1.2-revision-test

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Last updated 8:59 AM on 4/23/26
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56 Terms

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Hardware

Physical, tangible components of a computer system, including internal parts like CPU and RAM, and external devices like monitors and printers.

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Software

Instructions or programs that control hardware actions; includes system software like operating systems and application software like word processors.

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Peripheral

External device connected to a computer to provide input (keyboard, mouse) or output (monitor, printer) functionality.

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Network

A collection of interconnected devices that communicate and share resources; includes LANs for small areas and WANs like the Internet.

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Two roles of networked computers

Computers often serve as clients requesting services or as servers providing data, resources, or services to other machines.

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Human resources

People involved in designing, building, managing, and maintaining IT systems, such as developers, IT support staff, and project managers.

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Client

A device that requests and uses services provided by a server over a network, such as browsing websites or accessing files.

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Server

A device or program that provides resources, services, or data to other computers, usually over a network connection.

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Email server

Specialized server that manages the sending, receiving, and storing of emails, ensuring secure and efficient communication.

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DNS server

Server that translates easy-to-remember domain names into numerical IP addresses necessary for locating internet services.

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Router

Device that directs data packets across networks, ensuring data gets from one network (like a LAN) to another efficiently.

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Switch

Network device that connects multiple devices within a LAN, using MAC addresses to forward data only to the intended recipient.

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Firewall

Hardware or software system that controls incoming and outgoing network traffic, protecting systems from unauthorized access.

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Usability

The ease with which users can effectively interact with a system to achieve their goals; includes factors like efficiency, satisfaction, and error rate.

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Digital divide

The gap between those who have access to modern information technology and those who do not, often along socioeconomic lines.

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Software bias

Inherent bias within algorithms that reflect societal prejudices, often leading to unfair or discriminatory outcomes.

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Direct observation

Technique where stakeholders are watched using a system in their environment, providing real-world insights into user behaviors and challenges.

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Interview method

Stakeholders are questioned one-on-one or in groups to gather detailed information about their needs, preferences, and pain points.

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Survey method

Structured questionnaire distributed to many users to quickly gather a wide range of feedback, though responses may be less detailed.

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Focus group

Small group of stakeholders providing feedback through discussion, often revealing collective opinions and deep insights into requirements.

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System flow chart

Diagram showing the sequence of processes and decisions in a system, helping developers and stakeholders visualize the operation.

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Data flow diagram

Visual tool that maps how data moves through a system, showing inputs, outputs, storage, and processes to aid in design.

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Structure chart

A hierarchical representation of a system's modules, showing how components interact and how tasks are divided among them.

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Organizational capability review

Assessment of an organization's current technological and resource strengths to ensure new systems fit practical limits.

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Literature search

Reviewing academic and technical sources to gather background information, trends, and best practices for system development.

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Internal stakeholders

Individuals within the organization such as developers, project managers, and IT support who directly influence system design.

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External stakeholders

Users, regulators, vendors, and the public who are affected by the system but are not part of the developing organization.

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Prototype

Early version of a system used to visualize and test ideas with stakeholders, improving design before full-scale development begins.

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Benefit of prototyping

Allows early testing of ideas and collection of user feedback before large investments are made in full-scale development.

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Iteration

Repeating design and development steps that helps refine systems, incorporate feedback, correct errors, and improve quality over time.

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Benefit of iteration

Continuous improvements based on testing and feedback help systems meet changing needs and reduce the chance of catastrophic failure.

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Advantage of direct observation

Provides unbiased, real-time information about how systems are truly used, often revealing problems users are unaware of.

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Disadvantage of direct observation

Users may change their behavior when they know they are being observed, leading to inaccurate or non-representative data.

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Advantage of surveys

Quick and cost-effective way to gather large amounts of data from many users, providing a broad overview of opinions and needs.

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Disadvantage of surveys

Responses may be shallow or misinterpreted due to poorly phrased questions; hard to follow up for clarification.

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Advantage of interviews

Allow for detailed exploration of needs; interviewers can adapt questions on the spot to explore complex or sensitive topics.

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Disadvantage of interviews

Time-consuming and potentially biased; requires skilled interviewers to avoid leading questions or misinterpretation.

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Advantage of focus groups

Enables gathering a variety of user opinions at once, encouraging discussion that reveals common problems and innovative solutions.

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Disadvantage of focus groups

Group dynamics can lead to dominant voices overshadowing quieter participants, potentially skewing results.

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System administrator

Responsible for managing and maintaining IT systems, including user accounts, security, and system performance.

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Importance of end-user involvement

Involving users ensures systems match real needs, increasing satisfaction, productivity, and adoption rates after launch.

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Consequences of not involving users

Systems may be inefficient, rejected by users, or require costly redesigns after release due to unmet or misunderstood needs.

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Privacy concerns

Collection and storage of user data can expose personal information to breaches, misuse, or surveillance, risking user trust.

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Intellectual property concerns

Easy duplication of digital media challenges copyright enforcement and can discourage innovation without proper protections.

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Reason to check competing products

Identifying strengths and weaknesses of competitors helps guide innovation and ensures systems remain competitive and relevant.

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Accessibility improvement example

Features like text-to-speech, screen magnifiers, and voice control tools make systems usable for people with disabilities.

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Risk with new IT systems

New technologies can introduce security vulnerabilities, data leaks, or incompatibility with older infrastructure if not managed carefully.

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Importance of firewall for business

Protects sensitive business data by blocking malicious traffic, thereby safeguarding customer information and intellectual property.

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Effect of misinformation

Spreading false or misleading information can lead to poor public decision-making and damage the credibility of reliable sources.

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Risk of technology dependence

Systems outages or cyberattacks can cripple critical services like banking, healthcare, and communication if redundancies are absent.

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Education impact of digital divide

Students without access to computers or internet services are at a significant disadvantage in learning opportunities and career preparation.

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DNS server behavior on unknown domain

When a domain is unknown, the DNS server queries higher-level servers to find the correct IP address and route the request.

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Reason for examining current systems

Highlights strengths to retain and weaknesses to improve, informing better and more cost-effective system designs.

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Function of database server

Manages data storage, retrieval, and manipulation so multiple users can efficiently access structured information like records or inventories.

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Ethical consideration when collecting data

Ensuring data is gathered transparently, stored securely, and used only with informed consent to respect user rights and comply with laws.

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Environmental consequence of IT systems

Energy use and electronic waste from devices and data centers contribute significantly to pollution and resource depletion.