APT Quiz 4 - Reverb

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Last updated 12:15 AM on 10/6/26
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24 Terms

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Direct Sound

The original impulse of sound in an environment.

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Early Reflections

The first echoes that bounce back in a space, indicating the size of the space.

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Reverb

The series of diminishing late reflections in a space.

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rooms

acoustic

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convolution

digital

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plate

mechanical

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spring

mechanical

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chambers

acoustic

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algorithmic

digital

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Acoustic chamber

Signal is fed to a speaker in a space and microphones capture the resulting sound

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Spring reverb

Often found in guitar amps

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Plate reverb

Large sheet of metal is vibrated

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Algorithmic reverb

Computer code based on hypothetical rooms or types

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Convolution reverb

Utilizes the impulse response of a room derived from a single sound to generate a pattern of reverb

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Select ALL benefits of using a parallel (send/return) procedure for adding reverb:

- reduced CPU power required over applying as Insert

- allows blending of multiple sources into a single reverb

- easier to edit parameters applied to multiple instruments

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When using a parallel process you should always leave the processor's Wet / Dry Blend control at 100% and adjust the blend using the send / return.

True

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The send level should always be at unity and the return should be set to the desired reverb level.

False

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Algorithm

Chooses the reverb type (i.e. the hypothetical space it is trying to emulate)

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Decay

Reverb Time, RT60

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Pre Delay

The gap between the direct sound and the onset of reverb

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Diffusion

Adjusts the density of the reverb

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Wet / Dry Blend

Adjusts the balance of the unprocessed and processed signal

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LPF

Rolls of the high frequencies

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HF Cut

Chooses how fast the high frequencies decay