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In a compressor ? = The volume level (in dB) that audio must exceed for compression to start.
Threshold
On a trap snare peaking at -3 dB, setting the ?? to -8 dB compresses only the top 5 dB transient spike.
threshold
Your trap snare spikes 4 dB over the compressor's threshold.
At a 4:1 ??? the compressor clamps down so only 1 dB pokes through.
Ratio
Ratio does not apply gain reduction until the audio signal exceeds the _____.
Threshold
When audio is below the threshold the ratio does = ?
Nothing

The 1st waveform has a ? Attack time
The 2nd waveform has a ? Attack time
Slow > Fast

When using a compressor, with a high enough ? Value (ie; 20 : 1)
The compressor essentially acts as a ?
Ratio, Limiter

The ratio knob turned to the left causes + ?
Expansion
When compressing a 1:1 ratio does = ?
Nothing
When compressing
Turning the ? knob to the Right causes downward compression
Ratio
The primary goal when compressing is to ? the dynamic range
(However you can also use fruity limiter to “Expand”)
Reduce
The primary goal of expansion is to ? the dynamic range
By making transients punchier or quite sounds quieter
Expansion
For every 4dB the signal exceeds threshold, output only increases by 1dB
This would be written as ?:?
4:1
When using a compressor having a ratio of 10:1, the compressor essentially becomes a ?
Limiter
? control in fruity limiter COMP tab
Sets the dB level at which compression or expansion processing engages
(By default its at ?dB)
Threshold , 0dB
The ? Control in fruity lmiter COMP tab
Applies post-processing makup gain
Gain
The Attack control in fruity limiter
Set how quickly dynamic processing engages after your signal crosses the threshold
(Measured in milliseconds)
When compressing. setting an attack time of : 15-20ms is considered a
? Attack vs 0.1-1ms would be a ? Attack.
The ? Control in fruity Limiter
Sets how fast compression turns OFF AFTER the signal drops back below the threshold.
Release
When compressing, A..
? Release value is around (10–50 ms) vs a
? Release is around (100–500 ms)
Fast vs slow
The ? Control when compressing
Controls how abruptly or smoothly
the compression transitions around the threshold
(By default in Fruity limtier its set to ?)
Knee , 0%
? How sudden or smooth the volume reduction kicks in when audio gets loud.
Knee
A Hard Knee is good for ?
A Soft Knee is good for ?
Drums vs vocals
IN Fruity limiter the ? tab
? Provides peak brick-wall limiting
Limit tab
IN Fruity limiter the ? tab
Allows flexible compression/expansion
COMP
? Compression Reduces signal gain when audio level exceeds threshold
Downward compression
Upwards ? Increases signal gain when audio level exceeds threshold.
Expansion
A ? Attack on snare drums clamps down instantly on transients, making the snare sound flatter
Fast
A ? attack on snare drums lets initial transients pass uncompressed before compressing the drum body
slow