Chapter 7: Data and Decision-Making

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Comprehensive vocabulary flashcards generated from Chapter 7: Data and Decision-Making, covering core definitions, analytical concepts, cognitive styles, decision models, heuristics, and problem-solving strategies.

64 Terms

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Technological Competency

The ability to understand new technologies and to use them to their best advantage.

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Information Competency

The ability to locate, gather, organize, and display information.

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Analytical Competency

The ability to evaluate and analyze information to make actual decisions and solve real problems.

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Data

Raw facts and observations.

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Information

Data made useful and meaningful for decision-making.

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Management Information Systems

Systems that use technology to collect, organize, and distribute data for use in decision-making.

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Intelligence Information

Information gathered from stakeholders and the external environment.

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Public Information

Information known to stakeholders and the external environment.

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Internal Information

Information flowing upward, downward, and horizontally across an organization.

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Data Mining

The process of analyzing data to produce useful information for decision-makers.

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Big Data

Data collected in huge quantities that are difficult to mine without using advanced mathematical and analytical techniques.

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Analytics

The systematic gathering, evaluation, and processing of data to make informed decisions.

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Volume

The first V of big data, referring to data existing in large, super large quantities.

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Variety

The second V of big data, referring to data collected and taken advantage of from many different sources.

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Veracity

The third V of big data, referring to how accurate, reliable, and trustworthy data is.

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Velocity

The fourth V of big data, referring to data reflecting what is currently happening in the real world, in real time.

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Value

The fifth V of big data, meaning data must provide benefits that outweigh its costs and help businesses make better decisions.

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Business Intelligence

The process of mining information systems to extract and report data in organized ways that are helpful to decision-makers.

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Executive Dashboard

A visual tool that displays important business performance information using charts, graphs, and numbers, often updated in real time.

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Problem Solving

The process of identifying a discrepancy between an actual and a desired state of affairs, and then taking corrective action to resolve the problem.

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Decision

A choice among alternative possible courses of action.

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Performance Threat

A situation in which something is already wrong or has the potential to go wrong.

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Performance Opportunity

A situation that offers the chance for better future performance if the right steps are taken.

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Problem Avoiders

People who ignore information that would otherwise signal the presence of a performance opportunity or threat.

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Problem Solvers

People who are willing to make decisions and try to solve problems, but only reactively when forced into it by the situation.

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Problem Seekers

People who constantly process information and proactively look for problems to solve, even before they occur.

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Systematic Thinking

Approaching problems using a rational, step-by-step, analytical process.

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Intuitive Thinking

Approaching problems in a flexible, imaginative, and spontaneous fashion.

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Multidimensional Thinking

The ability to view many problems simultaneously, in relationship to one another and across both long and short time horizons.

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Strategic Opportunism

The ability to remain focused on long-term objectives while being flexible enough to resolve short-term problems and opportunities in a timely way.

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Cognitive Styles

The ways individuals deal with information while making decisions.

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Sensation Thinkers

Decision-makers who emphasize the impersonal, prefer hard facts, clear goals, certainty, and high levels of control.

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Intuitive Thinkers

Decision-makers comfortable with abstraction and unstructured situations, who are logical and theoretical but tend to avoid details.

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Intuitive Feelers

Decision-makers who prefer broad and global issues, value flexibility and human relationships, and are comfortable with intangibles.

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Sensation Feelers

Decision-makers who emphasize both analysis and human relations, prefer facts to speculation, and are open communicators sensitive to feelings.

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Structured Problems

Problems that are familiar, straightforward, and have clear information needs.

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Programmed Decision

A decision that applies a specific solution or decision rule already available from past experience to a routine problem.

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Unstructured Problems

New or unusual situations characterized by ambiguities and information deficiencies.

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Nonprogrammed Decision

A decision that applies a specific, novel solution crafted to meet the demands of a unique problem.

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Crisis Decision

A decision required when an unexpected problem arises that can lead to disaster if not resolved quickly and appropriately.

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Certain Environment

An environment that offers complete factual information on possible action alternatives and their consequences.

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Risk Environment

An environment that lacks complete information but offers probabilities of the likely outcomes for possible action alternatives.

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Uncertain Environment

An environment that lacks so much information that decision-makers are unable to assign probabilities to the likely outcomes of alternatives.

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Decision-Making Process

A six-step process that begins with identification of a problem and ends with evaluation of results.

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Cost-Benefit Analysis

A comparison of the costs and benefits of each potential course of action.

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Classical Decision Model

A model that views decision-making with complete information, leading to an optimizing decision.

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Optimizing Decision

A decision that chooses the alternative giving the absolute best solution to a problem.

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Behavioural Decision Model

A model that views decision-making with limited information and bounded rationality, leading to a satisficing decision.

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Bounded Rationality

Making decisions within the constraints of limited information and alternatives.

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Satisficing Decision

The choice of the first satisfactory alternative that comes to one's attention.

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Lack-of-Participation Error

Failure to involve in a decision the persons whose support is needed to implement it.

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Spotlight Questions

Questions that test the ethics of a decision by exposing it to scrutiny through the eyes of family, community members, and ethical role models.

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Heuristics

Simplifying strategies for decision-making.

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Framing Error

Evaluating and resolving a problem in the context in which it is perceived, either positively or negatively.

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Availability Bias

Decision-making based on information that is readily available from memory.

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Representativeness Bias

Basing a decision on similarity to a stereotyped set of occurrences.

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Anchoring and Adjustment Bias

Decision-making based on inappropriate deference to a previous value or starting point.

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Confirmation Error

What occurs when focusing only on information that confirms or is consistent with a decision already made.

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Escalating Commitment

The continuation or increase of effort and resources toward a course of action even though it is not working.

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Creativity

The generation of a novel idea or unique approach that solves a problem or crafts an opportunity.

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Big-C Creativity

Creativity that occurs when extraordinary things are done by exceptional people.

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Little-C Creativity

Creativity that occurs when average people come up with unique ways to deal with daily events and situations.

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Design Thinking

Thinking that unlocks creativity in decision-making through a process of experiencing, ideation, and prototyping.

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Integrative Thinking

A process that seeks to understand the tension between two opposing ideas from which creative solutions can emerge.