1/40
A comprehensive collection of practice flashcards covering vocabulary and core concepts from the MKTG3121 Advertising course, spanning weeks 1 through 12, including persuasive modes, attitude models, the ELM, creative templates, and media strategy frameworks.
Name | Mastery | Learn | Test | Matching | Spaced | Call with Kai |
|---|
No analytics yet
Send a link to your students to track their progress
Persuasive Advertising
Advertising that seeks to influence what people think, feel, and ultimately do, mapping to cognitive, affective, and conative attitude components.
Argumentation (Persuasion Mode)
A mode of persuasion where a clear claim and visual or factual proof lead the audience to reason to a conclusion, such as a crashed Volvo proving safety engineering.
Huerstic Cues
shortcut signals that bypass deep thinking
Emotional appeals
influence via feelings
central/peripheral routes
how the audience processes the message
Social norms
shifts what people see as normal/acceptable ex dove diverse women as the norm → a broader, more inclusive view of beauty
Tri-component Attitude Model
The A-B-C of attitudes consisting of the Affective component (feelings/emotions), Behavioural/conative component (action/response), and Cognitive component (beliefs/thoughts/knowledge).
Elaboration Likelihood Model (ELM)
A model describing how people process messages through either the Central route (high motivation and ability, careful thinking) or the Peripheral route (low motivation and ability, quick cues).
Central Route
The processing route used when viewers are persuaded by strong evidence, data, reasoning, and detailed attributes, such as L'Oréal's "This is an ad for men" which led to a +15% revenue increase.
Peripheral Route
The processing route used when viewers are persuaded by shortcuts like source attractiveness, celebrity, music, jingles, or emotion, scarity cues such as humour in Heinz ads.
Maslow-style needs
Self Actualization
Self-Esteem
Love and Belonging
Safety and Security
Physiological Needs
Bain's Elements of Value
Social-impact elements
Life-changing element
emotional elements
functional elements
Explicit
arguement is spelled out
Implicit
viewer infers it
Deductive
general promise → conclusion
Inductive
example→ general claim
Internal / Cognitive Heuristics
Affect: If it makes me feel good, it must be a good choice
Scaritiy: If its rare or limited it must be valuable
Framing: That sounds good vs that sounds risky
Price-Quality: Higher prices means better quality
Familiarity: If I recogonise it, it must be safe or food
Represeentativeness: This look like X, so it must be like X
External / Social Heuristics (Cialdini)
Scarcity: If its’s rare or limited, it must be valubale
Consistency: I’ve done this before, so I should keep it doing it
Authority: If an expert reccomends it, I can trust it
Reciprocity: They gave me something I should give back
Social proof: I others are buying it
Liking: If I like the person/brand, I’ll trust & buy
Creative Brief Logic
A four-step seed for advertising strategy: Objective → Promise → Support (why) → Campaign idea.
Creative Brief: POW-IB-BP
1. Problem or opportunity? What barrier do we remove or bond do we strengthen?
2. Communication objectives? What should the audience think / feel / do? Anchor to the journey (Awareness → Consideration → Trial/Adoption → Repeat/Maintenance → Advocacy). Make them measurable.
3. Who are we talking to? A rich portrait of the target — attitudes, beliefs, motivations, pain points, behaviours (a picture, not numbers).
4. Human insight we can leverage? A human truth holding a tension that the benefit can resolve.
5. Single benefit we will emphasise? Choose ONE: functional, experiential, or symbolic.
6. Single-minded proposition (SMP)? The one promise the audience takes away — answers the insight tension.
7. Why should consumers believe the promise? Reasons to believe (RTB) — ladder to a supporting attribute or benefit; must be credible.
8. Brand personality? Human characteristics → direct the tone of voice.
Single-minded Proposition (SMP)
The one promise an audience takes away from an ad that answers the tension found in the human insight.
Reasons to Believe (RTB)
The supporting attributes or benefits that make an advertising promise credible to the consumer.
Unification (Creative Template)
A template where an available element of the medium is used to deliver the message.
Activation (Creative Template)
A template where the viewer is used as a resource to reveal the message.
Metaphor (Creative Template)
A template that exploits existing symbols or cognitive frameworks in the viewer's mind, such as depicting a tea bag as a pillow.
Subtraction (Creative Template)
A template where elements of the medium usually considered indispensable are excluded.
Inversion (Creative Template)
A template showing how horrible the world would be without the product.
Extreme Consequences
An extreme/negative situation that happens as a consequence of using the product
Extreme Efffort
Exaggerated effort a company (or consumer) will go to
Extreme Worth
Takes one attribute/benefit and exaggerates its worth
Absurd Alternative
An outlandish, impractical alternative to the product
Copywriter's Toolkit (H-B-S-C-C-S-S-C)
Headline: Opening phrase/sentence; large or prominent; catches attention
Body copy: Main text; explains the idea or selling point
Subhead: Begins new sections in long copy; leads on from headline; often stresses benefits
Call-out: Floats around the visual (often with a line/arrow) to highlight an element
Caption: Explains what you're looking at in a photo/illustration
Strapline: Short phrase that sums up the idea of the ad
Slogan: Distinctive catch-phrase / motto for a campaign, brand or company
Call to action (CTA): Line at the end encouraging the reader to respond
What do you judge an ad on
Appropriateness and orignality
Appropriateness
Problem/Opportunity: is the purpose clear; does it reinforce/change an attitude to drive the behaviour?
• Objectives: clear, recognisable goal?
• Target audience: clear who it talks to; will they connect?
• Insight: motivating insight with a tension the benefit resolves?
• Benefit: clear attribute/benefit; right category of benefit?
• Proposition: single-minded and clear?
• Reasons to believe: credible, linked to the proposition?
• Personality: matches consumers' understanding of the brand's tone?
• Route / heuristics / appeal: do the persuasion route and cues match the message and audience?
Originality (the Big Idea)
Built from a strong creative idea?
• Strategic link to the brand promise & positioning?
• Campaign-able? (many executions can flow from the one big idea)
• Are some executions stronger than others — how/why?
• Is the advertising clichéd?
Media Channel
The broad category or type of media, such as Print, Television, Radio, or Social Media.
Media Vehicle
The specific platform within a channel, such as the magazine "Delicious" or the TV program "MasterChef Australia."
Media Environment
The specific context or content where an ad sits, which shapes credibility, attention, and contextual relevance.
Why Environment Matters
the environment shapes credibility, attention and how the message is processed. A vehicle works best when
the audience already has an interest in the category
the product fits naturally into the content
the ad doesn’t feel intrusive;
the vehicle supports credibility and aspiration
Cusotmer Journey Mapping
The 5 stages of the customer journey: Awareness, Consideration, Purchase, Post-purchase, and Advocacy.
PEAE Method
Point (name theory), Explain (define theory), Apply (point to ad element), and Evaluate(limitations & strengths).