CIE A-Level Physics: Equations of Motion

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Vocabulary terms covering kinematics including displacement, velocity, acceleration, graph interpretations, SUVAT equations, and projectile motion based on the Cambridge (CIE) A-Level Physics syllabus.

Last updated 8:12 AM on 5/13/26
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19 Terms

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Distance

A measure of how far an object travels; it is a scalar quantity with magnitude only.

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Displacement

A measure of how far something is from its starting position, along with its direction. It is a vector quantity defined as the change in position.

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Speed

A scalar quantity reflecting the distance an object travels every second. Average speed is calculated as total distance/time taken\text{total distance} / \text{time taken}. Units are m s1\text{m s}^{-1}.

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Velocity

A vector quantity defined as the rate of change of displacement. It describes both magnitude and direction.

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Acceleration

Defined as the rate of change of velocity, measured in m s2\text{m s}^{-2}. It describes how much an object's velocity changes every second.

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Gradient of a Displacement-Time Graph

This value represents the velocity of the object. A positive gradient indicates constant velocity in the positive direction.

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Area under a Velocity-Time Graph

This value is equal to the displacement of a moving object.

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Gradient of a Velocity-Time Graph

This value is equal to the acceleration of the object.

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Area under an Acceleration-Time Graph

This value represents the change in velocity.

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Area under a Speed-Time Graph

This value equals the distance travelled.

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Kinematic Equation for Final Velocity (v)

v=u+atv = u + at where uu is initial velocity, aa is acceleration, and tt is time.

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Kinematic Equation for Displacement (s) involving average velocity

s=12(u+v)ts = \frac{1}{2}(u + v)t

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Kinematic Equation for Displacement (s) involving time and acceleration

s=ut+12at2s = ut + \frac{1}{2}at^2

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Kinematic Equation for Final Velocity Squared (v2v^2)

v2=u2+2asv^2 = u^2 + 2as

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Acceleration of Free Fall (g)

In vertical motion on Earth, this value is taken as 9.81 m s29.81\text{ m s}^{-2}.

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Projectile Motion components

The vertical and horizontal components of the motion are completely independent of one another and must be evaluated separately.

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Time of flight

The total duration a projectile remains in the air.

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Maximum height attained

The vertical height at which the projectile is momentarily at rest (v=0v = 0).

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Range

The total horizontal distance travelled by a projectile.