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Learning
how experience changes us to adapt to the environment
brain changes to support behavioural change
Habituation
change in behaviour after repeated exposure to stimulus → respond less strongly, ignore nonharmful stimuli
Sensitization
Responding or strongly to stimulus after repeated exposure → if stimulus is dangerous = sensitivity to stimulus increases over time
Classical conditioning
Changing behavior after associating stimuli
Associative learning
Discovered by Pavlov
unconscious process
Unconditioned stimulus(UCS)
Stimulus that innately elicits a response
Condition stimulus(CS)
A stimulus that gains value through learning
Unconditioned response(UCR)
A reflexive, unlearned response to an innately important stimulus
Conditioned response(CR)
A response elicited by a stimulus who is important depends on past learning
Operant conditioning
Changing behavior due to consequences of interacting with stimuli
Behavior shaped by rewards or punishment (operants)
conscious process
Observational learning
Changing behavior by watching others
Role of cognition
Change in behavior based on expectations
Classical conditioning 1. Acquisition
Gradual learning → associate CS + UCS through increased repetition
More effective if close in time
Classical conditioning 2. Extinction
Loss of CR to CS
CS presented without UCS
Active process → inhibiting CR
Classical conditioning 3. Spontaneous recovery
CR reappears after delay
Renewal effect when an acquisition setting
Stimulus generalization
Stimuli similar to original CS elicit response
Adaptive → can transfer learning to similar stimuli
Stimulus discrimination
Less CR to CS that are similar
Adaptive → discriminates stimuli that share features but differ in important ways
Higher order conditioning
Organisms develop conditioned responses to CS’s associated with the original CS
Preparedness
Evolutionary predisposition to fear some stimuli over others
Conditioned taste aversion
CC leads to avoidance of taste associated with nausea → avoid dangerous foods ingested hours earlier
Reinforcement
Any outcome that increases probability of response
Positive reinforcement
Reward is given
Useful for reinforcing desirable response
Increase / maintain behavior
Negative reinforcement
Relief is given → remove something unpleasant
Aversive conditioning and escape conditioning ex. Wear a jacket to escape the cold
Increase / maintain behavior
Punishment
Any outcome that weakens likelihood of response
Decrease behavior
Positive punishment
Adding something unpleasant ex. Pain, yelling
Decrease behavior
Negative punishment
Taking something good away
Favored over positive punishment → no aggression
insight learning
the sudden, spontaneous realization of a problem's solution (an "Aha!" moment) without relying on step-by-step trial-and-error