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Vocabulary terms covering kinematics including displacement, velocity, acceleration, graph interpretations, SUVAT equations, and projectile motion based on the Cambridge (CIE) A-Level Physics syllabus.
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Distance
A measure of how far an object travels; it is a scalar quantity with magnitude only.
Displacement
A measure of how far something is from its starting position, along with its direction. It is a vector quantity defined as the change in position.
Speed
A scalar quantity reflecting the distance an object travels every second. Average speed is calculated as total distance/time taken. Units are m s−1.
Velocity
A vector quantity defined as the rate of change of displacement. It describes both magnitude and direction.
Acceleration
Defined as the rate of change of velocity, measured in m s−2. It describes how much an object's velocity changes every second.
Gradient of a Displacement-Time Graph
This value represents the velocity of the object. A positive gradient indicates constant velocity in the positive direction.
Area under a Velocity-Time Graph
This value is equal to the displacement of a moving object.
Gradient of a Velocity-Time Graph
This value is equal to the acceleration of the object.
Area under an Acceleration-Time Graph
This value represents the change in velocity.
Area under a Speed-Time Graph
This value equals the distance travelled.
Kinematic Equation for Final Velocity (v)
v=u+at where u is initial velocity, a is acceleration, and t is time.
Kinematic Equation for Displacement (s) involving average velocity
s=21(u+v)t
Kinematic Equation for Displacement (s) involving time and acceleration
s=ut+21at2
Kinematic Equation for Final Velocity Squared (v2)
v2=u2+2as
Acceleration of Free Fall (g)
In vertical motion on Earth, this value is taken as 9.81 m s−2.
Projectile Motion components
The vertical and horizontal components of the motion are completely independent of one another and must be evaluated separately.
Time of flight
The total duration a projectile remains in the air.
Maximum height attained
The vertical height at which the projectile is momentarily at rest (v=0).
Range
The total horizontal distance travelled by a projectile.