CPSY 0220 - Making Decisions

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Last updated 7:08 PM on 5/11/26
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134 Terms

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Homo Economicus

completely rational, unbiased, choose what’s right for their interest

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Choice Architecture

Changing the decision envrionment

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Nudge

Alter decision environment to improve individual behavior without coercion

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Liberal Paternalism

Encourage chioces that improve lives without restricting choices

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Explicit consent

Opting in to donating organs, less donors

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Presumed consent

Opting out to donating organs, more donors

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Power of defaults

Default is a recommendation, requires less effort, and represents the status quo (loss aversion)

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Human element

normal and faulty decisions/non-cooperation in daily life

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Administrative burdens

more paperwork, more effort to get something done

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Sludge

frcition that discourage individuals from making any/good decsions

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The Long Tail Problem

only see popular things not the niche things that you might really like (ie. Netflix, Spotify)

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Good friction

Waiting to buy a home, dangerous medical procedures

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Fuel efficiency

best understood through GPM not MPG

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Properties of Good Nudges

1. Don't focus on one outcome at expense of primary goal

2. Measure/Nudge the right outcome

3. Make sure the nudge isn't actually sludge

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Optical acceleration calculation

move relative to the flying ball to catch it

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Experts vs. Novices

Experts can do other things and succeed, novices have to focus really hard

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Swoop Test

"Red" but green, "Green" but yellow, "Blue" but red, supressing automatic responses

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Thin Slices

Only have to look for a second to judge competent and trustworthy candidates

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Dual Processing Model System 1

fast, automatic, habitual, less effort, not memory

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Dual Processing Model System 2

slow, deliberate, model-based, conscious

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Chariot and the Rider

Plato's emotional horse and controlled horse and the rider that struggles with them together (dual processing)

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Cognitive Reflection Test (CRT)

Deliberate vs. Intutitive reasoning, a baseball bat and a ball, lilypads doubling, “how long for x machines to make..”

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Lower CRT

More intutitive less deliberate thinking (instant gratification, more device useage, less emotional regulation)

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A not B task

Have to unlearn learned response, reversal, easy at 12 months

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dlPFC

Needed for planning, prioritization, executive function, a not b

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Cartesian Perspective

the rational gatekeeper - hear information, hold it as you analyze, then accept/reject

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Spinozan

first accept as true then reject/continue to believe it

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Cognitive Load and Unbelieving experiment

more things to do showed non symmetrical results, so more evidence for Spinozan

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Hebbian Learning

neurons that fire together wire together (association/classical conditioning)

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Blocking

agents learn little from redundant stimuli (add in an extra thing, only cares about first cue so extra cue blocked)

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Backwards blocking

start with two cues, continue one with only A cue and B cue is blocked

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Rescorla-Wagner Model

Neurons that fire unexpectedly wire together (prediction error)

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Prediction Error

PE = Vobv - Vpred

Vnew = Vold + PE

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The Learning Rate

Vnew = Vold + ɑ(PE) where ɑ tells how much you update

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Reinforcement learning

Affects fast and slow learning over time, is shaped by rewards, helps actors choose the right things given current ideas

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Goal-Directed Learning

“I want, so I’ll do the thing to get there,” associate state (color room) with acction (left/right) for reward

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Temporal Difference Learning

When there aren’t immediate rewards, assign credit to cues that lead to future rewards

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If the cue always leads to a reward

Dopamine at cue

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If the cue sometimes leads to a reward

Dopamine at reward

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Temporal Difference Learning Equation

Vnew = Vold + ɑ(Reward + Vbest option - Vold)

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Model Free Learning

Habits

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Fungible

my piece of paper is exactly the same as your piece of paper so I don’t care whose pice of paper I have

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Non-Fungible

My mom’s wedding dress and your dress you bought at Nordstrom because I care which dress is which

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Mental Accounting

how you organize, evaluate, and track where your money goes

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Windfall spending

If you unexpectedly get more money, you’re likely to just spend it on fun stuff

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Two-Step Task

Do one part and then the next (part a and b on exam)

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Minimal Account

Both options save you $5 so you are indifferent

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Comprehensive Account

Factor in overall level of wealth and gains and losses

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Topical Account

compare by referencing the relevant mental account

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Hedonic Accounts

Segregate gains and integrate losses

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Weighted additive rule WADD

put each attribute on a common scale, weight each one depending on importance and trade offs, multiple value by weight, utility is the sum, assumes independence of attributes

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Equal weight heuristic EQW

put each attribute on a common scale, the utility is the sum, assumes independence of attributes

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Satisficing SAT

Look at options none at a time, choose the first one to satisfy cutoffs, if no wins lower cutoff and repeat, order matters, dating apps

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Lexicongraphic order LEX

Choose the most important attribute, choose the option with best of attribute

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Elimination-by-aspects EBA

Randomly choose an attribute to focus on based on weight, choose the one above your cutoff for the attribute

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Frequency of good/bad features FRQ

Use cutoffs to determine good/bad values of each attribute, count all the good/bad attributes, choose the one with the most good

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Habit Heuristic

choose what you chose last time, low effort, low uncertainty, may miss out, options can change

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Compensatory strategies

WADD, EQW, FRQ

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Non-Compensatory strategies

SAt, LEX, EBA, Habit heuristic

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Ignoring information strategies

EQW, SAt, LEX, EBA, FRQ, Habit heuristic

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Quantitative strategies

WADD, EQW, FRQ

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Qualitative strategies

SAT, LEX. EBA

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Selective information processing

Purposefully ignoring information about options, attributes, preferences

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general optimism bias

undestimate chance of negative events and overestimate chance of positive events

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overplacement

believing that you are better than others when you are not

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overprecision

excessive faith that you know the truth

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overestimation

thinking you are better than you are

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people who do worse

overestimate performance

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overclaiming false knowledge

claim knowing more, the less you know, the more you overclaim

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help condition vs. delay condition

people mistake outside assistance as their own comptence

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Predicting learning trajectories

people accurately predicted the exponential shape of learning curves but are overly optimistic

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Game Theory

with fixed number of actors and best move depends on situation, what should you do

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The Chicken Game

Cars go straight or swerve? What you do depends on the other

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Balancing Selection

Eventually get to a point when ½ straight and ½ swerve

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Cold War

USSR/US build nuclear supply, threats must be credible

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Prisoner Dilemma

cooperate or defect? rationally: defect

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Nash Equilibrium

if you know what everyone else is doing, what should you do? With stability (no regrets), self fulfiling (all will NE if they believe all is at NE), not necessarily optimal

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Punishment

have people cooperate by another party punishing the defecters

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Second order punishment dilemma

punishment is costly for the punisher so someone else punishes the punisher…

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Reciprocity

be nice until the other person isn’t, encourages cooperation

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Tit-For-Tat

repeated games, copy what the other person did last time

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Surprise attacks

incentivizes attacking before they attack you

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Second strike capability

if they attack, you can get them back, defensive build up

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Cooperation game

must reach threshold value for desired outcome, public goods

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More cooperation

Repeated games, your choice affects your Reputation, non-anonymity

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Paradox of choice

rationally, more choices are better but in reality, more choices has less satisfaction and utility

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Fancy jam study

more jam = less buys, less jam = more buys

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Decision overload challenges

oppotunity cost (FOMO), regret/anticipated regret, expectations (more choice, more expectations)

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Choice Set

The options you decide b/t

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Set complexity

are all options good? is one dominant? are the options alignable (same kind of thing)?

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Preference Uncertainty

I don’t know what I want, can’t rank choices, don’t have cutoff

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Decision goals

it doesn’t have to be the perfect choice (satisficing)

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Perception

an active process of learning

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Motivated reasoning

believe evidence that confirms preexisting beliefs and discount information that counters beliefs, align with identity/beliefs/feelings/goals/information

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Self serving theorires

View attributes that match myself more favorable

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Evidence weighting

Evaluate evidence in line with motivations/interest more positively

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Why motivated reasoning?

evidence weighting, memory recall, evidence innterpretation, evidence accumulation, evidence integration

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Accuracy goals

effort, considering all evidence and alternatives

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Directional goals

search for supporting evidence, biased interpretations