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Prohibited Items
Rings
PPE Required for wear during weapons employment
Gloves, Helmet, Hearing Pro, Glasses
Munitions operations are…
Inherently dangerous activities including upload and download
Required Items
Adequate lighting, 150lb Fire bottle or equivalent,
Dropped Ammo Procedures
Dropped Ammo must be marked and returned to ammunition personnel
Fire involving Ammo
Notify the crew and fire department, then simultaneously fight the fire, remove ammo if possible. Withdraw all non essential personnel 2500 feet. WHEN fire envelops munitions, crew members fighting the fire will also withdraw 2500 feet
Withdraw distances for fire involving ammo
Withdraw all non-essential personnel 2,500feet withdraw to 4,000 feet when net explosive weight exceeds 500lb of high explosive class ammo
When are weapons Inspections conducted?
Prior to flight as well as both before and after each mission
Purpose of weapons inspections
serves to verify the weapon is clear of ammunition or spent casings and is in a safe configuration. Function checks ensure the weapon is serviceable
Prior to weapons inspections, VERIFY the weapon is:
Safe- Proper weapon configuration
Serviceable- Performing function checks
Clear- Visually inspect for ammo/brass in chamber
What is a weapon malfunction?
Failure in the firing cycle due to improper timing or broken components
SMA’s are responsible for diagnosing and repairing
Gun Stoppage or “Bent Gun”
Interruption in the weapons firing cycle
Hot Gun
If rounds are present in the barrel or chamber, and the potential for inadvertent firing exists
Misfire
Weapon fails to fire after the trigger is pulled
usually do to a malfunction within the propellant explosive change
treat as hang fire until potential for inadvertent firing is eliminated
Hang Fire
Delay between trigger pull and the weapon firing due to propellant charge igniting slower than usual
fraction of a second to several seconds dependent on type of ammo
Cook off
Inadvertent firing (without pulling the trigger) after the propellant charge is ignited by a hot barrel or chamber
common after long firing bursts due to the heating of gun components, especially in single barrel weapons
Runaway Gun
Continues firing after the trigger is released
due to failure in some portion of firing mechanism
will continue until weapon is empty or some other weapon malfunction occurs
What is the function of a weapon?
to deliver a destructive force on an enemy target
What is Caliber?
Measurement representing the diameter of a round
measured in inches, hundredths of an inch, or millimeters
Three categories of a bullets
Light- less than 20mm
Medium- 20mm-100mm
Heavy- Greater than 100mm
Cartridge
Packages the bullet, gunpowder, and primer into a single case made to fit down the chamber of the barrel
seals firing chamber in all directions except down the barrel
Fuze
Mechanical OR electrical detonation device for setting off the bursting charge of a projectile
often used on large caliber projectiles that contain explosives
Requires SETBACK (inertia) and spin to arm
Full Metal Jacket (FMJ)
Encased in a copper coated steel
prevents damage to barrel
reduce deformation of the bullet (reducing misfires)
prevent fragmentation within its target
Ogive
Curved portion of a projectile between fuze and the bourrelet
Bourrelet
forward bearing surface of a projectile
centers forward art of the projectile in the tube
Only the bourrelet and the rotating band of the projectile contact the grooves of the barrel
Body
Cylindrical portion of the projectile between the bourrelet and the rotating band
contains most of the explosive filler
Rotating band
Seals the bore (chamber)
Responsible for imparting spin on the projectile by following the rifling as it travels through the barrel
positions and centers the rear end of the projectile in the chamber
Base
Portion of the projectile below the rotating band
squared or more commonly- “boat tailed”
Tracer
Small pyrotechnic charge in the base
Base Plate
Metal cover that is crimped, caulked, or welded to the base of the projectile
prevents hot gasses of the propellant charge from prematurely heating
Propellant Explosive Train
Sequence of events and associated components leading to the detonation of a propellant charge
Consists of:
1) Primer- small metallic cap sensitive to friction, heat, electricity, or shock
2) igniter- Ignited by primer ignites propellant charge
3) Propellant- insensitive but powerful explosive that propels the projectile
Ball
Used for marksmanship training and against personnel and light material targets
Tracer
permits visual observation of bullets trajectory
Dim Tracer
7.62mm ONLY Visible under NVGs only
Armor Piercing
tungsten core to pierce light armmor
Incendiary
contains slow burning chemical designed to ignite flammable materials after impact
Armor piercing incendiary
self explanatory
Armor piercing incendiary tracer
figure it out
Blank
Simulated live fire training- crimped or capped cartridge with no projectile
Dummy
Inert rounds for training only identified by unpainted tip with holes drilled into the cartridge
Bolt
Holds round and brings it toward the chamber (typically contains firing mechanism)
Open bolt position
The bolt grabs the round and chambers it after the trigger is pulled
Closed bolt positon
the bolt has already chambered the round prior to pulling the trigger
Sear
Holds the firing pin or bolt back until the trigger is pulled
Firing pin
Spring-loaded metal pin that strikes the primer of the round causing the round to fire
Chamber
Entrance of the barrel that accepts the round and contains firing pressure
“Breech” on larger weapons
Magazine
Ammo storage and feeding device
Cam Surface
Grooved or cut portions of a weapon sys that provide a “path of least resistance’ for moving components to travel along
Solenoid
Electromagnet that effectively converts electrical impulses into the mechanical force necessary to fire a weapon
Theory of the K
Rotary-Wing flight pattern designed to facilitate continuous single or multi-ship engagement
Aerodynamic Forces
Forward velocity, bank angles and rotor wash
Azimuth
Left to right movement of the barrel
Elevation
Up/Down movement of the barrel
Bent Gun
The gun is broken or unusable (likely due to a critical malfunction)
Recoil Operated
A weapon that uses the recoil and counter recoil to cycle rounds
Battery position
The forward resting position in which the weapon is ready to fire
Counter Recoil
Forward force generated through a mechanism for the purpose of bringing a weapon back to the battery position
Recoil
The rearward force generated by firing the weapon
Semi Auto
Loading is automatic, but each round requires an individual trigger pull
Automatic
Both loading a new round and firing are automatic while the trigger is pulled
Percussion Fire
All guns besides a railgun
Ejecting
The act of removing the spent casing or unfired round from the weapon
Charging
Similar to cocking, pulls the bolt to the rear in addition to resetting the firing mechanism
Cocking
The process of resetting the firing pin to allow for for firing of another round
Firing
The result of the firing pin striking the primer
Chambering (ramming)
When the bolt forces the round forward into the chamber
Feeding
The process of auto ( or manual) placing rounds into the weapon