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Variation
Differences between objects of the same type, or a difference from a standard
Tolerance
Specifies an acceptable amount of variation/error in physical characteristic of an object such as size, feature location, surface roughness, or flatness
Unilateral tolerance
Provides an allowable variation in only one direction (either larger or smaller)
Bilateral tolerance
Permits variation in both directions from the specified dimension
Limit dimension
Provides an upper limit and lower limit for a dimension
Normal distribution
A symmetric, bell-shaped type of graph that is frequently used in statistics
Clearance fit
Limits the size of joining parts so that a clearance or space always results when joining parts are assembled
Interference fit
Fastening between two parts is achieved by friction after the parts are pushed together, rather than by any other means of fastening
Transition fit
When two joining parts can sometimes have a clearance fit and sometimes have an interference fit
Allowance
The minimum clearance or maximum interference between parts
Assembly
A group of parts that are connected and form one unit
Reverse engineering
A process that involves studying an object's visual, functional, and structural qualities
Ethics
Moral values that affect how a person thinks and behaves
Aesthetic
A term used to talk about beauty or art and people's appreciation of beautiful things
Visual analysis
The first step of the reverse engineering process, when an engineer studies the visual design principles and elements of a product
Functional analysis
The second step in the reverse engineering process, when an engineer describes what a product does, but not how it works
Structural analysis
The third step of the reverse engineering process, involving product disassembly
Material
Related to the qualities that give something its individuality and by which it can be categorized
Structure
How atoms or molecules are arranged together in a material
Product life cycle
Stages a product goes through, from concept to use to eventual disposal
Life cycle assessment
Measures how much energy is used to create a product, as well as the product's environmental impact
Raw materials
Any natural resource that is used to make a finished product
Inventory analysis
Inputs and outputs of a product's energy and materials from each step of the life cycles are calculated
Impact analysis
Values from an inventory analysis are added to represent the environmental impact
Improvement analysis
Used to determine methods to reduce the product's impact on the environment
Human-centered design
A creative problem-solving process that focuses on designing from the perspective of the people you are trying to reach
Biomimicry
Examines the models, systems, processes, and elements of nature to design solutions for human problems
Inspiration phase
The first phase of human-centered design, involving listening to people's hopes
Ideation phase
The second phase of human-centered design, when you build a prototype
Implementation phase
The third phase of human-centered design, when you determine how to market an idea