intercultural final exam do or die set

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231 Terms

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Media

Communication channels that share information and cultural messages.

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Popular Culture

Entertainment, trends, and cultural products widely consumed by people.

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Cultural Forms

Ways culture appears in music, film, art, fashion, and entertainment.

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Folk Culture

Traditional practices passed down within communities.

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Network Media

Connected digital platforms where users share information.

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Culture Industry (Adorno & Horkheimer, 1972)

Disney, Warner Bros. Discovery, and Comcast mass-produce standardized cultural goods; theorists warned this makes audiences passive consumers.

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Culture Industry Argument (Adorno & Horkheimer, 1972)

Standardized entertainment encourages passive acceptance of dominant ideas.

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Functions of Popular Culture (Dustin Kidd, 2007)

  1. Generates profit; 2. Establishes social norms; 3. Forms social identities; 4. Maintains boundaries; 5. Creates shared consumption rituals; 6. Enables innovation and change.
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Globalization of Popular Culture (Lane Crothers, 2021)

U.S. entertainment circulates globally, but cultural exchange also creates resistance, local adaptations, and hybrid identities.

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Cultural Corruption

Perceived damage to local traditions from outside cultural influences.

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Cultural Homogenization

Different cultures becoming more alike.

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Cultural Imperialism

Powerful societies dominating others through cultural products.

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Fragmegration (James Rosenau, 2003)

Globalization simultaneously connects and divides people.

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Transnational Media Production (Lee Artz, 2024)

Entertainment created and financed across multiple countries.

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Global Media Circuits

International networks distributing cultural products.

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Regional Media Circuits

Networks circulating entertainment within a region.

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Soft Power (Joseph Nye, 2005)

Influence through cultural attraction rather than force.

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Multicountry Cultural Imperialism (Tanner Mirrlees, 2024)

Multiple powerful nations compete to spread their culture.

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Global Semicultures

Groups across countries sharing popular-cultural interests.

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Diasporic Cultural Identity

Maintaining ancestral cultural ties while living elsewhere.

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Hybrid Transnational Identity

Identity blending influences from multiple nations.

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Telenovelas

Latin American serial television dramas.

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Bollywood

Major Hindi-language film industry in Mumbai, India.

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Hallyu/Korean Wave

Worldwide popularity of South Korean entertainment and culture.

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Great Firewall of China

Chinese government controls on internet content and access.

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Media Hegemony

Dominant interests shaping which media ideas seem normal.

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Production Analysis

Studying who creates and controls media.

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Textual Analysis

Studying symbols, messages, and ideologies in media.

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Audience Analysis

Studying how viewers interpret media.

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Encoding (Stuart Hall, 1980)

Producers put intended meanings into messages.

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Decoding (Stuart Hall, 1980)

Audiences interpret media through their experiences.

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Encoding/Decoding Model (Stuart Hall, 1980)

Media producers encode a preferred meaning, but audiences decode it from their social positions through dominant, negotiated, or oppositional readings.

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Meaning Structures 1 (Stuart Hall)

Meanings created by media producers.

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Meaning Structures 2 (Stuart Hall)

Meanings interpreted by audiences.

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Three Readings of Popular Culture (Stuart Hall, 1980)

  1. Dominant: accepts; 2. Negotiated: partly accepts; 3. Oppositional: rejects intended ideology.
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Dominant/Hegemonic Reading (Stuart Hall)

Accepting the intended message.

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Negotiated Reading (Stuart Hall)

Accepting some of the message but questioning other parts.

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Oppositional Reading (Stuart Hall)

Understanding but rejecting the intended ideology.

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Positionality in Media Interpretation (Stuart Hall)

Identity and experience influence interpretations.

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Representation

How identities and communities appear in media.

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Stereotypical Representation

Oversimplified portrayals of groups.

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Cultural Appropriation

Using marginalized cultures within unequal power relationships, often for profit.

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Cultural Resistance

Challenging dominant cultural messages.

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Alternative/Independent Media (Waltz, 2005)

Media practices outside mainstream corporate ownership, offering perspectives independent of multinational interests.

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Citizen/Participatory Media (Clemencia Rodríguez, 2001)

Media made by ordinary citizens rather than corporations, including YouTube videos, zines, blogs, vlogs, podcasts, and digital stories.

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Participatory Media (Chris Atton, 2002)

Citizen-produced accounts of events that document experiences and challenge mainstream media viewpoints.

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Culture Jamming (Kalle Lasn, 2000)

Creative media that subverts mainstream messages and talks back to corporate, political, and symbolic power.

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Media Literacy

Critically questioning media creation, meaning, and purpose.

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Five Core Media Literacy Questions

  1. Authorship: who created it? 2. Format: how made? 3. Audience: how interpreted? 4. Content: what values? 5. Purpose: why made?
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Three Steps of Media Intercultural Praxis

  1. Critical analysis: question; 2. Informed action: challenge; 3. Creative production: make alternatives.
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Critical Analysis

Examining media values, stereotypes, and power.

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Informed Action

Acting on critical media awareness.

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Creative Production

Making alternative media that challenges dominant messages.

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Black Twitter Case (Parham, 2024)

Black online communities shaped hashtags, memes, and cultural representation.

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Black Twitter After Musk Takeover (Cottingham, 2024)

Post-2022 platform changes threatened the community through hate speech and reduced DEI efforts.

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LGBTQ+ Athlete Representation Case (Colin Grafton & Sean Gunn, 2024)

Athletes publicly came out, highlighting representation and career pressures.

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AI and Elections Study (Garcia, 2024)

77% of U.S. adults said tech companies should address election-related platform misuse.

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Facebook Criticism Case (Hein, 2024)

Platform criticized for misinformation, deepfakes, privacy, and youth safety.

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U.S. Media Consumption Study (Guttman, 2024)

U.S. adults consumed over 12 media hours daily, roughly twice Canada and India.

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Global Film Revenue Study (Lee Artz, 2024)

Over half of U.S. film revenue came from international distribution and sales.

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Transnational Film Production Examples (Lee Artz, 2024)

12 Years a Slave, The Shape of Water, and Green Book involved international production or financing.

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Avatar Global Production Case (Tanner Mirrlees, 2013)

International investment, labor, and New Zealand filming supported Hollywood production.

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Avatar Imperialism Interpretation (Tanner Mirrlees, 2013)

Film criticized for a White-savior portrayal of Indigenous people.

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Avatar Global Resistance Case (Jenkins, 2010)

Activists in several countries used Avatar imagery against exploitation.

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British Television Globalization Case

The Office, Dancing with the Stars, and Who Wants to Be a Millionaire? spread through adaptations.

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Dutch Television Globalization Case

The Voice and Big Brother originated in the Netherlands.

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Korean Television Globalization Case

The Masked Singer originated in South Korea.

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Latin American Telenovela Globalization Case

Dramas spread internationally and sustained diaspora connections.

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Jane the Virgin Adaptation Case

U.S. adaptation of Venezuelan Juana la Virgen.

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Ugly Betty Adaptation Case

U.S. adaptation of Colombian Yo soy Betty, la fea.

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Chinese Soft Power Case

China uses entertainment and cultural institutions to increase international appeal.

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Chinese Television Industry Case (Abasi, 2024)

China had the largest domestic TV audience and produced many drama episodes.

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Bollywood Industry Study (Yeung & Mogul, 2024)

Indian cinema used 20 languages; Bollywood revenue projected near $5 billion in 2024.

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Bollywood Diaspora Case (Kumar, 2022)

Films help migrants maintain ancestral identity and traditions.

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Bollywood Nationalism Case (Yeung & Mogul, 2024)

The Kashmir Files and The Kerala Story drew criticism for anti-Muslim portrayals.

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Annapoorani Netflix Censorship Case (Yeung & Mogul, 2024)

Netflix removed a film after backlash over a Brahmin Hindu woman preparing meat.

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Parasite Film Case (Bong Joon-ho, 2020)

Korean class-inequality film became first non-English Best Picture winner.

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Squid Game Globalization Case (Rao, 2023)

Worldwide success contributed to a reported 200% rise in U.S. Korean-drama consumption.

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Korean Wave Development

  1. China/Taiwan: early growth; 2. Japan: regional spread; 3. Gangnam Style: 2012 worldwide visibility; 4. Streaming: global reach.
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BTS Economic Impact Study (Rao, 2023)

Reported over $5 billion yearly contribution and 800,000 tourists to South Korea.

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Blackpink Streaming Case (Rao, 2023)

How You Like That reached 86.4 million views in one day.

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Chinese Internet Population Study (Thomala, 2024)

China had over 1.1 billion internet users, mostly on smartphones.

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Chinese Internet Censorship Case (Pei, 2024)

Central authorities set censorship priorities and police enforced restrictions.

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Avengers: Endgame Dominant Reading (Stuart Hall)

Superheroes symbolize courage, sacrifice, and defeating evil.

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Avengers: Endgame Negotiated Reading (Stuart Hall)

Enjoys heroism while questioning limited representation.

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Avengers: Endgame Oppositional Reading (Stuart Hall)

Rejects individual heroes as solutions to structural problems.

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Avengers: Endgame Commercialization Case (Keith Spencer, 2018)

Superhero films reinforce individualism and corporate branding.

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USC Film Representation Study (Smith et al., 2024)

Analyzed 1,700 films from 2007–2023; persistent gender and racial disparities.

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Gender Representation Study (Smith et al., 2024)

Women held 31.7% of 2023 speaking roles; 11% of films had gender-balanced casts.

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Racial Representation Study (Smith et al., 2024)

2023 speaking roles: 55.7% White, 12.6% Black, 18.4% Asian, 5.2% Latinx, 4.1% multiracial.

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Disability Representation Study (Smith et al., 2024)

Characters with disabilities had 2.4% of speaking roles in top 100 films.

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Transgender Representation Study (Smith et al., 2024)

No named speaking transgender characters in top 100 films in 2014 or 2023.

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Female Filmmaker Representation Study (Smith et al., 2024)

Women: 12% directors, 15.2% writers, 24.4% producers, 9.4% composers.

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Director Race Study (Smith et al., 2024)

78.4% of directors were White; Black directors featured more Black characters.

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Normalizing Injustice Study (Rashad Robinson, 2020)

Crime TV normalized racial injustice and unethical policing.

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Latinx Media Representation Case

Latinx people were underrepresented despite being nearly 20% of the U.S. population.

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Asian American Media Stereotypes Case

Asian characters often depicted as dangerous, submissive, exotic, or model minorities.

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Gwen Stefani Harajuku Lovers Case (Jesa Marie Calaor, 2023)

Japanese-inspired perfume marketing criticized as cultural appropriation.

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Pocahontas Representation Study (Buescher & Ono, 1996)

Disney film minimized colonial violence and repeated racial and gender stereotypes.

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Pocahontas Audience Study (Amy Aidman, 1999)

Compared Native and White girls ages 9–13; responses differed by identity and community.