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Last updated 10:00 AM on 10/22/24
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30 Terms

1
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Accumulator Register (AX)

Used for arithmetic instructions; holds the result of mathematical operations.

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Base Register (BX)

Used in base operations.

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Counter Register (CX)

Used for looping instructions.

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Data Register (DX)

An extra register used to extend all registers.

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Instruction Pointer (IP)

Holds the memory address of the next instruction to be executed.

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Input (Microprocessor Component)

Accepts data and instructions for processing.

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Control Unit (CU)

Manages all computer operations.

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Arithmetic Logic Unit (ALU)

Performs arithmetic and bitwise operations on integer binary numbers.

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Memory

Stores data and instructions temporarily or permanently.

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Output

Displays the result of processed data.

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Number of bits required to specify addresses in a 32GB memory (byte addressable)

35 bits.

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Number of bits required to specify addresses in a 32GB memory (word addressable, 4 bytes)

33 bits.

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1 bit

A single binary digit.

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Nibble

4 bits.

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Byte

8 bits.

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Word

16 bits.

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Double word

32 bits.

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Quadword

64 bits.

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Kilobyte

1024 bits.

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Two Kilobyte

2048 bits.

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Four Kilobyte

4096 bits.

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Eight Kilobyte

8192 bits.

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Cache Memory

A small-sized type of volatile computer memory that provides high-speed data access to the processor.

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Random Access Memory (RAM)

A type of computer memory that can be accessed randomly and is volatile.

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Read-Only Memory (ROM)

A type of non-volatile memory that is used primarily in the startup process.

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Programmable ROM (PROM)

A type of ROM that can be programmed after manufacturing.

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Erasable & Programmable ROM (EPROM)

A type of ROM that can be erased and reprogrammed.

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Electrically Erasable PROM (EEPROM)

A type of ROM that can be electrically erased and reprogrammed.

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Static RAM (SRAM)

A type of RAM that uses static memory cells.

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Dynamic RAM (DRAM)

A type of RAM that needs to be refreshed thousands of times per second.