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electric field
the area around a charged object that can exert a force on other charged objects
magnetic field
the area around a magnet that exerts a force on objects containing metals
electromagnetic wave
composed of electric and magnetic fields that radiates out from a source at the speed of light
speed of light (edgenuity)
3.00 × 10^8
When is an electromagnetic wave produced?
charged particles are disturbed
disturbed particles produce oscillating magnetic and electric fields
properties of an electromagnetic wave
travels at the speed of light
made of magnetic fields
made of electric fields
radiates from a source
electromagnetic spectrum
the range of wavelengths and frequencies of electromagnetic waves
electromagnetic spectrum (order left to right)
gamma waves
x-rays
ultraviolet
visible light
infrared
microwaves
radio
Planck’s constant
6.63 × 10^-38 J/s
formula for energy
E = hf
Energy = Planck’s constant x frequency
formula for speed of light in a vacuum
c = fλ
3.00 × 10^8 m/s = frequency (hz) x wavelength (m)
As a wave travels through different media,
speed changes but frequency remains the same
type of relationship between speed and wavelength
direct
x-rays usage
diagnosis, medical imaging
gamma rays usage
treatment of diseases, lasers
ultraviolet usage
destroy bacteria and viruses
detect counterfeit money
germicidal lamps
infrared usage
used in heat lamps, remote controls
microwaves usage
transmit information to cell phones
warm up food
radio waves usage
transmit information to radios
visible light usage
vision
polarization
visible light can be manipulated for eye protection through this process
modify light waves so that they vibrate in a single plane
polarization process
Unpolarized light is filtered by a polarizer that has a vertical plane, allowing light with vertical oscillations to pass throug hand blocking light that oscillates in other directions. Then, another polarizer that has a horizontal plane is used to block the polarized light.
wave speed, frequency, wavelength formula
s = fλ
When light travels through media what does/does not change?
light does not change frequency
speed and wavelength change
Ancient Greek beliefs about light
A wave is a disturbance that travels through spaces in the air
A substance carrying particles that flow with velocity from a light
A stream of rays that comes with velocity from the eyes of an observer
The reuslt of rays taht leave teh eyes, reflect off an object, and interact with sunlight to become visible
reflection
particles bounce off a surface
refraction
force pulls particles into medium
opposite force pulls particles from medium
light passes through one medium to another
theory that can be used to explain each phenomenon
diffraction & interference: wave theory
reflection & refraction: particle and wave theory
Isaac Newton
Thought of light as a stream of tiny particles discharged by luminous object that travel in straight paths
Christiaan Huygens
Thought that light is made of waves that can bend and spread out
Thomas Young
Performed the double slit experiment that supported the wave theory of light
the wave spread through slits, in accordance with Huygens’ principle
waves interfered, resulting in the diffraction pattern
James Clerk Maxwell
Explained how electric and magnetic fields can induce eachother
concluded that light is produced by the interaction between electric and magnetic fields
Heinrich Hertz
Observed that radio waves have hte same properties as light
concluded that light is made of waves
discovered photoelectric effect in 1887
photoelectric effect
emissions of electrons from a metal when it is struck by light of certain frequencies
frequency threshold
minimum frequency to eject electrons
quantum
the smallest packet of electromagnetic energy that can be absorbed or emitted
photon
a quantum particle of electromagnetic energy with zero mass
different kinds of light carry different amounts of energy
light’s dual nature
travels and interacts with itself as though it is a wave
interacts with matter as thoguh it is a stream of photons
uncertainty principle
the speed or location of a quantum particle cannot be measured simultaneously
formulated by German physicist Werner Heisenberg in 1927
quantum mechanics
deals with subatomic particles like electrons
deals with matter such as photons
led to a new and exciting field of quantum computing
superposition principle
states that a wave or particle can exist in the same position at the same time
quantum computing
takes the principles of superposition and the uncertainty principle to create a new way that information or data can be handled by computers
traditional computers input data in 0 and 1
with this 0 and 1 can exist in superposition, so 0 and 1 can exist at the same time
allows a computer to calculate/process multiple data all at once
cybersecurity usage
deals with the unauthorized use of information on a computer
can encrypt info quickly and thwart hackers
formula for energy of photon
E = hf
energy of photon and frequency
direct relationship
incident ray
a light ray moving toward a boundary
reflected ray
a light ray bouncing off a boundary
do the incident/reflected ray have the same speed?
yes
Normal
denotes an imaginary line perpendicular to a boundary that goes through the point where an incident ray strikes the boundary
Angle of incidence (reflection)
the angle between teh incident ray and the normal
Angle of reflection
the angle between the reflect ray and the normal
law of reflection
states that 𝛳i and 𝛳r are equal
specular reflection
occurs when light strikes a smooth surface, resulting in light traveling in the same direction
diffuse reflection
occurs when light strikes a rough surface, resulting in the reflected light traveling in different directions
scattering
the deflection of light waves in all directions as they collide with particles or gas molecules in the atmospheres
short wavelengths (blue/green) easily scattered by particles in the atmosphere
short wavelenghts become more scattered as the amount of atmosphere they pass through increases
refraction diagram
also contains incident ray, refracted ray, normal, angle of incidence (𝛳1) and angle of refraction(𝛳2)
do the incident/refracted ray have the same speed?
no
optical density
measure of how much light a material allows to pass through
index of refraction (n)
measure of the bending of a refracted ray
ray bends away from normal
medium 1 is more dense
ray bends towards normal
medium 1 is less dense
index of refraction formula
n = speed of light in vacuum/speed of light in medium
Snell’s law
shows the relationship between the indices of refraction of the two media and the angles of incident and refraction
Snell’s law (formula)
n1sin𝛳1 = n2sin𝛳2
real image
formed by converging light rays that can be displayed on a screen
virtual image
formed by diverging light rays that cannot be displayed on a screen
center of curvature (C)
the center of the sphere from which a curved mirror was cut
principal axis
is the line that runs through the center of curvature to teh center of a mirror
vertex (V)
the point where the principal axis and mirror meet
radius of curvature (R)
the distance between teh center of curvature and the vertex
focal point (F)
the point on a mirror’s axis where reflected light converges or appears to diverge
focal length (f)
distance from center of the mirror to the focal point
object is in front of the center of curvature
in front of mirror
real
inverted
smaller
object is between F and V
behind mirror
virtual
upright
bigger
object is between C and F
behind mirror
real
inverted
bigger
object is on C
behind mirror
real
inverted
same size
convex mirrors
curved outwards
concave mirror
curved inwards
lens equation
1/f = 1/d0 + 1/di
magnification equation
M = hi/h0 = -di/d0
positive distance
behind the lens
negative distance
front of the lens
positive height
upright
negative height
inverted
magnficiation >1
bigger
magnification <1
smaller