CH: INSTRUMENTAL CONDITIONING: FOUNDATIONS

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Last updated 1:09 AM on 5/18/26
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28 Terms

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Operant conditioning (instrumental) 

  • Learning that is controlled by the consequences of the organisms behaviour 

  • Antecedent → behaviour → consequences

  • Stimulus     → response  → outcome 

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E. L. Thorndike

  • Puzzle box procedure

    • Hungry cat placed in box

    • Food visible to cat

    • Measure how long it takes for the cat to escape the box in successive trials 

  • If behaviour results in a good outcome → consequence strengthens behavior 

    • In this case, box acts as a stimulus 

    • Cats had gradual learning and eventually escaped

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Thorndike law of effect

  • “If a response, in the presence of a stimulus, is followed by a satisfying state of affairs, the bond between stimulus and response will be strengthened.” 

    • Satisfaction = stamping in 

    • Discomfort = stamping out


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Discrete trial procedure

  • Instrumental response produced once per trial 

  • Each training ends with removal of the animal from the apparatus 

    • Tl;dr: one trial only, once trial ends you need to reset

  • Rat mazes:

    • Runway maze

    • T maze

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Runway maze

  • Looking at latency, running speed

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T maze

  • Looking at latency, running speed, AND if they make the correct choices 


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Free-operant procedure (operant box) 

  • Animals remain in apparatus and can make any responses

  • No intervention by experimenter

    • Developed by B. F Skinner

  • This way we can look at different behaviours in one trial 

  • Output shown through cumulative record


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Cumulative record

  • Constant paper output → pen jump with each response 

  • Time on X axis

  • Number of responses on Y axis

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Magazine training

  • Involves classical conditioning

  • Pairing of sound of magazine + food

  • CR = approach to food hopper

  • Have animals learn that sound of magazine = food

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Shape training

  • How you establish the operant response 

  • Ex. reinforcements of successive smaller steps to learn the overall goal  behaviour

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Practical use of shaping 

  • Shape train to perform specific behaviours 

  • Ex. vet care for captive animals, animal training for entertainment purposes


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Operant conditioning in nature: cowbird wing stroke

  • Previously found that males housed with females changed their songs to be similar to what females prefer (how?)

  • Some songs from males received wing stroke response from female → tells male that they want to mate

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Operant conditioning in nature: Effect of wing stroke song on female behaviour

  • Played back songs that elicited a wing stroke AND ones that did not receive wing stroke back to females

  • Wing stroke songs were ranked higher by females 

  • More likely to engage in the songs that reinforce mating 

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Appetitive stimulus:

  • Pleasant or satisfying stimulus

  • Ex. food, social interaction

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Aversive stimulus:

  • Unpleasant or annoying stimulus

  • Ex. shock, darkness, depending on the species

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Instrumental responses can:

  • Result in a stimulus being present

  • Turn off an ongoing stimulus (when completing an operant response)

    • Ex. headache as aversive stimulus  → operant response being taking a painkiller 

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Instrument conditioning lingo/table

  • Increase or decrease in behaviour?

    • Increase: reinforcement

    • Decrease: punishment

  • Adding something or removing something?

    • Adding: positive

    • Removing: negative 

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Reinforcement

procedure of providing consequences for a behavior that increase/maintain behaviour long-term

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Reinforcer

event/stimulus that follows an operant response and increases/maintains behaviour probability

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Positive reinforcement

adding something that increases/maintain behaviour

  • Fun activity for completing work


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Negative reinforcement

removing something that increases/maintain behaviour

  • Taking away chores 

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Positive punishment

adding something that decrease behaviour 

  • Ex. yelling as punishment

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Negative punishment

removing something that decrease behaviour 

  • Ex. time out for kids

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Escape behaviour

when operant behaviour increases by removing an ongoing stimulus/event

  • Ex. pressing lever to stop an electric shock

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Avoidance behaviour

when operant behaviour increases by presenting the onset of the event/stimulus

  • Ex. pressing lever to prevent electric shock 


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Negative punishment (omission training) 

  • Removing something appetitive to decrease response rate

    • Tl;dr: taking away something pleasant to decrease behaviour

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Omission training

  • Not exactly is equivalent to negative punishment

  • Because:

    • Appetitive stimulus is dangled above subject

    • Depending on the actions of the subject, they may or may not get the appetitive stimulus 

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