Remember that to calculate the average we add everything up and then divide!
For example, if we had the interval 0 to 40, we can take the integral of our function and divide it by our interval! So it would be 1/40 * ∫f(x)
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Displacement | ∫v(t) |
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Position | ∫|v(t)|(Absolute value) |
Velocity | ∫a(t) |
The integral gives us the area below a function
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Finding this area is pretty simple, all we have to do is integrate the top function & subtract the bottom function!
We need to take the integral from where the functions start (normally zero) to where they intersect
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We get a 2D shape from the area under a curve, if we rotate this shape → we get a 3D object
To find the area we just integrate the volume formula!
To find the volume of a shape using integrals, we use the formula for the cross-sectional area (length times width) and multiply it by the height, which is represented by the variable "dx" in the integral. Therefore, the formula for the volume of a rectangular shape using integrals is:
V = ∫(length x width) dx
where V is the volume, and the integral is taken over the range of the height of the shape.
The majority of the time, when we are integrating a curve, we get discs or circles
You can combine this with area between two curves problems and have ∫πR^2 - ∫πr^2]
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