Computer Hardware, Data Entry, and Computer Generations

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, and the five computer generations.

Last updated 11:33 AM on 10/18/26
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31 Terms

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Home economics


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Output Device

Hardware that receives processed information from the computer and presents it in a form the user can see, hear, or use.

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Manual Input Devices

A category of input devices where the user enters or moves the data into the computer themselves.

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Direct Data Entry (DDE) Devices

Devices that read data automatically from a document, card, barcode, or sensor without typing, used to input large amounts of data quickly.

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Keypad

A small block of buttons used for manual input, commonly found on ATMs and phones.

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Mechanical Mouse

A type of pointing device that uses a rolling ball underneath to move the pointer on the screen.

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Optical Mouse

A type of mouse that uses light to detect movement and move the pointer on the screen.

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Cordless Mouse

A wireless mouse that transmits movement signals using infrared or radio waves.

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Digitiser

A manual input device that turns drawings and images into digital data, such as a digital camera, webcam, or graphics tablet.

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Stylus and Light Pen

Pen-like pointing devices used to interact with screens and tablets.

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Remote Control

A device that inputs commands by sending a signal when a button is pressed, commonly used for TVs and electronic gates.

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Biometric Systems

Systems that identify an individual person by measuring a part of their body.

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Physical Biometrics

Biological traits used in biometric systems that rarely change over time, including fingerprints, face or iris scans, and the size and shape of the hand.

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Behavioural Biometrics

Individual characteristics used in biometric systems that can change over time, such as a handwritten signature or voice tone and pitch.

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Barcode Reader

A DDE device that reads patterns of black bars representing numbers (identifying country, maker, and item) at checkout systems (EPOS), where prices are stored in the shop's computer.

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Magnetic Strip Card

A card that stores data on a magnetic band read by swiping, commonly used for debit, credit, and loyalty cards (EFTPOS).

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Smart Card

A card containing an embedded gold chip that holds more data and provides higher security than a magnetic strip card, seen in chip bank cards and SIM cards.

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OMR (Optical Mark Recognition)

A direct data entry technology that detects marks made in predetermined positions on a form, used for multiple-choice test sheets and lottery slips.

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OCR (Optical Character Recognition)

A direct data entry technology that converts scanned text into editable text, such as scanning a printed page directly into Microsoft Word.

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MICR (Magnetic Ink Character Recognition)

A technology used to read numbers printed in specialized magnetic ink, primarily used on bank cheques.

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Sensors

DDE devices that automatically gather physical data such as heat, light, movement, or wind in systems like weather stations, automatic doors, and burglar alarms.

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MIDI

A system that inputs musical data into a computer from a piano-type keyboard or electronic pads.

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Turnaround Document

A document printed by a computer, filled in or completed by a person, and then fed back into the computer to be read (for example, a utility bill payment slip).

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Plotter

A specialized output device used to produce large architectural drawings, engineering schematics, and maps.

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IPO Cycle

The standard sequence followed by all computers: INPUT →\rightarrow PROCESS →\rightarrow STORAGE →\rightarrow OUTPUT.

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Generation of Computers

A phase in computer development categorized primarily by significant advancements in the electronic technology used to construct computers.

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First Generation Computers (1945–1956)

Computers built using vacuum tubes or valves; they were physically massive, consumed large amounts of electricity, generated heavy heat, and were programmed mainly in machine language.

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Second Generation Computers (1956–1963)

Computers built using transistors; they became smaller, faster, more reliable, and more energy-efficient, using assembly language instead of long binary codes.

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Third Generation Computers (1964–1970)

Computers built using integrated circuits (ICs) or chips; they became smaller, faster, cheaper, and more reliable, while high-level programming languages became common.

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Fourth Generation Computers (1971–present)

Computers based on microprocessors and high-density integrated circuits such as LSI and ULSI, becoming far smaller, cheaper, more reliable, and more powerful.

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Fifth Generation Computers (present–future)

Computers focused on advanced computing with human-like capabilities, including voice recognition and assisting users with complex tasks.