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A set of 50 comprehensive vocabulary flashcards reviewing key psychology concepts across learning, conditioning, cognitive development, memory, motivation, and emotion.
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Learning
A permanent change in behavior or knowledge due to experience.
Extinction
When a learned behavior decreases or disappears because reinforcement stops.
Taste Aversion
An evolutionary adaptation that helps organisms avoid foods that make them sick.
Adaptation
An evolutionary process that helps organisms adjust to their environment and survive.
Negative Reinforcement
Removing something unpleasant to increase a behavior (e.g., buckling your seatbelt to stop the annoying beeping).
Shaping
Teaching a behavior by rewarding small steps toward the desired behavior (e.g., rewarding a dog for sitting, then gradually teaching it to roll over).
Primary Reinforcers
Things that naturally satisfy basic needs, like food, water, and sleep.
Continuous Reinforcement
Rewarding a behavior every single time it happens (e.g., giving a dog a treat every time it sits correctly).
Fixed Interval
A reinforcement schedule where a reward becomes available after a set amount of time (e.g., getting paid every two weeks).
Cognitive Map
A mental picture of the layout of an area.
Social Learning Theory
The idea that people learn behaviors by watching and imitating others.
Cognition
Mental processes involved in thinking, learning, remembering, and problem-solving.
Natural Concept
A category formed through everyday experience rather than strict rules (e.g., knowing what a chair is even though chairs come in different shapes).
Indirect Experience
Learning through watching or hearing about someone else's experiences instead of experiencing something yourself (e.g., learning not to touch a hot stove after seeing someone else get burned).
Functional Fixedness
Being unable to see a new use for an object beyond its usual purpose (e.g., not realizing a cup could hold small items instead of just drinks).
Confirmation Bias
Paying more attention to information that supports what you already believe while ignoring information that disagrees.
Mental Set
The tendency to solve problems using methods that worked in the past, even when a better method exists.
Hindsight Bias
The tendency to believe you knew something would happen after it has already happened, often referred to as 'I knew it all along' (e.g., saying, 'I knew we were going to lose,' after your team loses).
Logical-Mathematical Intelligence
The ability to use logic, numbers, reasoning, and problem-solving.
Fluid Intelligence
The ability to solve new problems and think logically without relying on previously learned knowledge.
Alfred Binet
A French psychologist who developed an early intelligence test to identify children who needed extra educational help.
Acoustic Encoding
Storing information based on how it sounds (e.g., remembering a song by its melody).
Sensory Memory
The very brief storage of information received through your senses.
Episodic Memory
Memory of personal experiences and events (e.g., remembering your last birthday).
Rehearsal
Repeating information over and over to help remember it (e.g., repeating vocabulary words before a test).
Damaged Hippocampus
Causes difficulty forming new long-term memories, especially memories of facts and events.
Suggestibility
The tendency for memories to be influenced by misleading information or suggestions from others, especially concerning eyewitness testimony.
Anterograde Amnesia
The inability to form new long-term memories after an injury or brain damage.
Chunking
Grouping information into smaller, meaningful units to make it easier to remember (e.g., breaking a phone number into groups).
Distributed Practice
Studying information over several sessions with breaks in between instead of cramming all at once.
Cognitive Development
Changes in thinking, learning, memory, language, and problem-solving as a person grows.
Nature vs. Nurture
Nature refers to genetics and biological influences; nurture refers to environmental influences and experiences.
Psychosexual Stages of Development
A developmental framework proposed by Sigmund Freud.
Schemata
Mental frameworks that help us organize and understand information about the world.
Integrity vs. Despair
Erik Erikson's final stage of psychosocial development, occurring in late adulthood around age 65 and older.
Object Permanence
Understanding that objects still exist even when you cannot see or hear them.
Egocentrism
Difficulty seeing a situation from another person's point of view.
Secure Attachment
A bond where a child feels safe with their caregiver, uses them as a secure base to explore, and seeks comfort from them when upset.
Frontal Lobe Underdevelopment
The condition where the frontal lobe, especially the prefrontal cortex, is not fully developed until the mid-to-late 20s, affecting decision-making, impulse control, planning, and judgment.
Stages of Death and Dying
Elisabeth Kübler-Ross's five stages: Denial, Anger, Bargaining, Depression, and Acceptance (note: individuals do not necessarily experience all stages or go through them in this exact order).
Hierarchy of Needs
Abraham Maslow's spectrum describing human needs, ranging from basic survival needs to self-actualization.
Motivation
The process that starts, directs, and maintains goal-oriented behavior.
Intrinsic Motivation
Doing something because you enjoy it or find it personally satisfying, rather than for a reward.
Extrinsic Motivation
Doing something to earn a reward or avoid punishment.
Self-Efficacy
Your belief in your ability to succeed at a specific task or reach a goal.
Drive Theory
The theory that biological needs create uncomfortable states of tension that motivate us to take action to restore balance (e.g., hunger motivates you to eat).
Anorexia Nervosa
An eating disorder involving severe restriction of food intake, an intense fear of gaining weight, and a distorted or disturbed perception of body weight or shape.
James-Lange Theory
The theory that emotions occur after we notice our body's physical reactions to a stimulus (e.g., you see a threat, your heart races, and you interpret that physical reaction as fear).
Emotion vs. Mood
Emotion is a relatively brief feeling involving physical responses and thoughts often triggered by a specific event, whereas mood is a longer-lasting feeling that may not have a clear cause.
Facial Feedback Theory
The theory that facial expressions can influence how we feel (e.g., smiling may help increase feelings of happiness).