Psychology: Language, Memory, and Problem Solving

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Practice flashcards covering language, visual imagery, problem-solving, thinking, and reasoning based on lecture notes.

Last updated 2:05 PM on 5/25/26
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59 Terms

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Language

A structured system of communication that uses symbols, sounds, and rules to convey meaning, acting as a uniquely human ability central to cognitive processes.

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Paul Broca and Carl Wernicke

Researchers who discovered the scientific study of language and identified brain areas responsible for language functions.

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B.F. Skinner

Author of "Verbal Behavior" who argued that language is learned through reinforcement, where children are rewarded or punished.

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Noam Chomsky

Author of "Syntactic Structures" who proposed that the ability in language is innate, genetically programmed, and shares a common underlying structure.

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Psycholinguistics

The field focusing on how people acquire and process language, involving comprehension, speech production, representation, and acquisition.

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Phonemes

The smallest units of sound that can change a word's meaning.

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Morphemes

The smallest units of meaning or grammatical function in a language.

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Phonemic Restoration Effect

The phenomenon where people can "hear" missing sounds in speech when replaced by noise, such as a cough.

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Word Superiority Effect

The finding that individuals recognize letters more accurately and faster when they are part of a real word rather than alone or in random strings.

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Word Frequency Effect

The observation that people recognize, read, and understand high-frequency words faster and more accurately than low-frequency words.

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Syntax

The study of rules for arranging words into grammatically correct sentences.

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Semantics

The study of the meaning of words, phrases, and sentences, including literal denotation and emotional connotation.

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Lexical Ambiguity

A situation where a word has multiple possible meanings.

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Meaning Dominance

Refers to how frequent or likely a specific meaning of a word is, categorized as biased dominance or balanced dominance.

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Linguistic Relativity

The theory that the structure of a language affects its speakers' cognition and perception, suggesting that speakers of different languages think differently.

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Linguistic Determinism

A strong hypothesis arguing that language restricts and controls what individuals are capable of thinking.

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Cognitive Universalism

The theory stating that thinking occurs first, and language serves simply as a way to express those pre-existing thoughts.

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Inner Speech

The silent, internal dialogue individuals use for thinking, planning, problem-solving, and self-regulation.

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Mental Imagery

The ability to recreate the sensory world in the absence of direct sensory input, often described as "seeing with the mind's eye."

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Wilhelm Wundt

Founding psychologist who proposed that images were one of the three basic elements of consciousness along with sensations and feelings.

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Mental Rotation

A concept studied by Shepard and Metzler where participants mentally rotate 3D objects; research showed that greater angles of rotation require longer response times.

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Image Scanning

A task developed by Stephen Kosslyn where participants memorize a map and mentally "scan" from one location to another.

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Spatial Representation

The idea from Kosslyn that different parts of a mental image correspond to specific locations in physical space.

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Epiphenomenon

A term used by Pylyshyn to describe imagery as something that accompanies a mechanism but is not actually part of the mechanism itself.

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Propositional Representation

A form of mental representation where relationships are expressed by abstract symbols.

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Depictive Representations

Mental representations that are realistic and picture-like of an object.

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Double Dissociation

A condition where a person can see normally but lacks the ability to imagine, or vice versa.

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Unilateral Neglect

A condition where a person ignores one side of their visual space.

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Visuospatial Interference

The reduction of the vividness of negative mental images by performing a visuospatial task, such as playing Tetris after a traumatic event.

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Imagery Rescripting

The process of restructuring and changing a negative mental image into a more positive one.

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Problem Solving

The process that occurs when there is an obstacle between a present state and a goal state, with no immediate obvious solution.

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Gestalt Psychology

An approach to problem-solving that views it as a holistic process of perceiving and organizing a problem as a whole.

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Restructuring

Representing a problem differently in the mind to achieve insight.

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Insight

The sudden realization of a problem's solution, often involves breaking free from incorrect assumptions.

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Functional Fixedness

The tendency to see objects only for their usual or typical function due to prior knowledge.

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Mental Set

The tendency to approach a problem using a strategy or method that has been successful in the past.

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Information-Processing Approach

A view of the mind as a computer that solves problems by searching through possible states in a structured way.

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Means-End Analysis

A problem-solving strategy aimed at reducing the difference between the initial state and the goal state.

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Analogical Transfer

The process of applying a solution from a previously encountered "source problem" to a current "target problem."

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Thinking

A broad mental activity including processes such as perception, memory, imagination, and reasoning.

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Concepts

Mental categories or groupings used to organize information, objects, or ideas that share common characteristics.

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Prototypes

The most typical or best example representing a specific concept.

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Propositions

Abstract statements expressing relationships between different concepts.

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Mental Models

Representations of a situation or process that help simulate outcomes and solve complex spatial or causal problems.

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Deductive Reasoning

Reasoning that starts with a general rule or principle and applies it to a specific situation to reach a conclusion.

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Syllogism

A specific form of deductive reasoning consisting of two premises followed by a conclusion.

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Inductive Reasoning

Reasoning that begins with specific observations to form a general conclusion.

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Availability Heuristic

Judging the frequency or probability of an event based on how easily examples can be recalled.

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Representativeness Heuristic

Estimating the likelihood of an event by comparing it to an existing mental prototype, sometimes ignoring base rates.

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Belief Perseverance

Clinging to an initial belief even after the evidence that formed it has been proven false or discredited.

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Hindsight Bias

The tendency to believe, after an event has occurred, that one would have predicted it correctly; also known as the "I-knew-it-all-along" effect.

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Framing Effect

The phenomenon where decisions and judgments are significantly influenced by how information is worded or presented.

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Anchoring

The tendency to rely too heavily on the first piece of information encountered when making decisions.

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System 1 (Intuitive Processing)

The automatic, rapid, and unconscious mental process for handling routine daily judgments.

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System 2 (Rational Analysis)

The deliberate, slow, and effortful mental process used to resolve complex logical dilemmas or unfamiliar tasks.

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Loss Aversion

A cognitive phenomenon where the psychological pain of losing is twice as powerful as the pleasure of gaining.

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Sunk Cost Fallacy

The irrational tendency to continue investing resources into a failing project because time or money has already been spent.

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Groupthink

A psychological phenomenon in cohesive teams where harmony and conformity are prioritized over critical evaluation.

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De-Biasing

The deliberate process of restructuring the mental environment to minimize the impact of cognitive errors.