WORK2218 Managing Organisational Behaviour Practice Flashcards

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These flashcards cover the primary vocabulary, theories, and concepts mentioned throughout the Managing Organisational Behaviour (WORK2218) lecture notes, including motivation, attitudes, leadership, and change management.

Last updated 10:35 AM on 5/29/26
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63 Terms

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Performance Formula

P=M×A×EP = M \times A \times E where P is Performance, M is Motivation, A is Ability, and E is Environment.

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Maslow's Hierarchy of Needs

– Level 5 (top) — Self-Actualisation: challenging job, achievement 

– Level 4 — Esteem: job title, status, recognition 

– Level 3 — Belongingness: friends at work, teamwork 

– Level 2 — Security: pension plan, job stability 

– Level 1 (base) — Physiological: base salary, food, basics

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McClleland’s Theory of Needs

Need for Achievement (nAch): wants to excel and succeed — e.g. scientist

Need for Power (nPow): wants to influence others — e.g. politician 

Need for Affiliation (nAff): wants to belong and relate — e.g. volunteer 

Match job roles to the employee's dominant need for best motivation. 

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Self-Determination Theory (SDT)

Autonomy: control over one's own work and decisions 

Competence: feeling effective and able to grow 

Relatedness: meaningful connection with others 

SDT explains why micromanagement destroys engagement even when pay is high. All 3 needs  must be met for sustained intrinsic motivation. 

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Intrinsic Motivation

Behaviour performed for its own sake out of passion for the work itself.

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Extrinsic Motivation

Behaviour performed for rewards (e.g., bonuses) or to avoid punishment (e.g., fear of demotion).

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Overjustification Effect

The phenomenon where over-relyng on extrinsic rewards can undermine a person's intrinsic motivation.

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Equity Theory

A process-based theory where individuals compare their input/outcome ratio against others: My InputsMy Outcomes=Others’ InputsOthers’ Outcomes\frac{\text{My Inputs}}{\text{My Outcomes}} = \frac{\text{Others' Inputs}}{\text{Others' Outcomes}}

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Expectancy Theory

Motivation based on three links: E → P (effort leads to performance), P → O (performance leads to rewards), and Valence (value of reward).

If any one of the three links is broken, motivation collapses — even if the other two are strong.

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SMART Goals

Guidelines for goal setting: Specific, Measurable, Attainable, Relevant, and Time-based.

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Job Charcterstic Model (JCM)- Hackman & Oldham, 5 core charcterstics

Skill Variety: using different skills and talents 

Task Identity: completing a whole, identifiable piece of work 

Task Significance: the job has a real impact on others

Autonomy: freedom and independence in how work is done 

Feedback: clear information about performance results 

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Outcomes when all 5 Job Charcterstics are present from the JCM

• High intrinsic motivation 

• High-quality work performance 

• Low absenteeism and turnover

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Job Redesign Methods

•Job Enrichment (vertical): add higher-level responsibilities → boosts intrinsic motivation

• Job Enlargement (horizontal): more tasks at the same level → increases variety

• Job Rotation: periodic shifting between tasks → builds skill variety at low cost

• Flexitime / Job Sharing: flexible hours or split roles → motivation without pay increases

• Empowerment: workers set own goals and solve problems → boosts autonomy (SDT)

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Reward Types

• Merit-based pay — tied to performance review

• Bonuses — one-time, not part of base salary

• Profit-sharing — employees share in company success

• Recognition programs — non-financial intrinsic rewards

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What are the values

• Terminal values: end-states a person desires — prosperity, happiness, family security

• Instrumental values: preferred ways of behaving to achieve terminal values

• Intrinsic work values: the work itself matters — creativity, challenge

• Extrinsic work values: outcomes of work matter — pay, status, benefits

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What are the value conflicts?

Intrapersonal — conflict within yourself (e.g. ambition vs. happiness) • Interpersonal — conflict between two people with different values • Individual–organisation — your values clash with the org's values (e.g. on diversity)

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ABC Model of Attitudes

• Affective (A): your feelings about something

• Behavioural (B): your intended or actual behaviour

• Cognitive (C): your beliefs or knowledge about something

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Cognitive Dissonance

Cognitive dissonance: conflict between two attitudes, or between attitude and behaviour. Reduce by: changing the attitude, changing the behaviour, or rationalising.

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5 Key Job Attitudes

• Job Satisfaction: overall feelings about your job

• Job Involvement: psychological identification with your role

• Organisational Commitment: wanting to stay and align with org goals

• POS (Perceived Org. Support): feeling the organisation cares about you • Employee Engagement: emotional and intellectual connection → discretionary effort

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3 Types of Organizational Commitment

• Affective: WANT to stay — strong emotional attachment and identification with values

• Normative: OUGHT to stay — feels morally obligated to the organisation • Continuance: HAVE to stay — too costly to leave (financial, social)

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EVLN Model

• Exit (E): actively leave the organisation — turnover

• Voice (V): actively speak up, propose solutions — constructive

• Loyalty (L): wait passively and hope things improve

• Neglect (N): reduce effort, counterproductive work behaviour (CWB)

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Emotions

intense, discrete, short-lived-caused by a specific event

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Moods

longer-lived intense-often no specific trigger

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7 universal emotions

Happiness, Sadness, Fear, Anger, Surprise, Disgust, Contempt

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Emotional Labour

When employees express organisationally desired emotions during work interactions — common in service work, management, negotiation

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Surface Acting

Emotional labour where employees pretend to feel an emotion they do not, risking burnout.

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Deep Acting

Emotional labour where employees internalise the required emotion to genuinely feel it. stronger rapport and trust, eg genuinelly empathizing with a difficult customer

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Emotional Contagion

The process by which emotions spread unconsciously from person to person.

There can be postive contagion and negative contagion

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Emotional Intelligence (EI) - 4 components

• Self-Awareness: understanding your own emotions as they happen

• Self-Management: regulating your own emotions and impulses

• Social Awareness (Empathy): sensing how others are feeling

• Relationship Management: effectively handling others' emotions to build trust and cooperation

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Position Power- tiled to the role- lost when the role changes (name 3)

• Legitimate: authority from holding a formal position — e.g. CEO issuing a directive

• Reward: control over rewards — e.g. manager approving bonuses

• Coercive: control over punishments — e.g. threatening demotion

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Personal Power (travels with the person across roles and organizations) name 4

• Expert: knowledge or expertise — e.g. senior consultant

• Informational: control over information flow — e.g. gatekeeper of reports • Referent: charisma and admiration — e.g. inspiring role model

• Persuasive: ability to use logic and facts — e.g. data-driven business case

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Conflict: Types & De-esclation

• Functional (constructive): adaptive, seeks win-win outcomes, leads to new ideas

• Dysfunctional: emotional, destructive, focused on differences — increases stress and turnover

• Horizontal conflict: between groups at the same organisational level

• Vertical conflict: across different hierarchical levels

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De-esclation tactics to do

• Listen empathetically — focus on the issue, not the person

• Use delaying tactics to let emotions cool

• Remind both parties that a win-win solution is possible

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descalation tactics to avoid

Personal attacks

raising your voice

blaming either party

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Negotiation Key Concepts (6)

• Interests: the underlying reasons and values — WHY they want something

• Positions: surface-level statements — WHAT they say they want (rarely the full picture)

• BATNA: Best Alternative To Negotiated Agreement — your best option if talks fail. Never fully reveal it.

• Resistance Point: the worst outcome you will accept before walking away

• Target Point: your most desired outcome — be assertive but fact-based

• ZOPA: Zone of Possible Agreement — the overlap between both parties' resistance points

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Perception

The set of processes by which we become aware of and interpret information about our environment. KEY POINT: People behave based on their PERCEPTION of reality, not reality itself.

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Attribution Theory- How we explain behaviour?

When we see someone behave a certain way, we try to explain it: is it because of WHO they are (internal) or the SITUATION they were in (external)

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3 rules for judging internal vs. external cause:

• Consistency: does the person always behave this way? High consistency → internal cause

• Distinctiveness: do they behave differently in other situations? Low distinctiveness → internal cause

• Consensus: do others behave the same way in this situation? Low consensus → internal cause

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Two Common attribution errors

• Fundamental Attribution Error: overestimate internal factors (blame the person), underestimate external factors (ignore the situation)

• Self-Serving Bias: take credit for successes (internal), blame external factors for failures

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11 decision making biases

•Decision-Making Biases — know all of these • Availability bias: judge likelihood by how easily examples come to mind — e.g. fear of flying vs. driving

• Overconfidence bias: think you're better than you actually are

• Anchoring bias: over-rely on the first piece of information you see — e.g. 'on sale!' framing

• Representative bias: stereotype based on appearances — e.g. 'people wearing suits are lawyers'

• Confirmation bias: favour information that confirms what you already believe

• Sunk cost bias: continue investing because of past investment, even when it makes no sense

• Framing bias: the same information framed differently leads to different decisions

• Hindsight bias: 'I knew it all along' after the event — overestimating your prior knowledge

• Escalation of commitment: keep going on a failing course of action to avoid admitting you were wrong

• Bounded rationality: decisions are constrained by limited information, limited thinking capacity, and limited time — we can't always be rational

• Satisficing: choosing a 'good enough' option rather than searching for the optimal one

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3 Types of Decisions

• Strategic: set the overall direction of the organisation — made by CEO, board, top management

• Tactical: how things get done — made by middle managers

• Operational: day-to-day execution decisions — made by all employees

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Groups vs Teams

• Group: two or more people who interact to share information and make decisions within their individual areas of responsibility

• Team: interdependent, shared goal, shared accountability → creates positive SYNERGY: the whole is greater than the sum of its parts

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Types of Groups

• Formal: Command group (permanent, reporting structure), Task group (temporary, specific problem)

• Informal: Friendship group, Interest group, Communities of practice

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3 types of team interdependence

• Pooled: work separately toward a common goal

• Sequential: output of one person is the input for the next — assembly line

• Reciprocal: highly interdependent, continuous back-and-forth — e.g. coding teams

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5 Group Performance Factors

• Composition: Homogeneous = better for simple or sequential tasks. Heterogeneous = better for complex or creative tasks.

• Size: Larger groups have more resources but more social loafing — members reduce individual effort when in a group.

• Norms: Standards for appropriate behaviour — help the group survive and reduce uncertainty. Enforced only for important behaviours.

• Cohesiveness: Commitment to staying together. HIGH cohesion + ALIGNED goals = best outcome. HIGH cohesion + MISALIGNED goals = worst outcome. • Informal Leadership: An unrecognised leader drawing on referent or expert power — can be an asset or disruptor

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Tuckman's 5 Stages

• Forming: getting to know each other, polite, uncertain

• Storming: establish power, influence, and roles — conflict emerges

• Norming: establish norms and cohesion — team starts to gel

• Performing: high performance — team is focused on achieving goals

• Adjourning: team ends or disbands

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Punctuated Equilibrium. Model

• First half: stability and low productivity (getting settled)

• Midpoint transition: surge in activity and major changes

• Second half: stability again, then a final sprint before deadline

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Team Implementation Model

• Start-up → Reality/Unrest (performance dips) → Leader-centred → Tightly-formed → Selfmanaging (performance peaks)

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ABI Model of Trust

Ability (competence), Benevolence (caring), and Integrity (honesty).

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3 types of trust

• Calculus-based: based on rules and incentives — new teammates, formal contracts

• Knowledge-based: based on history of interactions — known colleagues, classmates

• Identification-based: based on shared identity and values — close friends, long-term partners Trust is multi-level: Interpersonal → Intra-team → Organisational.

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Trait Theory- Good Leaders are Born

Focuses on stable personal characteristics. Currently accepted traits: emotional intelligence, drive, honesty, self-confidence, charisma, cognitive ability. Extraversion is the most predictive trait of leadership emergence. EI is critical for effective leadership.

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Behaviour Theory- Good leaders are trained

Identifies what effective leaders DO, then trains others to do the same. Two dimensions:

• Employee-oriented: focus on relationships, interpersonal needs, individual differences

• Production-oriented: focus on tasks, technical aspects, group goals

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Contingency Theory- It depends on context

Appropriate leadership style varies by situation. Effective leaders read the environment and adapt. Situational leadership: match your style to the follower's readiness level.

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3 Contemporary Theories

• Transactional leadership: social exchanges — rewards for compliance, punishments for noncompliance. Maintains the status quo. Works for stable, routine environments.

• Transformational leadership: inspires followers through vision, development, and empowerment. Drives cultural change. More effective in dynamic, challenging environments.

• LMX (Leader-Member Exchange): leaders develop unique relationships with each subordinate. In-group: high trust, more autonomy, better outcomes. Out-group: less attention, routine tasks. Risk: in-group/out-group inequity

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Schein's 3 Levels of Culture

• Artefacts: visible and tangible — open offices, awards, ceremonies, dress code

• Espoused values: what the organisation SAYS it believes — stated values, mission statements

• Assumptions: so deeply ingrained they're taken for granted — the invisible core of culture

Analogy: visiting someone's home. Artefacts = the furniture. Espoused values = what they tell you about their home. Assumptions = the unspoken rules you discover when you accidentally wear shoes on the carpet

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Handy’s 4 Culture Types

• Power culture: centralised, controlled by a few key people — fast decisions, little bureaucracy

• Role culture: bureaucratic, driven by rules and procedures — stable but slow to change

• Task culture: project and expertise-focused — values results and collaboration • Support culture: people-centred, consensus-driven — values relationships and wellbeing

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7 characteristics that differentiate cultures

• Innovation and risk-taking | Attention to detail | Outcome orientation • People orientation | Team orientation | Aggressiveness | Stability

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Strong culture

core values are widely shared and intensely held → reduces turnover, increases performance consistency. BUT: 'A strong toxic culture is still toxic.' Strength amplifies whatever the values are — positive or negative.

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4 forces driving change:

• People: new generations, skills gaps, workforce diversity, changing expectations

• Technology: AI, automation, global supply chains, new manufacturing methods

• Competition: global markets, emerging economies, new products and services • Climate change: resource management, sustainability pressures, extreme weather events

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Lewin’s 3-step change model

• Unfreezing: create awareness of the need to change — break down the status quo

• Change: move from old to new ways of doing things

• Refreezing: make new behaviours permanent and resistant to reversal

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Continuous Change Process Model

• Change agent: person responsible for managing the change — identifies problems, evaluates plans, measures results

• Transition management: systematically planning, organising, and implementing change on an ongoing basis

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4 Organisation Development (OD) People-Change Techniques:

•Training: improve job skills — main risk: learning doesn't transfer back to the workplace

• Management development: build manager skills and perspectives through case studies, role play, experiential methods

• Team-building: improve group processes, goals, communication, and relationships

• Survey feedback: involve all employees in data analysis, problem identification, and solution development

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