of information offered when making decisions.

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Confirmation bias

The tendency to interpret information in a way that affirms one's pre-existing beliefs or hypotheses.

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Multi-store Model (MSM)

A memory model proposing separate units: sensory register, short-term memory (STM), and long-term memory (LTM).

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Sensory register

A transient memory store that lasts less than 0.5s0.5s with very high capacity based on the five senses.

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Short-term memory (STM) capacity

Assumed to be around 7 items×227 \text{ items} \times \frac{2}{2} or 7 items plus or minus 27 \text{ items } \text{plus or minus } 2.

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Working Memory Model (WMM)

A model suggesting STM consists of components like the Central Executive, Phonological Loop, Visuospatial Sketchpad, and Episodic Buffer.

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Central Executive (CE)

The attention control system in the WMM that monitors and coordinates subordinate components.

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Cognitive load

The total amount of mental effort used in working memory at any given time.

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Transactive memory

A shared system for encoding, storing, and retrieving information, often including external sources like the internet (the Google effect).

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Individualism vs. Collectivism

A cultural dimension comparing societies where people act independently (Individualism) to those emphasizing group loyalty (Collectivism).

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Flashbulb memory

A vivid, detailed, and long-lasting memory of an emotionally significant and surprising event.

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Localisation of function

The theory that specific parts of the brain are responsible for specific behaviors or cognitive processes.

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Neuroplasticity

The brain’s ability to alter its own structure or rearrange connections between neurons as a result of learning or experience.

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Voxel-based morphometry (VBM)

A neuroimaging technique used to measure the density of grey matter in the brain.

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Context reinstatement

A cognitive interview technique where the interviewee mentally recreates the environment and emotional state of an event to aid recall.