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Hinge Joint
Allows flexion and extension, exemplified by the elbow and knee.
Ball and Socket Joint
Facilitates movement in all directions, as seen in the shoulder and hip.
Synovial Fluid
A viscous fluid that lubricates joints, reducing friction and wear.
Ligament
Connective tissue that connects bone to bone, providing stability to joints.
Cartilage
A smooth, rubbery tissue that covers the ends of bones in joints, reducing friction.
Flexion
Decreasing joint angle.
Extension
Increasing joint angle.
Abduction
Moving away from the body.
Adduction
Moving towards the body.
Rotation
Circular movement around an axis.
Circumduction
Circular movement combining flexion, extension, abduction, and adduction.
First Law of Motion
An object at rest stays at rest, and an object in motion stays in motion unless acted upon by an external force.
Second Law of Motion
Describes the relationship between force, mass, and acceleration: Force = Mass × Acceleration.
Third Law of Motion
For every action, there is an equal and opposite reaction.
First-Class Lever
The fulcrum is in the middle, like in neck nodding.
Second-Class Lever
The load is in the middle, exemplified by a calf raise.
Third-Class Lever
The effort is in the middle, like in a bicep curl.
Open Skill
Performed in unpredictable environments, such as a soccer pass.
Closed Skill
Executed in predictable environments, like a gymnastics routine.
Gross Skill
Involves large muscle movements, focusing on overall body coordination.
Fine Skill
Requires small, precise movements, emphasizing accuracy and control.
Cognitive Stage
The learner is new to the skill, making many mistakes and requiring guidance.
Associative Stage
The learner practices the skill, making fewer mistakes and refining technique.
Autonomous Stage
The skill becomes automatic, allowing focus on other performance aspects.
Intrinsic Motivation
Driven by internal rewards, such as personal satisfaction.
Extrinsic Motivation
Driven by external rewards, like trophies or recognition.
Intrinsic Feedback
Information that comes from within the performer, like feelings during practice.
Extrinsic Feedback
Information provided by external sources, such as coaches.
Hawk-Eye
A technology used for line decisions in sports like tennis.
VAR (Video Assistant Referee)
Technology used in football to review on-field referee decisions.
Wearable Tech
Devices that track performance and health metrics, aiding in training.
Deviance
Behavior that goes against the norms of sport, such as cheating.
Match-fixing
Manipulating results for personal gain, undermining sports integrity.
Barriers to Participation
Factors such as gender, age, ethnicity, ability, and cost that limit sports involvement.
Heart Chambers
Comprised of the right and left atrium and right and left ventricle.
Double Circulatory System
Consists of pulmonary and systemic circuits, ensuring efficient blood oxygenation.
Cardiac Output
The product of stroke volume and heart rate, indicating heart efficiency.
Tidal Volume
The volume of air inhaled and exhaled in one breath, a measure of lung capacity.