Computer Networking Concepts and Golf Analogies

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Vocabulary flashcards covering store-and-forward transmission, queuing delay, circuit switching, packet switching, and golf analogies based on lecture notes.

Last updated 12:48 AM on 9/17/26
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12 Terms

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Sending Host (Golf Analogy)

Me on the tee box.

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Packet (Golf Analogy)

The golf ball.

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Switch (Golf Analogy)

A checkpoint or Marshall halfway down the hole.

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Receiving Host (Golf Analogy)

The hole / green.

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Packet Size (LL)

The size of a packet, representing how many bits of information need to be sent.

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First Path Speed (R1R_1)

The speed of the first path, representing how many bits per second can travel on the first line from sender to checkpoint.

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Second Path Speed (R2R_2)

The speed of the second path, representing how many bits per second can travel from the checkpoint to the green.

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Store-and-forward

A transmission property where the switch must receive the whole packet before it can send it onward.

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Total Transmission Time Formula

LR1+LR2\frac{L}{R_1} + \frac{L}{R_2}, calculated by adding the time for the first trip to the time for the second trip.

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Network Queuing Delay

The delay experienced when users exceed link capacity (such as a cart path with room for 2 Mbps2\,\text{Mbps} where each golfer takes 1 Mbps1\,\text{Mbps}) and extra users must wait.

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Circuit Switching

A networking method analogous to reserving dedicated golf cart lanes; no one else can use the reserved space even if the users stop or are not using the lane.

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Packet Switching

A networking method where no significant delay occurs when two or fewer users transmit at once, but queuing starts once users send over capacity until the line has space.