CH 12: Comparative Cognition II: Special Topics

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Last updated 5:55 AM on 6/11/26
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51 Terms

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Tool use

  • Physical objects from the environment and detached from environment that is then transported to a location used to accomplish a task 

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What doesn't count as tool use:

  • Objects that stay attached to the environment

  • Ex. scratching against trees, vine swinging


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Water as tool use

  • Complicated as it can be valid, and also invalid as tool use

  • Shooting down prey using a stream of water

    • Ex. archer fish 


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Tool use in digger wasps

Amophila species use a pebble as a hammer to compact the soil over their nest

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Functional vs non-functional tools

  • Animals are often actually looking at different qualities of objects 

    • Figuring out if objects would be a good fit or not

  • Choosing between functional and non-functional tools is based on the animal

  • Ex. hauser et al. 

    • Hooks that monkeys have to choose are generalized across irrelevant features (colour, texture) 

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Tool modification

  • altering/changing an item (or tools) into something useful

    • Often carry the tools around with them

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Meta-tool use

  • Using a tool to get another tool to accomplish a task 

  • Shows animal can plan ahead 

  • Mulcahy, Call, & Dunbar (2005) Gorillas and Orangutans

    • 2 apparatus → one is getting the tool, one is using the tool

    • Selected long enough tools if subjects couldn't see reward and tools at the same time 

    • Successfully choose the right tool and walk back = shows that subject understands what kind of tool they need

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Causality

  • When an animal pursues a target outcome 

  • When an animal ceases to purse target outcome once achieved

  • Helps rule out if it is decisions made with intention and not others

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  • Physical reasoning

  • Physical process where a tool effects its outcome

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Insight

  • Do animals know smth about the physics of their environment + action to reason about goals

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Food storing birds

  • Adaption to survive predictable food shortages

  • Includes:

    • Parids (chickadees, etc)

    • Corvids (jay, crows, etc) 

    • Sittids (nuthatches)

  • Being able to store food during food shortages help the actual species live to produce offspring and live longer 

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Neural specialization in Food storing birds

  • Hippocampus is larger relative to their brain and body compared to non-storing birds

  • Remembering when food shortage season is, where food is stored, how to store

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Can birds rmbr where each item was stored and return to it? 

  • Need to rule out other possible caching strategies:

    • Search randomly and get lucky

    • Store food in particular locations

    • Mark food storage sites

    • Olfactory cues 


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Memory in caching birds - example

  • Kamil + balda

  • Forced clark’s nutcracker birds to cache in only 18 locations out of 180 total spots

    • birds not able to choose spots

    • Removed olfactory cues

  • After retention interval (10 days) birds allowed to search food

  • Birds went to all 18 spots reliably without cues

    • Can’t be due to marked sites 

    • Can’t be due to preference for location type 

    • Can’t be due to olfaction

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Do food-storing birds rmbr when food caching was?

  • Useful to know when food caching was to know if food has spoiled or deteriorated

  • No method exists for determining animal consciousness

  • Uses episodic-like memory

    • Memories that capture information about when, where, and what an event consisted of 

    • Also called where-when-what (WWW) memory 

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jays and worms example

  • Have jays learn that peanuts don't go bad fast, worms go bad fast when caching 

    • Jays prefer worms, but if worms go bad when it is cached then their preference shifts to the peanuts 

    • Jays remember when, what, where food was cached 

  • In control group → birds prefer worms all the time when worms don't go bad 

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Episode-like memory in birds - example

  • Kibble and peanuts similar enough to birds

  • Birds don't like to keep caching one thing → more variety

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Perceptual categorization 

  • Balance between stimulus discrimination and stimulus generalization 

    • Generalization within category/set stimuli

    • Discrimination between categories/sets of stimuli 

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True category

  • S+ → rewarded

  • S- → unrewarded

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Pseudo category

  • Requires rote memorization to solve

  • S+ → rewarded (isn't all one category - mixed) 

  • S- → unrewarded (isn't all one category - mixed)

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Generalization to novel exemplars

  • Test for transfer of performance to stimuli that did not appear during training

    • Rules out rote memorization

  • Evidence of generalization to new exemplars are critical for demonstrations of perceptual concept learning 

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Call stimuli - example

  • Provided different categories of bird calls

  • Used discrimination training

    • Naturally-ordered (S+)

    • Scramble-ordered (S-)

  • If they use category learning

    • They generalize similar calls (to new stimuli too) 

    • Learns that S+ calls get them food

  • If didn't use category learning

    • They spend more time memorizing that EACH call is good or bad

    • Takes more time 

    • No generalization 

  • We can compare learning speed of the true category group to the pseudo category group


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Category learning mechanisms - Feature theory

  • Members of a category have common feature

  • Polymorphic rule: category membership based upon a certain number of relevant features

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Category learning mechanisms - Higher level concepts

  • natural/artificial

  • Abstract concepts (same/different) 


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Symbolic

  • sounds and written symbols represent objects, actions, and ideas

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Semantic

  • meaning behind worlds and word combinations

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Generative

limited number of symbols combined in an infinite number of ways to general new messages

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Structured

rules that govern how components are put together in a meaningful way

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Phonological rules

  • how phonemes (sounds) are combined to create words

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Morphological rules:

how morphemes (small units of meaning) are combined to create a word

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Syntax

  • system of rules for making sentences

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Grammar

  • Systematic rules of a language

    • Specifies how units of a language can be combined in a way that has meaning

    • Includes phonological, morphological, and syntactical rules



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Chomsky’s nativist theory of language

  • Language acquisition is possible after critical periods, but is most efficient during their critical periods

  • Even in animals, they have critical periods to learn vocalizations/sounds

    • Sensitive period →  More accurate term 


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Language abilities

  • Attempts to teach orangutans, chimps, and gorillas to speak english 

  • Failure due to different vocal tract structures

    • Humans have better fine motor control over mouths and tongue, as well as vocal cords

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Artificial language

  • American sign language

    • Used with some gorillas, etc

  • Plastic token

    • Plastic objects varying in shape, size, colour, and texture

  • Lexigrams

    • Symbols serving as words

    • Ex. bunny the dog

  • Spoken english

    • English sounding sounds

    • Kanzi the gorilla

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Is protolanguage really language?

  • Difficulties with true grammar

  • Difficult to analyze 

  • Problems with definitions

  • No evidence for complex sentences

    • Songbird vocal learning is closest ecological relative to human language learning 


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Time scales

  • Circadian

  • Interval 

  • Millisecond 


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Peak procedures (duration production) 

  • Food is delivered after a fixed interval

    • Stimulus 1 → FI 20s → food

    • Stimulus 2 → FI 40s → food

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Midsession reversal

  • Reverse operant contingency mid-session

  • First half of session, reinforce one key

  • Second half of session, reinforce other key 

  • Optimal performance would be to make some response until reinforcement stops, then switch

    • One incorrect response total

    • Rest are correct

  • However, no species really does that

  • Passage of time can be clue for when to switch 

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Anticipatory errors

  • People tend to start making guesses early for switching 

  • Ex. microwaving food and going to do smth else, rush back thinking food is ready but its only ben 10 seconds

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Perseverative errors

  • Still responding to old/previous

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Closer to switchpoint midway in midsession reversal

  • more struggle of picking other when getting close to midpoint, and picking old when past midpoint

    • Issue with inhibition

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Changing length of ITI in midsession reversal

  • More time → switching early

  • Less time → switching later

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Peak procedure results

  • Peaks correct but 40s curve twice as wide as 20s curve 

    • 20s → increased time accuracy

    • 40s → decrease time accuracy

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Counting

  • Most recognize animals are not counting to tell time

  • Rather using: 

    • Sense of number

    • Relative numerousness judgments

    • Relative quantity judgements 

  • More similarities among different species than actual differences 

    • Suggests: existence of similar numerical systems among vertebrates 

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Origin of numerical processing

  • Humans have sophisticated symbolic systems for numbers and math concepts

    • Also have non-symbolic numerical abilities

  • Non-symbolic numerical abilities: internal numerical quantities

    • Abilities seemed to be shared with other animals 

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Shared system for ordering small and large number judgements (humans and monkeys)

  • Small number judgements → more precise and easy to judge

  • Large number judgements → less precise 

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Distance effect:

  • Discrimination is easier with blogger distance between numbers

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Magnitude effect

  • Discrimination between given absolute value is easier with small numbers than large ones

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Webers law: ratio is what matters

  • Ratio helps us discriminate between quantities

  • Ex. 1 vs. 2 =   2 vs. 4   =   4 vs. 8    ect. 

  • Ratio dependence shown for humans → non-humans tested with only small numbers

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Current study of webers law

  • Monkeys trained to order smaller numbers in pairs of 1-9

    • Then tested with numbers up to 30

  • Results

    • More magnitude and distance = More speed and accuracy 

    • Less magnitude and distance = less speed and accuracy  

  • Performance compared to humans 

    • Weber's law holds true → Monkeys showed similar rules to humans