ENGL 256 - Videogame as Literature

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Spring 2026

Last updated 7:58 PM on 4/21/26
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26 Terms

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Literary Videogame

A videogame with special formal qualities and critial perspectives

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Close Playing

Playing a game meticulously to capture all possible meanings of textual and mechical elements and the game as a whole

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Theme

An idea or problem explored by a text

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Game mechanics

The verbs of game play

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Minigame

A short game within a larger videogame, often designed around a single mechanic

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Realism

A genre of literature that represents the mundane nature of life in a straightforward way

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Speculative Fiction

Literature that asks what if and defamiliarizes

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Ludonarrative

A genre designed around a dynamic relationship between game mechanics and storytelling

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Roleplaying Game

A game genre that centers its ludonarrative on character

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Character (videogame)

The qualities and mechanics that define an individual

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Ludonarrative mechanic

A mechanic that builds a literary effect

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Emotional design (game)

The use of literary and mechanical elements to represent and/or inspire feelings

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Empathy

The capacity to comprehend the experience and perspective of another

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The three dimensions of failure (game studies)

Mastery, storytelling, normativity

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Worldbuilding (game studies)

The ludonarrative process of constructing a setting

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Interactive Fiction (Conventional)

Text-centered electronic texts, parser or hypertext

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Interactive Fiction (unconventional)

Any word-centered text that requires significant mechanical action to read

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Possiblity Space (Game design)

The set of all allowable moves and game configurations

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Queer (general)

Oppositional to straight culture's understandings of sexuality and gender

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Queer (games)

Content, themes, mechanics, play

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Gamergate

2014-2015 terror campaign against feminist and queer game designers and critics

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Environmental Storytelling

Storytelling using spatial design

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Four parts of Environmental Storytelling

Intertextual, Ludonarrative, Embedded, Emergent

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Ethics

Moral philosophy that concerns itself with action

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Play Ethics

Game design communicates values that are revealed through close playing

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Game Poem

A short game that explores the relationship between ludonarrative mechanics and personal experience