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Product mix
A combination of different flow unit types moving through a process
Total demand rate
Tells us how many flow units need to be processed at resources i across all different flow units
Implied utilization
Captures the mismatch between demand and capacity; demand at the resource / capacity at the resource
Attrition losses
All flow units start at the same resource but then drop out of the process (or are removed from the process) at different points
Scrapping
Defective flow units that are eliminated from the process
Yield
Measures the percentage of good units that are processed at a resource
Flow unit-dependent processing times
The fact that the processing times can vary across flow unit types
Workload matrix
WL(i, j) = Number of flow units of type i that need to be processed by resource j × Processing time that resource j takes for customer type i.
Rework
The process of turning a defective unit into a good unit
Setup
A set of activities that 1) are required ti produce units but 2) for which the time to complete these activities does not depend directly on the number of units produced
Changeover (switchover) time
A setup time to change production from one type of product to another
Batch
A collection of units
Production cycle
A repeating sequence of produced units that can include setup time, production time, and idle time
Batch process
A type of production in which units are produced in batches
Idle time
Time not producing and not performing a setup
Target capacity
The smallest capacity that does not reduce the flow rate for the process
Single Minute Exchange of Die (SMED)
A goal to reduce the setup time to a single digit number of minutes (i.e., 9 minutes or less)
Internal setups
Activities that can only be done during the actual setup, i.e., when the machine is not producing
External setups
Activities that can be done while production continues to occur
Mixed-model assembly
An assembly process in which production resembles the true rate of demand, even over a short time horizon.
Heijunka
Leveling production by reducing variation in the work schedule that arises from either demand variation or the desire to run production or transports in large batches. This is a principle of the Toyota Production System that strives to have production match the true rate of demand.
James Womack
An MIT professor who founded the International Motor Vehicle Program and later the Lean Enterprise Institute
Toyota Production System (TPS)
A framework used to run operations with the goal of reducing both the waste of the capacity and the waste of flow time, thereby making sure supply and demand are matched just in time
Waste of time at a resource
The waste of time from the perspective of a resource, which reduces the capacity of the resource
Waste of time of a flow unit
The waste of time from the perspective of a flow unit, which makes the flow time of that flow unit longer than what is needed in the eyes of the customer
Frederick Winslow Taylor
The father of scientific management
Taylorism
Industrial analysts observe every action of workers in order to maximize worker productivity
Taiichi Ohno
Former chief engineer at Toyota and the founder of TPS
Waste (muda)
The consumption of inputs and resources that do not add value to the consumer
Non value added work
Those operations that do not add value in the eyes of the customer but must be done under the current conditions of the process in order to complete a unit
Value added work
Those operations valued by the customer because they are absolutely required to transform the flow unit from its inputs to being the output that the customer wants
Total available time
The amount of time a resource has available to fulfill demand
Overall Equipment Effectiveness (OEE)
The percentage of total available time that is used in a way that adds value to a consumer; value added time / total available time
Seven sources of production waste
Seven ways in which, in the eyes of Ohno, a resource can waste its capacity
Waiting (time on hand)
The first type of waste; idle time
Overproduction
The second type of waste; producing too much too soon
Just-In-Time (JIT) Production
Supplying a unit of demand when and where it is needed, thus avoiding unnecessary inventory
Inventory
The third type of waste, the result of overproduction and the most visible form of a supply-demand mismatch
Transport
The fourth type of waste; time spent moving flow units around
Overprocessing/Incorrect processing
The fifth type of waste; occurs when works spend more time on a flow unit than necessary
Rework
The sixth type of waste; repeating a particular operation
Unnecessary motions and movements
The final type of waste; non-ergonomic movements in a process
Value added percentage
The percentage of flow time used for value added work; value added time of a flow unit / flow time
4Ps of Toyota
Business principles embraced by Toyota that include philosophy, processes, people, and problem solving
Philosophy
A long term approach that favors quality and capabilities over short term financial goals
Processes
Continuous process flows that match supply with demand, aiming to reduce wastage of flow time and capacity
People and partners
Respectful interactions with employees and partners emphasizing skill development and growth
Problem solving
Ongoing improvement of the operations leveraging the experience of the front line employees
Run like the tortoise, not the hare
An ancient fable used by Ohno to illustrate that steady work, even when slow, is better than bursts of speed followed by periods of no movement.
It takes 8 men to row a boat
A crew of 8 amateur rowers will get slower if one of the rowers is substituted by a faster, professional rower
Takt time
The ratio between the time available and the quantity that has to be produced to serve demand
Single unit flow
Operate at a flow of unit unit at a time from one resource to the next instead of operating based on transfer batches
Pull system
The resource furthest downstream (i.e., closest to the market) is paced by market demand. In addition to its own production, it also relays the demand information to the next station upstream, thus ensuring that the upstream resource also is paced by demand. That is, it is an operating system in which the production or replenishment of a unit is only initiated when a demand occurs.
Kanban
Production and inventory control system in which production instructions and parts delivery instructions are triggered by the consumption of parts downstream.
Make-to-order
A production system in which an item’s production begins after the customer for the item is known. In a make-to-order system, units are generally delivered to a customer immediately after production is completed, thereby not spending time in inventory.
Process layout
The spatial location of resources in a process that drives the needs for transportation
Baton passing zone
Instead of having fixed allocations of activities to workers, the idea of a baton passing zone is that the process can absorb variations in speed and starting time
U-shaped line
Locating resources in a way that they create a “U,’ which increases the flexibility of workers to perform multiple tasks
Multitask job assignment
A technique to reduce idle time by avoiding a worker watching a machine do work
Target manpower
The number of workers required based on the takt time and the labor content
Demand leveling
A way to sequence flow units so that the workflow causes a stable workload for all workers involved in the process
Mura
Unevenness in flow
Muri
An unreasonable amount of work, overburdening a machine or operator
Jidoka
Upon detection of a problem, shutting down the machine to force a human intervention, which in turn triggers process improvement
Kaizen
Thoroughly analyzing the root cause
Poka-yoke
Avoiding the recurrence of the problem by implementing improvements
Detect-stop-alert
The philosophy of halting production when a quality problem is discovered
Andon
A system consisting of a visible board and a cord running adjacent to the assembly line. An employee who detects a problem can pull the cord to stop the line. This will be indicated on the board
Information turnaround time (ITAT)
The time between creating a defect and receiving the feedback about the defect
Kaizen
The process of making small changes to the process with the goal of eliminating waste
Genchi genbutsu
Gather firsthand information from the situation by going and observing the situation yourself, collecting data, and analyzing the data