PerLecture 5 - Objects and Scene Perception Flashcards

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Vocabulary-based flashcards covering concepts of object and scene perception, Gestalt laws, neurological pathways, and facial recognition based on lecture notes.

Last updated 7:08 PM on 5/18/26
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29 Terms

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Perceptual Organisation

A concept consisting of scene segmentation and perceptual grouping that affects how we interpret things in our visual field.

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Scene Segmentation

The process of partitioning a scene into multiple, meaningful elements, such as objects or object components.

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Perceptual Grouping

The process of determining which elements in a scene belong to the same object.

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Inverse Projection

The requirement in 3D interpretation to correct for 3D objects being projected onto the 2D retina, which can create ambiguity.

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Viewpoint Invariance

A part of object recognition involving the ability to recognize an object regardless of the viewpoint, even when it creates a different retinotopic image.

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Thorpe et al. (1996)

An EEG study that found the brain takes 160ms160\,\text{ms} to recognize an animal in a scene presented to a participant.

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Pareidolia

The phenomenon where facial recognition is so strong that people see meaningful shapes, including faces, in coincidental patterns with no meaning.

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Structuralism Approach

An analytical approach to perception that identifies elementary sensations as the building blocks of the perceptual experience.

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Introspective Method

A method used in structuralism that involves ignoring all aspects of an object except for primary or elementary features such as light and color levels.

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Gestalt Approach

A holistic approach suggesting the relationship between features affects perception and that the entire conscious experience must be considered because the whole is different than the sum of the parts.

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Necker Cube

A perceptual illusion demonstrating how the interpretation of overall configuration is the foundation of perception and suggests that Gestalt is unconscious.

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Proximity

The Gestalt law stating that elements that are closer together tend to be grouped together.

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Similarity

The Gestalt law stating that elements that are most similar tend to be grouped together.

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Good Continuation

The tendency to perceive line segments as smooth continuations of the same line, and segments of abrupt changes as different lines.

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Closure

A grouping cue where closed contours tend to determine perceptual groups.

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Common Fate

A grouping cue where elements that move simultaneously in the same direction and speed tend to be grouped together.

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Common Regions

A grouping cue where elements located within a common region of space are perceived as grouped together.

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Uniform Connectedness

A grouping cue where connected elements appear as single objects with multiple parts.

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Figure-Ground Segregation

The process of identifying what an object is in the foreground and background of an image using specific cues to segregate them.

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Figure

The part of an ambiguous image that is more recognizable, thing-like, memorable, and possesses its own borders defining its shape in the foreground.

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Ground

The undefined element of an image that extends behind the figure and has its borders imposed by the figure.

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Bottom-Up Effects

Scene perception where property cues of the stimulus determine grouping and figure-ground segregation.

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Top-Down Effects

Scene perception where familiarity, context, and knowledge determine the meaning of objects and how the scene is organized.

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Scene Statistics

The concept that global image structure, such as a yellow and blue concave line representing a beach, can provide a gist of what a scene is.

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Anterior Occipital Cortex

The brain region where semantic or meaning-based encoding of object recognition occurs.

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Superior Temporal Sulcus

The area involved in facial processing that assesses where an individual is looking and mouth movement.

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Fusiform Gyrus

The brain region containing the Fusiform Face Area (FFA) which is responsible for identifying faces.

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Meng et al. (2012)

A study finding that the right FFA only reacted to real faces, while the left FFA reacted to anything resembling a face with increasing strength based on similarity.

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Artificial Neural Networks

Systems using input, hidden, and output layers along with deep learning and algorithms to assess the likelihood of reality in scene perception.