Combined Physics: Motion & Forces

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Comprehensive vocabulary flashcards covering fundamental definitions, equations, units, and principles from the Motion & Forces unit of GCSE Physics.

48 Terms

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Magnitude

The size or numerical value of a physical quantity.

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Scalar Quantity

A physical quantity that is completely described by its magnitude (size) only, possessing no direction.

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Vector Quantity

A physical quantity that is completely described by both a magnitude (size) and a direction.

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Distance

The magnitude of displacement between two positions; a scalar quantity that measures how far an object has moved without regard to direction.

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Distance Travelled

The total length of the path taken between two positions; a scalar quantity.

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Displacement

The distance moved in a straight line, in a given direction, from the starting position; a vector quantity.

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Resultant Vector

A single vector quantity that is equivalent to the combined effect of two or more component vectors acting at the same point.

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Tip-to-Tail Diagram

A graphical method used to find a resultant vector by linking component vectors head to tail.

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Speed

The rate of change of distance travelled; a scalar quantity measured in metres per second (m/s\text{m/s}).

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Instantaneous Speed

The speed of an object measured at one specific moment during a journey.

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Average Speed

The total distance travelled divided by the total time taken for an entire journey (average speed=total distancetime taken\text{average speed} = \frac{\text{total distance}}{\text{time taken}}).

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Velocity

The rate of change of displacement; a vector quantity representing the speed of an object in a specific direction.

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Acceleration

The rate of change of velocity over time (a=v−uta = \frac{v - u}{t}), measured in metres per second squared (m/s2\text{m/s}^2).

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Deceleration

A negative acceleration that occurs when an object is slowing down over time.

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Force

A push or pull that acts on an object due to an interaction with another object, measured in newtons (N\text{N}).

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Newton-meter

A calibrated spring balance used to measure force directly in newtons (N\text{N}).

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Contact Force

A force that acts only when the interacting objects are physically touching.

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Non-contact Force

A force that acts at a distance without physical contact between objects, operating through a field.

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Friction

A contact force that opposes the motion between two surfaces in contact rubbing against each other.

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Air Resistance

A type of frictional drag force that opposes the motion of an object moving through air.

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Tension

A pulling contact force produced in a connected length (such as a string, cable, or rope) when a force is applied to it.

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Normal Reaction Force

A contact force pushing upward perpendicular to a supporting surface when an object rests upon it.

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Gravitational Force

An attractive non-contact force experienced between objects that possess mass.

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Electrostatic Force

A non-contact force experienced between electrically charged bodies, which can be attractive or repulsive.

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Magnetic Force

A non-contact force experienced between magnetic poles, which can be attractive or repulsive.

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Free-Body Diagram

A diagram modelling all individual forces acting upon an isolated body, represented by scaled, directed, and labelled arrows.

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Resultant Force

The single overall net force produced by combining all individual forces acting on an object as vectors.

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Balanced Forces

Forces acting on an object in opposite directions that are equal in size, resulting in a resultant force of zero.

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Unbalanced Forces

Forces acting on an object that do not cancel out completely, producing a non-zero resultant force.

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Equilibrium

A state in which the vector sum of all forces acting on an object is zero, resulting in balanced forces.

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Newton's First Law

The law stating that an object remains at rest or continues to move with a constant velocity unless acted upon by a non-zero resultant force.

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Newton's Second Law

The law stating that the acceleration of an object is directly proportional to the resultant force acting on it and inversely proportional to its mass (F=maF = ma).

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Newton's Third Law

The law stating that when two bodies interact, they exert equal and opposite forces of the same type on each other (action-reaction pairs).

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Centripetal Force

The resultant perpendicular force acting toward the centre of a circle required to keep an object in uniform circular motion.

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Mass

The quantity of matter contained within a physical body; a scalar quantity measured in kilograms (kg\text{kg}).

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Weight

The downward gravitational force acting on an object's mass (W=mgW = mg), measured in newtons (N\text{N}).

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Gravitational Field Strength

The force of gravity per unit mass exerted at a specific location, measured in newtons per kilogram (N/kg\text{N/kg}) or m/s2\text{m/s}^2.

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Centre of Mass

The single point through which an object's entire weight is considered to act.

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Inertia

The natural tendency of an object to resist any change in its state of rest or uniform motion.

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Inertial Mass

A measure of how difficult it is to change an object's velocity, defined as the ratio of applied force to acceleration (m=Fam = \frac{F}{a}).

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Terminal Velocity

The constant maximum velocity reached by a falling object when the upward drag force balances the downward weight force, resulting in zero acceleration.

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Momentum

The product of an object's mass and its velocity (p=mvp = mv); a vector quantity measured in kilogram metres per second (kg m/s\text{kg}\,\text{m/s}).

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Conservation of Momentum

The principle stating that the total momentum of a closed system before an interaction or collision equals the total momentum after it, in the absence of external forces.

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Stopping Distance

The total distance a vehicle covers from the moment a hazard is spotted until it halts completely; the sum of thinking distance and braking distance.

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Thinking Distance

The distance travelled by a vehicle during the driver's reaction time, before the brakes are applied.

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Braking Distance

The distance travelled by a vehicle while the braking system acts to bring it to a stop.

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Reaction Time

The time duration taken by an observer to detect and respond to an external stimulus.

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Crumple Zone

A vehicle safety structure designed to collapse during an impact, increasing deceleration time and reducing the resultant impact force on passengers.