m1 (theories and conceptual mistakes)

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Last updated 10:21 AM on 5/1/26
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32 Terms

1
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inextensible cable assumption

Same acceleration for both objects (e.g: for a tractor and block)

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<p>just do (c ) and (d)</p>

just do (c ) and (d)

normally its like r = r0 + vt, but here its:
r = r0 + v(initial)t + v(new)t

OR
r = r0 + vt
where r0 ==> r(3) = r0 + v(3)

<p>normally its like r = r0 + vt, but here its:<br> r = r0 + v(initial)t + v(new)t</p><p>OR <br>r = r0 + vt <br>where r0 ==&gt;   r(3) = r0 + v(3)</p>
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<p>just do (b) <br><br>[a and b unrelated sums]</p>

just do (b)

[a and b unrelated sums]

initially force is given to throw ball vertically upward but after that no force is given, hence it goes up due to inertia and current upward force is 0 and its decelerating

[think of after you kick a football it still keeps rising even tho there isnt anybody in the air thats pushing it or smt]

<p>initially force is given to throw ball vertically upward but after that no force is given, hence it goes up due to inertia and current upward force is 0 and its decelerating</p><p>[think of after you kick a football it still keeps rising even tho there isnt anybody in the air thats pushing it or smt]</p>
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<p><br>given, mass of block = 5kg, p = 14N<br><br> Find the reaction force[R] on block</p>


given, mass of block = 5kg, p = 14N

Find the reaction force[R] on block

R + 14sin(30) = 5g

R = 5(9.8) - 14sin(30) = 42N

<p>R + 14sin(30) = 5g</p><p>R = 5(9.8) - 14sin(30) = 42N </p>
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<p>the block has resistance = R and tractor resistance = 200N<br><br><br><br>find R</p>

the block has resistance = R and tractor resistance = 200N



find R

R = 5600N

for this type of question, friction is given as resistance so no need to bring in “μR”

<p>R = 5600N<br><br>for this type of question, friction is given as resistance so no need to bring in “μR”<br></p>
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p = 15×10 i = 150i , q = 20×10i = 200i

bearing of P from Q, [so draw north line from Q]

bearing = 270°

<p>p = 15×10 i = 150i ,        q = 20×10i = 200i<br><br>bearing of P <strong><mark data-color="yellow" style="background-color: yellow; color: inherit;">from Q, [so draw north line from Q]</mark></strong><br><br>bearing = 270°</p>
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since question says magntitudes of acceleration and decelaration, we can consider deceleration without -ve sign.

<p>since question says <mark data-color="yellow" style="background-color: yellow; color: inherit;">magntitudes</mark> of acceleration and decelaration, we can consider deceleration without -ve sign.<br></p>
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<p></p>
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<p><strong>try number (b), pretty tricky </strong></p>

try number (b), pretty tricky

(b) take Vq after collision = Vp, 1/4(2/3mu - 3u) = u/3 (because Vp= u/3)

why Vq = Vp? cuz Q. asks to find max value of m for which no further collision

[ think if you are chasing someone, both are moving at same constant v of u/3, that means you will never collide with him,only way is to have more than u/3 ]

therefore, 1/4(2/3mu - 3u) = u/3
m = 6.5 kg
to nearest integer, m = 6kg
(if m is any value > 6.5kg, they will collide which the Q. does not want, so we round down to nearest integer)

<p>(b) take <u>Vq after collision = Vp,</u>    1/4(2/3mu - 3u) = u/3 (because Vp= u/3)<br><br>why Vq = Vp? cuz Q.<u> asks to find max value of m for which no further collision</u> <br><br>[ think if you are chasing someone, both are moving at same constant v of u/3, that means you will never collide with him,only way is to have more than u/3 ]<br><br>therefore,  1/4(2/3mu - 3u) = u/3<br>                   m = 6.5 kg<br>              to nearest integer, m = 6kg <br>(if m is any value &gt; 6.5kg, <u>they will collide which the Q. </u><strong><u>does not want</u>,</strong> so we round down to nearest integer)<br></p>
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Question b)

To find the Vc right after the collision, use the conservation of momentum. The momentum of a particle is given by p=mvp = mv

First, find the velocities of A and B just before the collision:
For A:
vA=uA+atv_A = u_A + at
vA=189.8(3.23)v_{A}=18-9.8(3.23)
vA=13.693m/sv_{A}=-13.693\,\text{m/s}

For B:
vB=uB+a(t2)v_B = u_B + a(t - 2)
vB=369.8(3.2342)v_B = 36 - 9.8(3.234 - 2)
vB=23.9068m/sv_B = 23.9068 \, \text{m/s}


(btw Va and Vb is now Ua and Ub as we start from t=3.23 not t=0):
mAuA+mBuB=(mA+mB)vCm_{A}u_{A}+m_{B}u_{B}=(m_{A}+m_{B})v_{C}
(0.5)(13.6932)+(0.8)(23.9068)=(0.5+0.8)vC(0.5)(-13.6932) + (0.8)(23.9068) = (0.5 + 0.8)v_C
6.8466+19.12544=1.3vC-6.8466 + 19.12544 = 1.3v_C
12.27884=1.3vC12.27884 = 1.3v_C
vC=12.278841.3=9.445m/sv_{C}=\frac{12.27884}{1.3}=9.445\,\text{m/s}

The answer is: 9.4 m/s

<p><strong>Question b)</strong></p><p>To find the Vc right after the collision, use the <strong>conservation of momentum</strong>. The <strong>momentum</strong> of a particle is given by <span style="font-size: inherit;">$$p = mv$$</span><br></p><p>First, find the velocities of A and B just before the collision:<br>For A:<br><span style="font-size: inherit;">$$v_A = u_A + at$$</span><br><span style="font-size: inherit;">$$v_{A}=18-9.8(3.23)$$ </span><br><span style="font-size: inherit;">$$v_{A}=-13.693\,\text{m/s}$$ </span></p><p>For B:<br><span style="font-size: inherit;">$$v_B = u_B + a(t - 2)$$ </span><br><span style="font-size: inherit;">$$v_B = 36 - 9.8(3.234 - 2)$$</span><br><span style="font-size: inherit;">$$v_B = 23.9068 \, \text{m/s}$$</span></p><p><br>(btw Va and Vb is now Ua and Ub as we start from t=3.23 not t=0):<br><span style="font-size: inherit;">$$m_{A}u_{A}+m_{B}u_{B}=(m_{A}+m_{B})v_{C}$$ </span><br><span style="font-size: inherit;">$$(0.5)(-13.6932) + (0.8)(23.9068) = (0.5 + 0.8)v_C$$</span><br><span style="font-size: inherit;">$$-6.8466 + 19.12544 = 1.3v_C$$</span><br><span style="font-size: inherit;">$$12.27884 = 1.3v_C$$</span><br><span style="font-size: inherit;">$$v_{C}=\frac{12.27884}{1.3}=9.445\,\text{m/s}$$ </span></p><p>The answer is: <strong>9.4 m/s</strong></p>
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this one was tricky as normally they don’t give acceleration, so you do:
r = r0 + s
= r0 + vt

but with acceleration use: r = r0 + ut + 1/2(a)(t²)

<p>this one was tricky as normally they don’t give acceleration, so you do:<br>r = r0 + s<br>   = r0 + vt<br><br>but with acceleration use: r = r0 + ut + 1/2(a)(t²)</p>
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find size of angle between direction i and resultant force, given Rf = -8i + 15j

the correct answer is the green angle, as that is size of angle theta between i and Rf

B.A = tanθ = (15/8)
θ = 61.9
size of angle = 180 - 61.9 = 118°

[red angle is wrong here as that would be angle between -i and Rf]

(also think of A, S, T ,C or cast diagram for trig, thats the way you go which is a.c.w,

hence angle is 180-61.9 not 180+61.9)

<p>the correct answer is the green angle, as that is size of angle theta between i and Rf<br><br>B.A = tanθ = (15/8) <br>θ = 61.9<br>size of angle = 180 - 61.9 = <strong><u>118° </u></strong><br><br>[red angle is wrong here as that would be angle between -i and Rf]<br><br>(also think of A, S, T ,C or cast diagram for trig, thats the way you go which is a.c.w,</p><p>hence angle is 180-61.9 not 180+61.9)</p>
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[NOTE: point of tilting means at the other support, T = 0 if its like strings or R = 0 if it’s like a seasaw]

<p><br><br>[NOTE: point of tilting means at the other support, <strong><u><mark data-color="yellow" style="background-color: yellow; color: inherit;">T = 0</mark></u></strong> if its like strings or <strong><u>R = 0</u></strong> if it’s like a seasaw]</p>
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for smallest possible value of X, particle moves down plane/point of sliding down

therefore friction opposes this motion of p, thus acts upward

<p>for <strong><u><mark data-color="yellow" style="background-color: yellow; color: inherit;">smallest </mark>possible value of X</u></strong>,  particle moves down plane/<strong><u><mark data-color="yellow" style="background-color: yellow; color: inherit;">point of sliding down</mark></u></strong> <br><br><strong><u><mark data-color="yellow" style="background-color: yellow; color: inherit;">therefore friction opposes this motion of p, thus acts </mark><mark data-color="green" style="background-color: green; color: inherit;">upward</mark></u></strong></p>
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  • newtons 3rd law here:
    Lift pushes up on people → R (upward on people)
    People push down on lift → R (downward on lift)

    therefore it is T - (mass of lift)g - (force from ppl) = (mass of lift) x a

<ul><li><p>newtons 3rd law here: <br>Lift pushes <strong>up</strong> on people → R (upward on people)<br>People push <strong>down</strong> on lift → R (downward on lift)<br><br>therefore it is T - (mass of lift)g - (force from ppl) = (mass of lift) x a<br></p></li></ul><p></p>
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(this one was a bit tricky)
think about highlited region, the ball goes up until Smax, where v = 0, so it is decelerating
so we want distance from: 14.7 —> 0 and then drops down so: 0 —> 14.7

<p>(this one was a bit tricky)<br>think about highlited region, the ball goes up until Smax, where v = 0, so it is decelerating<br>so we want<u> distance from</u>:  14.7 —&gt; 0  and then drops down so:  0 —&gt; 14.7</p>
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for a threaded ring/bead onto a fixed rough vertical rod: the reaction, R is to left or right not up
(depending on tension direction),

(The reaction R is perpendicular to the rod )

<p><span>for a threaded ring/bead onto a fixed rough vertical rod: the reaction,<mark data-color="yellow" style="background-color: yellow; color: inherit;"> </mark><strong><u><mark data-color="yellow" style="background-color: yellow; color: inherit;">R is to left or right</mark></u></strong><u><mark data-color="yellow" style="background-color: yellow; color: inherit;"> </mark></u></span><strong><u><mark data-color="yellow" style="background-color: yellow; color: inherit;">not up</mark></u></strong><br><span>(depending on tension direction), </span><br><br>(<span>The reaction </span><span style="font-family: KaTeX_Main, &quot;Times New Roman&quot;, serif; line-height: 1.2; font-size: 1.21em;"><em>R</em></span><span> is </span><strong>perpendicular to the rod</strong><span> )</span></p>
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distance closest together OR min distance = 0.707m

<p>distance closest together OR min distance = <strong><mark data-color="yellow" style="background-color: yellow; color: inherit;">0.707m</mark></strong></p>
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<p>( a really nice equilibrium question)</p>

( a really nice equilibrium question)

when in equilibrium, T - mg = 0, => T = mg

<p>when in equilibrium, T - mg = 0,  =&gt;  <strong><u><mark data-color="yellow" style="background-color: yellow; color: inherit;">T = mg</mark></u></strong><br><br></p>
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for (b) you cud do just use cos rule to find angle, much easier

<p>for (b) you cud do just use<strong> <u>cos rule</u> to find angle</strong>, much easier</p>
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NOTE:
since a string is used and its threaded, there is no R.

<p>NOTE:<br>since a <strong><u>string</u></strong> is used and its <strong><u>threaded</u></strong>, there is <strong><mark data-color="yellow" style="background-color: yellow; color: inherit;">no R</mark></strong><mark data-color="yellow" style="background-color: yellow; color: inherit;">.</mark></p>
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<p>Find the possible values of K  <br>(5marks)</p>

Find the possible values of K
(5marks)

main concept here:
direction of P after collision is not given
So P it can go → or ← after collsion, hence 2 values of K will be found

<p>main concept here:<br>direction of P after collision is not given<br>So P it can go → or ← after collsion, hence 2 values of K will be found</p>
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just concept →

For vector sums, keep in terms of i and j and at last convert to magnitude if needed
(like if they ask for speed then convert to magnitude)

for Suvat sums, especially the tricky ones, keep in terms of g and if needed x 9.8
you might lose marks due to inaccuracy if u input 9.8 early on

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State how you have used the fact that the beam is modelled as a rod

(1mark)

- The beam is rigid and remains straight

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