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Long radio waves
λ (m) = 108 → 104
v (Hz) = 100 → 104
AM/FM radio waves
λ (m) = 102 → 100
v (Hz) = 106 → 108
Microwave
λ (m) = 100 → 10-2
v (Hz) = 108 → 1010
IR
λ (m) = 10-4 → 10-6
v (Hz) = 1012 → 1014
Visible Light
400 → 700 nm
UV
λ (m) = 10-8
v (Hz) = 1016
X-rays
λ (m) = 10-8 → 10-10
v (Hz) = 1016 → 1018
Gamma rays
λ (m) = 10-12 → 10-16
v (Hz) = 1020 → 1024
Reflection
rebounding of incident light waves at the boundary of a medium
Real image
if light converges at the position of the image
Virtual image
if the light appears to be coming from the position of the image but doesn’t converge
Plane mirrors
flat reflective surface wither neither convergence/divergence of reflected light rays, always creates virtual images
Center of curvature
would be the center of the spherically shaped mirror if it were a complete sphere
Concave mirrors
converging mirrors
Focal point
distance between focal point and mirror (f = r/2)
Refraction
bending of light as it passes from one medium to another and changes speed
Converging
Concave mirror and convex lens
Diverging
Convex mirror and concave lens
Spherical aberration
blurring of periphery of an image due to inadequate reflection of parallel beams at the edge of a mirror or inadequate refraction of parallel beams at the edge of a lens
Dispersion
various wavelengths separate from each other (think prism)
Diffraction
spreading of light as it passes through narrow opening or around obstacle
Plane-polarized light
light in which electric fields of all the waves are oriented in the same direction
electric field and magnetic field vectors are parallel