Computer Operating Systems (DIT 0103)

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Vocabulary practice flashcards covering fundamental concepts, architecture, process scheduling, memory, file systems, administration, and security for Operating Systems (DIT 0103).

47 Terms

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Operating System (OS)

System software that acts as an intermediary between computer hardware and the user/application programs, managing hardware resources and providing a stable environment for applications.

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Batch Systems

Systems from the 1950s where jobs were collected and executed in groups without direct user interaction, historically fed by operators using punch cards.

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Multiprogramming

A technique developed in the 1960s where multiple jobs are kept in memory simultaneously, allowing the CPU to switch between them to maximize utilization.

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Time-sharing

An operating system model where CPU time is divided among multiple users in real time, giving the illusion of simultaneous access across interactive terminals.

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Multitasking

The execution of multiple tasks or processes seemingly at the same time on a single CPU.

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Multiprocessing

The use of two or more CPUs or cores to execute multiple processes simultaneously.

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Distributed OS

An operating system that manages a group of independent computers and presents them as a single system over a network, such as in cluster computing.

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Network OS (NOS)

An operating system that manages network resources and provides services such as file and printer sharing (e.g., Windows Server, Novell NetWare).

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Kernel

The core component of the operating system that possesses complete control over the system, managing CPU scheduling, memory, and devices.

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Monolithic Kernel

A kernel architecture where all operating system services run in kernel space as a single large, fast program.

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Microkernel

A kernel architecture where only essential services like IPC and basic scheduling run in kernel space, while all other services run in user space for increased stability and security.

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Hybrid Kernel

A kernel architecture that combines the execution speed of a monolithic kernel with the modularity of a microkernel (e.g., Windows NT, macOS XNU).

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Kernel Mode (Supervisor Mode)

A privileged CPU execution mode with unrestricted access to hardware and memory where the kernel and drivers run.

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User Mode

A restricted execution mode where applications run without direct hardware access, preventing program crashes from bringing down the entire OS.

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System Call

The programming interface through which a user-mode application requests a service directly from the kernel.

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Device Driver

Specialized software, typically running in kernel mode, that translates generic operating system commands into device-specific instructions.

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BIOS (Basic Input/Output System)

Legacy motherboard firmware that operates in 16-bit mode, uses the Master Boot Record (MBR) partitioning scheme, and is limited to disks up to 2 TB2\,\text{TB}.

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UEFI (Unified Extensible Firmware Interface)

Modern firmware replacing BIOS that supports GPT partitioning, disks larger than 2 TB2\,\text{TB}, faster booting, Secure Boot, and a graphical pre-boot interface.

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Boot Loader

A small program (such as GRUB or Windows Boot Manager) that loads the operating system kernel into memory after firmware hands off control.

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Shell

The user-facing interface that interprets user commands and passes them to the operating system kernel.

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Process

A program in execution that possesses its own dedicated memory space, program counter, and system resources.

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Thread

The smallest unit of execution within a process that shares the parent process's memory space while executing concurrently.

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First-Come, First-Served (FCFS)

A simple scheduling algorithm where processes run in order of arrival, which can cause long wait times due to the convoy effect.

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Shortest Job First (SJF)

A scheduling algorithm that selects the process with the smallest execution time next, minimizing average waiting time but requiring execution time prediction.

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Round Robin (RR)

A fair scheduling algorithm designed for time-sharing systems where each process receives a fixed time slice (quantum) in rotation.

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Priority Scheduling

A scheduling algorithm where processes run based on assigned priority rankings, carrying a risk of starvation for low-priority processes.

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Context Switching

The procedure of saving the state of a currently executing process and loading the state of another so the CPU can transition between tasks.

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Deadlock

A condition occurring when two or more processes are blocked indefinitely because each is holding a resource while waiting for another held by another process.

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Coffman Conditions

The four necessary conditions for a deadlock: mutual exclusion, hold and wait, no preemption, and circular wait.

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Semaphore

A signaling mechanism used in process synchronization to control concurrent access to shared system resources.

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Mutex

A mutual exclusion locking mechanism that ensures only one thread or process can access a critical section at any given time.

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Virtual Memory

A memory management technique that extends physical RAM using secondary disk storage, providing each process with its own virtual address space via page tables.

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Paging

A memory allocation scheme that divides virtual memory into fixed-size blocks called pages and physical RAM into equally sized blocks called frames to eliminate external fragmentation.

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Page Fault

An exception raised when a running program accesses a memory page that is not currently loaded into physical RAM and must be retrieved from disk.

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Segmentation

A memory management technique that divides a program into variable-sized logical units (such as code, data, and stack), which can result in external fragmentation.

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Thrashing

A pathological state where an operating system spends more time swapping data between RAM and disk than executing instructions due to excessive memory demand.

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FAT32

A simple, widely compatible file system that lacks file permissions and journaling, with a maximum file size limit of 4 GB4\,\text{GB}.

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NTFS

A Windows file system that supports large files, permissions, compression, encryption, and crash recovery via journaling.

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Mounting

The process of attaching a storage device's file system to a specific directory path (mount point) to make its contents accessible within the directory tree.

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RAID 0 (Striping)

A RAID configuration that divides data across multiple disks to improve performance, offering no redundancy or fault tolerance.

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RAID 1 (Mirroring)

A RAID configuration that duplicates data across two or more disks to provide redundancy without increasing overall storage capacity.

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RAID 5 (Striping with parity)

A RAID configuration that distributes data and parity information across three or more disks (≥3\ge 3), providing fault tolerance against a single disk failure.

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Windows Registry

A centralized, hierarchical database used in Windows to store low-level system configuration parameters, hardware preferences, and application settings.

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systemd

A service and system manager widely used in modern Linux distributions, controlled via the systemctl command to manage service states and boot targets.

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Discretionary Access Control (DAC)

An access control framework where resource owners have the authority to define access rights and permissions for their files.

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Mandatory Access Control (MAC)

A strict access control mechanism where access permissions are dictated by centralized system policies that individual users cannot override.

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3-2-1 Rule

A standard backup methodology recommending that data be maintained in 3 total copies, across 2 different storage media types, with at least 1 copy kept offsite.