Design Thinking & Process

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A comprehensive set of vocabulary flashcards covering key terms and concepts from the Design Thinking & Process lecture.

Last updated 5:19 PM on 4/22/26
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26 Terms

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Value

The relative lightness or darkness of a hue, represented on a grey scale from 100% white to 100% black.

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Value contrast

The relationship between areas of dark and light values, which can be high (dramatic shifts) or low (gradual shifts).

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Volume

The three-dimensional illusion of height, width, and depth on a two-dimensional surface.

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Pattern

The repetition of a visual element or module in a regular and anticipated sequence.

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Implied texture

When an object or image is drawn to resemble actual texture.

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Positive shape

Any shape or object distinguishable from the background, typically visually active.

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Negative space

Unoccupied area surrounding objects or figures in a composition, usually with little or no visual activity.

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Abstraction

The process of simplifying, exaggerating, or departing from direct representation of reality to emphasize formal elements.

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Composition

The overall arrangement and organization of visual elements on a two-dimensional surface.

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Picture plane

The two-dimensional surface on which shapes are organized into a composition.

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Rule of thirds

The concept that states compositions should be divided into nine quadrants for well-balanced design.

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Craftsmanship

The quality of workmanship of tools, mediums, or techniques.

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Collage

An artwork created by assembling and pasting various materials onto a two-dimensional surface.

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Gestalt

The concept that the whole of a composition is greater than the summation of its parts.

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Focal point

The part of a composition that initially attracts the viewer and encourages further scrutiny.

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Line

Documentation of a moving point, can be actual, implied, or psychic.

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Hatching

A shading technique using closely drawn parallel lines to indicate value.

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Cross-hatching

A shading technique involving hatched lines drawn at right angles to one another.

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Shape

The surface area of a two-dimensional form.

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Proportion

Size comparisons between two parts of a composition or object.

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Unity / Harmony

Creates a sense of oneness or wholeness in an artwork.

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Variety

Introduces diversity and interest through contrasts in color, shape, or texture.

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Balance

Achieves visual equilibrium which can be symmetrical, asymmetrical, or radial.

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Movement / Dynamism

Directs the viewer’s eye through the composition.

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Rhythm & Repetition

Uses recurring elements to create a visual beat or sense of movement.

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Dynamism

Invests a sense of time passing and movement in a design.