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Spring 2026
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Literary Videogame
A videogame with special formal qualities and critial perspectives
Close Playing
Playing a game meticulously to capture all possible meanings of textual and mechical elements and the game as a whole
Theme
An idea or problem explored by a text
Game mechanics
The verbs of game play
Minigame
A short game within a larger videogame, often designed around a single mechanic
Realism
A genre of literature that represents the mundane nature of life in a straightforward way
Speculative Fiction
Literature that asks what if and defamiliarizes
Ludonarrative
A genre designed around a dynamic relationship between game mechanics and storytelling
Roleplaying Game
A game genre that centers its ludonarrative on character
Character (videogame)
The qualities and mechanics that define an individual
Ludonarrative mechanic
A mechanic that builds a literary effect
Emotional design (game)
The use of literary and mechanical elements to represent and/or inspire feelings
Empathy
The capacity to comprehend the experience and perspective of another
The three dimensions of failure (game studies)
Mastery, storytelling, normativity
Worldbuilding (game studies)
The ludonarrative process of constructing a setting
Interactive Fiction (Conventional)
Text-centered electronic texts, parser or hypertext
Interactive Fiction (unconventional)
Any word-centered text that requires significant mechanical action to read
Possiblity Space (Game design)
The set of all allowable moves and game configurations
Queer (general)
Oppositional to straight culture's understandings of sexuality and gender
Queer (games)
Content, themes, mechanics, play
Gamergate
2014-2015 terror campaign against feminist and queer game designers and critics
Environmental Storytelling
Storytelling using spatial design
Four parts of Environmental Storytelling
Intertextual, Ludonarrative, Embedded, Emergent
Ethics
Moral philosophy that concerns itself with action
Play Ethics
Game design communicates values that are revealed through close playing
Game Poem
A short game that explores the relationship between ludonarrative mechanics and personal experience