Motor Learning and Control Midterm Guide

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Description and Tags

Comprehensive vocabulary flashcards covering motor control, motor learning, information processing, sensory systems, and biomechanical analysis.

66 Terms

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Proactive Interference

A phenomenon where older memories disrupt the ability to learn, store, or retrieve new information, influenced by similarity, familiarity/repetition, and age.

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Discrete Movement

A movement that is distinct with a recognizable, specific start and end.

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Serial Movement

A motor skill composed of a series of distinct, discrete movements performed in sequence.

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Continuous Movement

A motor skill that unfolds without an identifiable, distinct beginning and end.

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Open Motor Skills

Motor skills performed in an unpredictable and constantly changing environment.

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Closed Motor Skills

Motor skills performed in a predictable and stable environment.

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Objectivity

The degree of agreement among two or more independent evaluators watching the same performance.

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Reliability

The extent to which a measurement tool is consistent, repeatable, or stable across repeated trials.

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Validity

The degree to which a measurement tool actually measures what it claims to measure.

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Level 1 Analysis of Movement

The level of movement analysis examining the effect of the movement on the environment.

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Level 2 Analysis of Movement

The level of movement analysis examining how the movement is performed through joint kinematics and body actions.

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Level 3 Analysis of Movement

The level of movement analysis examining how the movement is originated and executed through motor control and joint torques.

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Constant Error

A measurement of error that evaluates directional bias relative to a target.

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Variable Error

A measurement of error that evaluates the consistency, precision, and reliability of performance across trials.

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Total Variability

An error score that combines both constant error and variable error to provide a more accurate overall measure of performance error.

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Response Time

The total time elapsed from the arrival of a stimulus to the completion of the motor response.

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Movement Time

The duration of time from the initial onset of movement to the completion of the movement.

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Reaction Time

The interval of time from the sudden presentation of a stimulus to the initial onset of a movement or muscle contraction.

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Parallel Processing

A processing mode in which multiple pieces of information are handled concurrently and automatically without demanding conscious attention.

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Serial Processing

A sequential, step-by-step information processing mode that is non-automatic and requires conscious control.

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Stimulus Identification

The initial stage of information processing responsible for perception and analyzing environmental inputs.

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Response Selection

The intermediate stage of information processing responsible for decision-making and selecting what action to take.

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Response Programming

The final central stage of information processing responsible for execution planning and organizing the motor system for action.

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Hick's Law

The principle stating that choice reaction time increases as the number of stimulus-response choices increases.

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Stimulus-Response Compatibility

The natural degree of association or correspondence between a presented stimulus and its required motor response.

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Anticipation

The prediction of upcoming events or timing that reduces reaction time, processes stimuli faster, but creates inhibition if incorrect.

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Short-Term Sensory Store

A limited-capacity, unconscious holding tank for raw sensory information arriving from the environment before noise is filtered.

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Short-Term Memory

The conscious mental workspace where active decision-making, processing of feedback, and movement planning occur.

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Long-Term Memory

The permanent storage system for learned motor programs, abstract rules, and past experiences.

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Structural Interference

Performance decrements caused by physical or environmental factors when two tasks compete for the exact same physical motor pathways.

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Capacity Interference

Performance decrements resulting from a limitation in attention or central executive function when two tasks compete for the same limited pool of resources.

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Bottleneck Theory

An attentional model proposing that information processing operates like a one-lane bridge where signals must wait their turn sequentially.

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Multiple Resources Theory

An attentional model suggesting that distinct processing channels exist for different sensory modalities, allowing concurrent multitasking if different senses are utilized.

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Stroop Effect

A form of cognitive interference where an overlearned automatic skill (such as reading) impedes the processing of a conflicting attribute (such as ink color).

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Cocktail Party Effect

The ability to selectively focus on a specific auditory stimulus while filtering out a surrounding array of background noise.

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Inattentional Blindness

A psychological phenomenon in which an individual fails to perceive an unexpected stimulus in plain view because attention is occupied elsewhere.

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Automatic Processing

Effortless motor execution that operates below conscious awareness without imposing demands on attentional capacity.

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Controlled Processing

Conscious, step-by-step cognitive control over movement execution and decision-making.

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Psychological Refractory Period

The delay in responding to a second stimulus when it is presented closely after a primary stimulus, caused by processing limitations.

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Grouping Effect

A phenomenon that occurs when two stimuli are presented so closely together in time that the central processing system treats them as a single combined stimulus.

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Secondary Task Technique

A testing method used to evaluate how much central processing capacity or working memory a primary motor skill demands.

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Internal Focus of Attention

Directing attentional focus toward one's own body movements, muscle actions, or joint kinematics during performance.

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External Focus of Attention

Directing attentional focus toward the intended movement effect, external target, or surrounding environment.

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Perceptual Narrowing

The constriction of attentional focus into tunnel vision that occurs under elevated levels of arousal or anxiety.

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Closed Loop Control

A control system that utilizes continuous sensory feedback regarding error signals during movement execution to guide adjustments.

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Ventral Visual Stream

A bottom-up visual pathway specialized for object identification, contrast, focus, and perceptual details ('vision for perception' or 'what').

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Dorsal Visual Stream

A top-down visual pathway specialized for processing spatial movement, distance, motion, and speed to guide actions ('vision for action' or 'where/how').

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Action-Specific Perception

The theory that an individual's perception of spatial environment attributes is scaled relative to their current ability to act upon them.

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Initial Impulse

The initial ballistic motor command that propels a limb toward an intended target before sensory modifications occur.

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Current Control

The active, online sensory feedback adjustments made to fine-tune a movement as the effector approaches its target.

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Visual Proprioception

Sensory information provided by optical flow and visual fields that informs the central nervous system about body and eye position in space.

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Muscle Spindles

Sensory receptors embedded in skeletal muscles that detect changes in muscle length and velocity to prevent excessive or rapid stretching.

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Golgi Tendon Organs

Sensory receptors located at musculotendinous junctions that monitor muscle tension and force to protect against structural overload.

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Reciprocal Inhibition

A neural reflex mechanism where the activation of an agonist muscle initiates an inhibitory signal that relaxes its corresponding antagonist muscle.

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Monosynaptic Reflex

A direct neural reflex pathway in which a sensory neuron synapses with a single motor neuron in the spinal cord without brain intervention.

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Muscle Stiffness

The mechanical property of muscles that provides immediate passive joint stability, spring-like energy return, and precision by resisting perturbation.

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Efference Copy

An internal copy of an outgoing motor command used by the central nervous system to anticipate the sensory consequences of that action.

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Open Loop Control

A mode of motor control where an executive plan is dispatched to effectors without the capability of using feedback for real-time error correction.

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Central Pattern Generator

Spinal neural circuitry that produces rhythmic motor patterns without requiring continuous sensory feedback or descending input from the brain.

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Feedforward Control

A predictive control process where the central nervous system anticipates upcoming task demands and presets motor parameters prior to movement onset.

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Point of No Return

The temporal threshold in motor preparation beyond which an activated motor command cannot be cancelled or altered.

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Generalized Motor Program

An abstract, stored representation of an action class that coordinates movement parameters without reliance on ongoing error detection.

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Units of Action

The coordinated structural movement modules that comprise generalized motor programs.

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In-Phase Movement

A symmetrical motor coordination pattern where homologous limbs move simultaneously in identical directions.

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Anti-Phase Movement

An asymmetrical motor coordination pattern where homologous limbs move simultaneously in opposite directions, becoming unstable at higher frequencies.

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Movement Goals

The specific functional outcomes targeted by the brain during motor initiation, consisting of spatial accuracy, metabolic efficiency, and stability.