Psychology Unit 2a-b

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Last updated 5:52 PM on 4/30/26
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108 Terms

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Gestalt psychology

The idea that we see the whole picture before individual parts. understanding the human mind as a whole and not just parts.

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Closure

Filling in missing parts to see a complete image.

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Figure and ground

The figure is what you focus on — the main object or subject. The ground is everything else — the background behind it.

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Proximity

Grouping objects that are close together.

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Similarity

Grouping things that look alike.

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Selective attention

Focusing on one thing while ignoring everything else. someone in a loud cafe reading a book while blocking out conversations

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Cocktail party effect

Hearing something important (like your name) even in a noisy environment.

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Inattentional blindness

Missing something obvious because your attention is somewhere else. Gorilla video

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Change blindness

Not noticing a change in the environment because attention is elsewhere. zack kings shirt

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Depth perception

The ability to see the world in 3D and judge distance. relies on Binocular and monocular cues

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Binocular cues

Depth cues that require both eyes.

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Retinal disparity

Each eye sees a slightly different image and the brain uses it to judge distance. t

he object is close because the difference (disparity) between what each eye sees is large.

The object is far because the images in each eye are more similar (less disparity).

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Convergence

the object is close so Eyes turn inward to focus on close objects.

The object is far because your eyes are more relaxed and straight.

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Monocular cues

Depth cues that only require one eye.

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Relative clarity

Closer objects look sharp

The object is far because it looks blurry or hazy.

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Relative size

If an object looks bigger it's closer

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Texture gradient

Close objects show more texture

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Linear perspective

Parallel lines appear far apart when close and converge when far away.

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Interposition

When one object blocks another the one in front is closer

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Perceptual constancy

Seeing an object as the same even when lighting, angle, or distance changes.

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Color constancy

An object looks the same color even in different lighting.

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Shape constancy

An object looks the same shape even from different angles.

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Size constancy

An object appears the same size even when distance changes.

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Apparent movement

Perceiving motion where there is none.

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Phi phenomenon

Lights flashing in sequence appear to move.

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Stroboscopic movement

Still images shown rapidly appear to move (like movies or stop-motion).

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Concept

A mental category that groups similar objects. To categorize and simplify information. basic unit of knowledge

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Prototype

The most typical or best example of something within a concept that the brain uses as a mental reference. Example: When thinking of the concept “bird

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Schemas

Mental frameworks or blueprints that help us organize and interpret information based on past experiences; they shape expectations. Example: You expect a server to take your order at a restaurant because your “restaurant schema” tells you how the situation should work.

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Assimilation

Interpreting new information by fitting it into an existing schema without changing what you already believe. Example: Seeing a zebra for the first time and calling it a “striped horse” because it fits your current understanding of horses.

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Accommodation

Changing or expanding an existing schema when new information doesn’t fit what you previously thought. Example: Learning that a zebra is a different species than a horse and adjusting your understanding of the animal category.

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Algorithm

A step-by-step method that guarantees a correct answer if followed properly

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Heuristic

A mental shortcut that speeds up decision-making but can lead to errors. Example: Choosing a product because it looks familiar instead of reading the details.

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Representativeness heuristic

Judging something based on how closely it matches a typical prototype. assuming someone is an accountant because they are quiet and wear glasses, or a musician because they are outgoing and wear a band t-shirt

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Availability heuristic

Judging how likely something is based on how easily examples come to mind. A highly publicized plane crash may make you believe flying is more dangerous than driving, even though statistics show air travel is much safer. odds are higher

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Mental set

The tendency to solve problems using the same method that worked before. it can lmit creative problem solving

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Priming

When exposure to a stimulus influences how you respond later without you realizing it. Example: Watching a scary movie makes you interpret shadows or noises as threats afterward.

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Framing

The way information is presented influences decisions. Example: People are more likely to buy meat labeled “90% lean” than “10% fat

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Gambler’s fallacy

mistaken belief that if a random event has occurred more frequently than normal during a given period, it is less likely to happen again in the future (or vice versa). The coin landed on heads 5 times, so tails is more likely now. odds are due to change

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Sunk cost fallacy

Continuing something because of what you’ve already invested

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Executive function

frontal lobe, decision making, planing, control center

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Creativity

The ability to generate new

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Divergent thinking

Generating multiple different ideas or solutions for one open-ended problem; emphasizes brainstorming and creativity. Example: Coming up with 10 different uses for a brick (paperweight. emphasizing quantity, variety, and exploring multiple directions.

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Convergent thinking

Narrowing multiple ideas down to find the single best answer; logic-based and precise. Example: Solving a multiple-choice question where only one option is correct.

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Functional fixedness

Being unable to see a new use for an object beyond its original purpose. Example: Not realizing a shoe can be used as a hammer because you only think of it as footwear.

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Encoding

The process of taking information in and converting it into a form the brain can process and store. Computer analogy =Keyboard (typing information into the system).

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Storage

Keeping encoded information in the brain over time so it can be used later. Example: Remembering multiplication facts years after learning them in school. Computer analogy =Hard drive (where files are saved long-term).

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Retrieval

The process of accessing and bringing stored memories back into your awareness. Example: Remembering the answer during a test. Computer analogy =Opening a saved file.

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Explicit memory

Memory you consciously think about and intentionally recall. have to work to think about it and rechieve it. Example: Remembering your last birthday party. Brain part: Hippocampus (forms and retrieves explicit memories).

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Semantic memory

Explicit memory for facts and general knowledge

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Episodic memory

Explicit memory of personal events with time

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Prospective memory

Remembering to do something in the future. Example: Remembering to take out the trash later tonight.

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Long-term potentiation

The strengthening of neural connections through repeated use

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Working memory model

a framework for how we temporarily hold and manipulate information in long-term memory Example: Remembering ingredients while cooking. Central Executive, Phonological Loop, Sketchpad, Episodic Buffer

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Central executive

The control center that directs attention, and manages other working memory parts. it acts as the conductor. Example: Deciding what to focus on while studying.

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Phonological loop

Holds and rehearses sounds and spoken information. Example: Repeating a phone number in your head to remember it.

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Visuospatial sketchpad

Holds visual and spatial information. Example: Imagining how to navigate your room in the dark.

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Multi-store model

A model saying memory goes through 3 stages: sensory → short-term → long-term. Example: Hearing a song (sensory)

<p>A model saying memory goes through 3 stages: sensory → short-term → long-term. Example: Hearing a song (sensory)</p>
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Sensory memory

Very brief memory of sensory input before deciding if it’s important. Example: Seeing a lightning flash and it lingering in your mind for a split second. george sperling

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Short-term memory (STM)

Temporarily holds small amounts of info for about 20–30 seconds. Example: Remembering a code long enough to type it in. P: MILLER 7±2 rule saying STM holds about 5–9 items at once.

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Long-term memory (LTM)

Stores unlimited information for very long periods. Example: Remembering your childhood phone number years later.

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Automatic processing

Encoding info without effort or intent. Example: Remembering where the stairs are without trying.

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Effortful processing

Encoding that requires attention and conscious effort. Example: Studying vocabulary for a test.

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Iconic memory

Sensory memory for visual images lasting a fraction of a second. Example: The world seeming to “freeze” when you blink. Sensory memory- Visual.

visual memory only lasting for like a sec

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Echoic memory

Sensory memory for sound lasting 3–4 seconds. Example: Saying “What?” but still hearing what was said without it being repeated. Sensory memory- Auditory.

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Semantic encoding

Deep encoding based on meaning. Example: Remembering the word “apple” by thinking of the taste and fruit category. Deepest level.

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Phonemic encoding

Encoding based on sound. Example: Remembering a word by how it rhymes (“cat” sounds like “hat”). Middle level.

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Structural encoding

Encoding based on physical appearance. Example: Remembering a word because it’s written in all caps. Shallowest level.

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Shallow processing

Encoding based on surface details

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Deep processing

Encoding based on meaning

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Mnemonics

Memory tricks that improve recall. Example: “PEMDAS” to remember math order of operations.

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Method of loci

Remembering info by picturing items in familiar locations. Example: Imagining grocery items in rooms of your house.

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Chunking

Grouping items into smaller “chunks” to remember more. Example: 867-5309 instead of 8-6-7-5-3-0-9.

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Hierarchies

form of studying. Organizing info into levels like categories and subcategories. Example: Organizing animals into mammals → dogs → bulldogs.

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Spacing effect

Learning is better when spread out over time. Example: Studying 20 minutes a day for a week > 2 hours the night before.

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Distributed practice

Studying in smaller sessions over time. Example: Flashcards 10 min a night.

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Massed practice

Cramming all at once. Example: 3 hours straight before a test.

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Serial position effect

Remembering items at the beginning and end of a list best. Example: Forgetting middle grocery items.

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Primacy effect

Better memory for first items on a list. Example: Remembering the first speeches in presentations.

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Recency effect

Better memory for last items because they’re freshest in STM. Example: Remembering the last thing you studied

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Maintenance rehearsal

Repeating info to keep it in STM but not store long-term. Example: Repeating a phone number until you dial it.

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Elaborative rehearsal

Connecting new info to meaning or prior knowledge so it enters LTM. Example: Relating a vocab word to your life.

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Highly superior autobiographical memory (HSAM)

Rare ability to remember nearly every detail of one’s life. Example: Recalling what happened on a random date years ago.

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Alzheimer’s disease

Brain disorder that destroys memory and cognition. Example: Forgetting family members over time.

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Amnesia

Memory loss from brain injury

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Retrograde amnesia

Loss of past memories but ability to form new ones stays. Example: Forgetting your identity after a crash but learning new facts is fine.

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Anterograde amnesia

Can’t form new memories but past memories stay intact. Example: Meeting someone repeatedly but never remembering them.

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Infantile amnesia

Inability to remember early childhood (before age 3–4). Example: No memories from being a baby.

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Recall

Retrieving info with no cues. Example: Short-answer tests.Fill-in-the-blank or open-response.

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Recognition

Identifying info when given options. Example: Multiple choice. Multiple choice.

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Retrieval cues

Hints that help you access memories. Example: Smell of food triggering childhood memories.

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Context-dependent

Remembering better in the same environment you learned in. Example: Studying in the room where you’ll test helps recall. Godden & Baddeley study (Figure)- Scuba divers recalled words better if they learned and were tested in the same place (both on land or both underwater).

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State-dependent

Memory is better when your physical or mental state matches learning. Example: Learning something tired → recalling it better when tired.

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Mood-congruent

You remember info that matches your current mood. Example: When sad

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Testing effect

Memory improves through practice testing instead of just reviewing. Example: Quizzing yourself works better than rereading notes.

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Metacognition

Thinking about your own thinking and learning. Example: Knowing you study better with flashcards.

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Forgetting curve

Shows that memory fades quickly if not reviewed

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Encoding failure

Not storing info because you never paid attention. Example: Not remembering a shirt color you never noticed.

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Proactive interference

Old memories block new ones. Example: Calling your new teacher by last year’s teacher’s name.