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Hawthorne Studies
Productivity increased because groups were paid attention to, not physical changes to the environment.
Managing Diversity
- Requires examination of employee's hidden assumptions
- Identify prejudice = an attitude
- To prevent discrimination = a behavior
Impression Management
Controlling how other perceive you
- Self-promotion
- Ingratiation (Trying to be liked)
- Exemplification (Above and beyond)
- Supplication (Gain sympathy)
- Intimidation
Big Five Personality Traits
Advocates breaking down behavior patterns into a series of observable traits
- Conscientiousness (dependable, organized)
- Agreeableness (cooperative, kind)
- Neuroticism (nervous, moody)
- Openness (curious, creative)
- Extraversion (sociable, talkative)
Social Perception
- Process of interpreting information about another person
- People will use their perception of reality, not reality itself, to decide how to behave
Barriers to Social Perception
Barriers prevent individuals from perceiving others accurately
- Selective perception
- Stereotyping
- First-impression error
- Projection
- Self-fulfilling prophecies
Attribution Theory - locus of control
Explains how individuals identify the causes and reactions behind behaviors
- Internal Locus: Outcomes are due to your own actions
(I got an A because I studied hard)
- External Locus: You believe outcomes are due to outside forces
(I failed because test was unfair)
Rule-based, Character, and Consequential Theories
Rule: Follows rules, laws, duties
Character: Being a good person, moral character
Consequential (Utilitarianism): Outcomes and results
ABC Model of Attitudes
A - Affective: Your emotions or feelings about something
B - Behavioral: How you act or behave toward something
C - Cognitive: Your thoughts, beliefs, or knowledge about something
Types of Organizational Commitment
Explains why employees stay with a company
- Affective (Emotional): Stay because you WANT to
- Continuance (Cost-based): Stay because you NEED to
-Normative (Obligation): Sense of loyalty/duty
Machiavellianism
Willing to do whatever it takes to get one's way.
McGregor's Theory X and Theory Y
Theory X:
- People are not motivated to work
- Prefer to be led
- Employees must be controlled, directed, threatened to perform
Theory Y:
- People are motivated to work
- Prefer to be self-directed and will try to accomplish goals they believe in
- Employees are motivated by positive incentives.
Equity Theory
A theory that states that people will be motivated when they perceive that they are being treated fairly
Maslow's Hierarchy of Needs
Employees are motivated when their unsatisfied needs are met.
5) BOTTOM, FIRST: Physiological/Survival
4) Safety/Security
3) Social
2) Ego/Esteem
1) Self-actualization
Herzberg's Two-Factor Theory
Job satisfaction influenced by motivators and hygiene factors.
Motivators: Need to grow. (Achievement, Recognition)
Hygiene: Need to avoid pain. (Salary, Working conditions)
McClelland Need Theory
Focused on personality and learned needs
- Achievement
- Power
- Affiliation
Goal-Setting Theory - SMART Goals
Motivation is fostered when employees are given specific and difficult goals.
- Specific
- Measurable
- Attainable
- Relevant
- Time Based
Pavlov Classical Conditioning Theory
A theory in the social behavioral perspective that sees behavior as the result of the association of a conditioned stimulus with an unconditioned stimulus
Unconditioned Stimulus: Naturally causes a response (food)
Unconditioned Response: Natural Reaction (salivating to food)
Conditioned Stimulus: originally neutral, later triggers response (bell)
Conditioned Response: Learned reaction (salivating to bell)
Operant Conditioning
Behavior is shaped by consequences - Rewards or Punishments
- Positive Reinforcement: Adding something good to increase behavior (Giving bonus for good performance)
- Negative Reinforcement: Removing something bad to increase behavior (Removing strict supervision once employee proves responsibility)
- Punishment: Adding something bad to decrease behavior (Write up for being late)
- Extinction: Removing rewards so behavior fades (Ignore attention-seeking behavior)
Reinforcement Theory
Theory that positive and negative reinforcers motivate a person to behave in certain ways
Social Learning Theory
Learning occurs when one observes others and models their behaviors.
Sources:
- Prior Experiences
- Behavior models
- Persuasion from other people
- Assessment of current physical and emotional capabilities
Stressor, Stress, Strain
Stressor/Demand: Person or event that triggers the stress response
- Cognitive appraisal
- Person-environment fit
- Psychoanalysis
Stress: Unconscious preparation to fight or flee
- Homeostatic or medical
Strain: Negative psychological, physical, behavioral, and organizational consequences that are a result of stressful events.
Eustress and Distress
Eustress:
- Good stress
- Challenge stressors
Distress:
- Bad stress
- Challenge Stressors
Burnout
A prolonged response to chronic stressors at work
Exhaustion: State of physical and emotional depletion from work
Cynicism/Depersonalization: A defensive attempt to put distance between oneself and work
Inefficacy: A decline in one's feelings of competence and successful achievement
Person-Environment Fit Approach
Stress occurs when confusing and conflicting expectations of a person in a social role creates stress for that person
- Role Conflict: Conflicting expectations that others have of us
- Role Ambiguity: Lack of information about what needs to be done in a role
- Role Overload: When the number of roles a person holds is so high that some of the roles are performed less effectively, or not at all
Lazarus Cognitive Appraisal Approach
Stress depends on how you interpret a situation, not just the situation itself.
Primary Appraisal: Is it a threat?
- Evaluate situation
Secondary Appraisal: Can I handle it?
- Assess your ability to cope
Coping Strategies
Problem-Focused:
- Targets the cause of stress
- Try to fix or change situation
Emotion-Focused:
- Targets your emotional response
- Try to feel better about situation
Nonverbal Communication
Proxemics: Perception and use of space
Kinesics: Body movement and posture
Facial and Eye Behavior: Used to communicate an emotional state, reveal behavioral intentions, and cue the receiver
Paralanguage: Variations in speech that communicate messages
- Tone
- Pitch
- Volume
Punctuated Equilibrium Model (Connie Gersick)
How groups develop and make progress over time, especially when working under deadlines
1) FIRST MEETING (Direction Setting)
- The group forms and sets initial goals and roles
- Often not very productive yet
2) INERTIA PHASE (Little Progress)
- Group works slowly or inefficiently
- Members stick to early ideas even if not great
3) MIDPOINT TRANSITION (Turning Point)
- Happens around halfway point to deadline
- Time is limited, shift in strategy
4) SECOND PHASE (Rapid Progress)
- After the shift, work becomes more focused and productive
5) FINAL PUSH
- Intense effort right before deadline to finish project
Tuckman's Five Stage Model
FORMING:
- Polite stage
- Unclear Purpose
- Guidance and Direction
STORMING:
- Conflict
- Increase clarity of purpose
- Power struggles
NORMING:
- Agreement and consensus
- Clear roles and responsibilities
- Facilitation
PERFORMING:
- Focus on goals and achievement
- Clear purpose and vision
- Delegation
ADJOURNING:
- Task completion
- Good feeling about achievements
- Recognition
Conformity with the Norm
Group/Team standards are used to evaluate members' behaviors
Behaviors of conformity with the norm with 2 mechanisms:
- Members with differing opinions feel extensive pressure to align with others to match the group standards
- Members avoid being visibly different because of their desire to be accepted by the group
Group Polarization, GroupThink, Group Cohesion
GROUP POLARIZATION:
When group discussion leads members to take more extreme positions than they originally held
- People hear supporting opinions
- Desire to fit in pushes stronger views
GROUPTHINK: When the desire for harmony an agreement overrides realistic decision-making
- A team agrees on a bad decision because no one wants to speak up
GROUP COHESION: The strength of relationships and unity within a group
- A close-knit team that works well together
- Can increase risk of GroupThink
Social Loafing
Failure of a member to contribute personal time, effort, thoughts, or other resources
Prevention:
- Set group goals
- Peer Evaluations
- Distribute rewards based on contributions
Risk Averse
Choosing options with fewer risks and less uncertainty
Escalation of Commitment
Tendency to continue to support a failing course of action
- People keep committing time, money, effort to something just because they invested so much
Intuition, Rational, Bounded Rational Models
INTUITION MODEL:
- Decisions based on gut feelings, instincts, and experience
- Used when time is limited
- Used when you have experience in the area
RATIONAL MODEL:
- Assumes people make logical, step-by-step decisions
- Maximize best outcome
(STEPS)
1) Identify the problem
2) Gather information
3) Evaluate all alternatives
4) Choose the best option
BOUNDED RATIONALITY MODEL:
- To satisfice by selecting the first alternative that is sufficient
- More realistic version of Rationality Model
- Find solution that is "Good Enough"
Systems 1 & 2
System 1 (Fast Thinking):
- Automatic, Quick, Instinctive
- Requires little effort
System 2 (Slow Thinking):
- Deliberate, Logical, and Effortful
- Requires Concentration
Formal & Informal Powers
FORMAL/POSITIONAL:
- Based on one's position in the organization
- Authority: Right to influence another person
INFORMAL/PERSONAL:
- Based on the unique characteristics of the individual
- Influence: Process of affecting the thoughts, behaviors, and feelings of another person
French & Raven's 5 Forms of Interpersonal Powers
The difference ways people can influence others.
FORMAL:
1) Legitimate Power:
- Comes from a formal position or role
- People comply because they recognize authority
2) Reward Power:
- Based on the ability to give rewards
3) Coercive Power:
- Based on the ability to punish
INFORMAL:
4) Referent Power:
- Based on likability and respect
5) Expert Power:
- Comes from knowledge or skills
Cialdini's 6 Principles of Social Influence
1) Friendship/Liking:
- People prefer to say yes to those they like
2) Reciprocity Norm:
- Return favors; Say yes to people you owe
3) Social Validation:
- Follow the majority
4) Commitment and Consistency:
- Align with prior commitment
5) Authority:
- Follow the lead of credible, knowledgeable experts
6) Scarcity: People want more of what they can have less of; "Last One in Stock"
8 Influence Tactics
1) Pressure
2) Upward Appeals (Appeal to Superior)
3) Exchange
4) Coalition (Army of Supporters)
5) Ingratiation (Good Mood, Favorable)
7) Inspirational Appeals (Appeal to the Person)
8) Consultation (Participation)
Leadership vs Management
LEADERSHIP:
- Setting a direction for organization
- Aligning people with that direction
- Motivating people to action
- *Inspiring organizational members*
- *Leaders have people follow them*
MANAGEMENT:
- Planning and budgeting
- Organizing and staffing
- Controlling and problem solving
- *Overseeing day-to-day operations*
- *Managers have people who work for them*
3 Decision-Making Leadership Styles
AUTOCRATIC STYLE:
- Uses strong directive actions to control the rules, activities, and relationships at work
(High Leader Control)
DEMOCRATIC STYLE:
- Uses interaction and collaboration with followers to direct the work
(High Follower Control)
LAISSEZ-FAIRE STYLE:
- Uses a hands-off approach, leaving followers alone and avoiding getting involved
(Too High Follower Control)
Think helicopter/strict parenting + super chill parenting
Authentic, Transformational, Charismatic Leadership
AUTHENTIC:
- Conscious sense of values
- Act consistently to their value systems
- Build a workforce characterized by high levels of hope, optimism, and self-efficacy
TRANSFORMATIONAL:
- Inspires followers through their vision for change
- Open to followers' co-creation in a common vision
CHARISMATIC:
- Uses the force of personal abilities, charm, and talents to affect followers
- Greater reliance on the leader (need for control) and obedience from followers
Levels of Conflict
Intrapersonal:
- Disagreement within ONE PERSON
Intragroup:
- Disagreement within ONE GROUP
Intergroup:
- Disagreement amongst MULTIPLE GROUPS
Interorganizational:
- Disagreement amongst MULTIPLE ORGANIZATIONS
3 Types of Intrapersonal Conflict
Intra-Role Conflict:
- Disagreement within ONE ROLE
Inter-Role Conflict:
- Disagreement amongst MULTIPLE ROLES
Person-Role Conflict:
- Disagreement between PERSONAL VALUES and EXPECTED BEHAVIORS
5 Styles of Conflict Management
COMPETITION:
- High Assertiveness, Low Cooperativeness
- Prioritize your own goals
COLLABORATION:
- High Assertiveness, High Cooperativeness
- Win-win solution goals
COMPROMISE:
- Moderate Assertiveness & Cooperativeness
- Both sides give up something
ACCOMMODATION:
- Low Assertiveness, High Cooperativeness
- You give in to the other person
AVOIDANCE:
- Low Assertiveness, Low Cooperativeness
- Ignore or delay the conflict
Types of Artifacts
Visible, observable elements of a company's culture - The things you can see, hear, or feel
1) Symbols:
- Nike swoosh logo
2) Rituals:
- Daily cheer before opening
3) Stories:
- Legends and myths
4) Personal Enactment:
- CEO sends a happy hour invite
5) Physical Structures:
- Open space layout
6) Language:
- Common jargon/abbreviations
7) Ceremonies & 6 Rites:
- Awards banquet
Espoused and Enacted Values
ESPOUSED:
- What a company says
- Core values on a company website
ENACTED:
- What a company does
- Demonstrated Actions
Traditional vs Contemporary Career Paths
TRADITIONAL:
- "Career Ladder"
- Driven by the organization
- Mutual loyalty contract (Job Security in exchange for Compliance
- Top-down firm
- Vertical Distribution
(org > project)
CONTEMPORARY:
- Driven by the person
- Discrete exchange (Employee gains work experience, Organization gains productivity)
- Occupational Excellence (Build skills for future)
- Organizational Empowerment (Independence of units as unique markers
- Horizontal Distribution
(project > org)
Levinson's Career Stage Model
Explains how people's careers and lives develop in stages over time, with different priorities at each phase.
1) ESTABLISHMENT:
- learning the job, begin to fit into an organization and occupation
2) ADVANCEMENT:
- high achievement-oriented, focus on increasing competence
3) MAINTENANCE:
- maintain productivity, evaluate progress towards goals
4) WITHDRAWAL:
- contemplating retirement or change