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virtual reality
3D synthetic digital environment which allows multiple degrees of freedom for the user to interact with the environment
VR is fully ___ and synthetic
immersive
overlays existing environment
augmented reality
mixed reality
real-world elements and virtual elements interact in real-time
types of VR equipment
mobile
standalone
PC/console
mobile VR
uses a smartphone as the screen and processing power
standalone VR
wireless experience where hardware is built directly into the headset
PC/console VR
immersive experience at a higher price point, tethered with cables
Why VR in OT?
significant improvements in upper-limb distal motor function and postural control
cognitive benefits
adaptable to the client’s needs
balance training, postural control, gait improvement, cognitive tasks, and fine motor tasks
clinical application of VR in orthopedics
ROM
strengthening
pain distraction
clinical application of VR in neurological
motor retraining
balance
clinical application of VR in pediatrics
play
social skills
attention
sensory
clinical application of VR in mental health
exposure therapy
anxiety management
clinical application of VR in geriatrics
fall prevention
cognition
strength
coordination
where is VR emerging?
stroke rehab
UE rehab
grocery shopping/ADL simulations
exposure therapy environments
crowds
stores
advantages of VR in OT
safe, controlled environments
real-world simulation
immediate feedback
easily graded activities
barriers of VR in OT
cost and accessibility
learning curve
side effects or efficiency
transfer to a real-world
how to document VR?
highlight the clinical reasoning and application behind using the technology to meet functional goals
how was VR integrated
observed outcomes or responses
confirmation that VR is part of a treatment plan
VR is an intervention that requires ______ to prevent falls or other injury
supervision
depending on software used, you must ensure you maintain _____
HIPAA
all risks, benefits, and expected outcomes need to be disclosed in detail
informed consent
although beneficial, take into consideration this may not be feasible for all _____
populations
Is VR the intervention in itself?
NO- it should be used as the tool to deliver the intervention and should only enhance delivery or outcomes