PSYC2050 – Lecture 6: Attention Practice Flashcards

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This set of vocabulary flashcards covers key concepts, theories, and experimental findings from the lecture on Attention, including types of control, selection models, and visual search theories.

Last updated 9:24 AM on 6/15/26
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29 Terms

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Attentional limitations

The limits on what a brain can process at one time, creating a bottleneck especially at the decision-making stage.

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Bottom-up factors

Stimulus-driven factors where attention is captured automatically by sudden, intense, or unexpected events.

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Top-down factors

Goal-directed or voluntary factors where expectations and intentions, such as searching for a specific color, guide attention.

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Selective attention

The process of focusing on a relevant stimulus while ignoring irrelevant ones, requiring the resolution of conflict between competing inputs.

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Stroop Task

A test of selective attention where participants must say the color of a word rather than the word itself.

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Divided attention

Splitting mental effort across two or more tasks simultaneously, such as cooking while watching TV.

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Sustaining Attention

Maintaining focus over a period of time, such as listening to a lecture or following a film plot.

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Shifting Attention

Moving attention between different tasks, such as watching multiple children at a park.

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Endogenous control

A voluntary, goal-directed type of attentional control, such as focusing on one specific conversation at a party.

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Exogenous control

A stimulus-driven, automatic type of attentional control, such as hearing your name unexpectedly.

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Inattentional blindness

Missing visible stimuli because attention is occupied elsewhere, famously demonstrated by the Gorilla Experiment.

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Change blindness

The failure to detect changes in a scene due to visual disruptions like eye movements (saccades), blinks, or image flickers.

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Simultanagnosia

A symptom of Bálint’s Syndrome where an individual can only perceive or be aware of one object at a time.

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Cocktail Party Effect

The ability to focus on one conversation while still being able to detect important information, such as your own name, from the background.

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Dichotic listening and shadowing

A research task where different messages are played to each ear and the participant repeats one message aloud as they hear it.

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Broadbent’s Filter Theory

An early selection structural model where physical features are used to filter out irrelevant information before meaning is processed.

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Late Selection Theory

Proposed by Deutsch & Deutsch, this theory suggests all incoming information is processed to the level of meaning before selection occurs.

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Perceptual Load

In Lavie’s theory, high load results in less processing of unattended stimuli, while low load results in more processing of unattended stimuli.

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Working Memory Load

A load that, when high, results in more distraction from irrelevant stimuli because the cognitive system cannot effectively stop distractor processing.

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Processing Capacity Theory

Kahneman’s core idea that attention is a limited pool of mental resources allocated based on task difficulty and arousal.

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Automaticity

The result of practice where tasks become restructured or memorized, requiring fewer mental resources to perform.

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Response Latency (RT)

The primary dependent variable in attention research, measured in milliseconds (msms), representing the time between stimulus and response.

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Feature Search

A type of visual search where the target differs by one feature, involving parallel processing and the "pop-out" effect.

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Conjunction Search

A visual search where the target is defined by multiple features, requiring serial processing and causing reaction time to increase with set size.

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Feature Integration Theory (FIT)

Treisman’s theory that features are processed automatically in separate maps and attention is the "glue" needed to bind them into objects.

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Guided Search Theory

Wolfe’s theory that pre-attentive features act as "clues" to rank items by priority and guide selective attention toward likely target locations.

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Attentional Blink (AB)

A temporary failure to identify a second target (T2T2) if it appears roughly 200200600ms600\,ms after the first target (T1T1).

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RSVP (Rapid Serial Visual Presentation)

A task where stimuli are displayed in a single location at a rapid rate, typically about 100ms100\,ms per item.

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Lag-1 sparing

The phenomenon where participants are surprisingly good at reporting T2T2 if it is the very next item after T1T1 in an RSVP stream.