auditory spatial processing (copy)

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Last updated 1:30 PM on 5/21/26
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31 Terms

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egocentric representation

where is the sound in relation to me

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allocentric representation

where is the sound in relation to other sounds

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why may internal representations be inaccurate?

  • limited information

  • spatial biases

  • conflicting cues

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locking objects using sound

locating sound sources is not limited to frontal space as we have two ears

vision is limited to frontal space

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binaural

listening with two ears

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localisation

judging sound source location on terms of left-right direction, distance or elevation

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azimuth cues

Interaural time difference (ITD) differences and interaural level differences (ILD) are primary cues for locating sounds.

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inter-aural level difference cues

low frequency sounds are not attended to

ILD cues are better for localising high frequency sounds

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intramural time difference cues

for azimuth localisation

takes .6ms for sound to travel across the head

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duplex theory

the perceived azimuth of low frequency sounds is dominated by ITD

for high frequency stimuli- ILD is weighed more when determining azimuth

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discriminating ITD and ILD thresholds

using headphones

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ILD discriminations are smallest for..

frontal sounds

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auditory level cue

lower level sounds are perceived as further away

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reverberation cue

sounds that bounce of walls and ceilings before reaching ears- they are judged as more distant

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critique of reverberant

dependant on the evnironement we are in, e.g. field vs small room

in a field the ground absorbs echos so there is no echo

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judging distance systematic bias

an increase in underestimation as distance from sound increases

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auditory elevation cues

the Pina (outer ear) have convolutions which shape the sound we hear, resulting in direction- dependant shaping

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head related transfer function

the shaped frequency from spatial location- spectrum of white noise measured at the eardrum

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dealing with ambiguity

moving head round helps us

HRTF

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virtualisation techniques

where sounds are heard using headphones

headphones remove pinna cues- making the sound interlaised

HRTF can make the sounds externalised again

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free-field presentation

where sounds are heard from speakers are different locations around the room

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the precedence effect

so when two identical versions of sound are heard with a brief delay- a single sound is heard

spatial position is determined by the first sound

first sound dominates perception

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echo suppression

two sounds are heard as one sound

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the precedence effect depends on

  • sound level (e.g. if sound is greater than the other)

  • stimulus dependant (doesn’t apply to ongoing tones)

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biases- looming sounds

sounds which are coming towards us

we have a preference for if it is rising in intensity and coming towards it

e..g. hearing a bus - allows us time to prepare

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biases- threatening stimuli

e.g. rattlesnakes rattling- strong decrease in perceveived distance so we think its closer than it is

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reverberation cues

echoes from walls

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room size judgements are

underestmiated

reverberant rooms tend to be judged as later than anechoic rooms

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anechoic

level cues only

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reverberant

level and reverberant cues

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hearing impairment

difficulty using ITD and ILD cues