consumer behavior exam 2

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Last updated 2:32 PM on 10/19/26
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124 Terms

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Attitudes

evaluations held towards objects, issues, people, actions, products/services/ads

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Characteristics of attitudes include:

favorability, accessibility, confidence, persistence, resistance

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ABC Approach to Attitudes

suggests that attitudes encompass one’s affect, behavior, and cognitions (or beliefs) toward an attitudinal object

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ABC Approach - Affect

feelings about an object

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ABC Approach - Behavior

consumers’ actions and intentions to behave

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ABC Approach - Cognitions

beliefs that the consumer has about an object

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Hierarchy of Effects (High-involvement)

Cognition – Affect – Behavior

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Hierarchy of Effects (Low-involvement)

Cognition – Behavior – Affect

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Hierarchy of Effects (Experiential)

Affect – Behavior – Cognition

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Hierarchy of Effects (Behavioral Influence)

Behavior – Cognition - Affect

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The conscious formation of attitudes can involve

Internal sources (memory), external sources (search, word-of-mouth), and contextual cues (environment, packaging)

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Attitude-Toward-the-Object Model attributes

Number of attributes and beliefs about object

Strength of belief that an object possesses the attribute

Evaluation of the attractiveness/goodness of attribute

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Do Attitudes Always Predict Behaviors?

no, consistency depends on attitude strength, accessibility, social norms, and situational constraints.

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Theory of Reasoned Action (or behavioral intentions model/ TORA

to improve the ATO model, focusing on behavioral intentions, subjective norms, and attitude toward a particular behavior

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Dissonance Reduction

Resolving psychological discomfort caused by inconsistency between attitudes and behavior by altering either the attitude or the behavior

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Elaboration Likelihood Model (ELM)

suggests that there are high effort vs. low effort routes to persuasion (i.e., central route vs. peripheral route)

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Central route (high involvement) - ELM Model

Careful evaluation of message arguments driven by cognitive responses, leading to enduring attitude change

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peripheral route (low involvement) - ELM Model

involves little thought about the persuasive communication with temporary attitude change results, surface level attractiveness

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Balance Theory

consumers are motivated to maintain perceived consistency in the relations found in a system

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Balance theory is based off consistency principle:

human beings have a preference for consistency among their beliefs, attitudes, and behaviors

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Message effects on persuasion

how the appeal of a message and its construction affect persuasiveness (sex, humor, fear, violence)

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Source effects on persuasion

characteristics of a source that influence the persuasiveness of a message (credibility, attractiveness, likeability, meaningfulness)

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Message and Source Effects: sex appeals

persuasive even if they consider them offensive reactions can depend on various factors (gender, level of nudity)

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Message and Source Effects: humor appeals

attract attention, create positive moods, enhance attitude toward a brand, and enhance purchase intentions (can decrease credibility of the message)

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Message and Source Effects: fear appeals

Can backfire, effective when introduces the severity of the threat, explain the effectiveness of a coping strategy, and show how easy it is to implement the desired response

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Message and Source Effects: violence effect

female consumers are less receptive to violent scenes; younger consumers are generally more receptive to violence in advertising

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Source likeability affects persuasion more for consumers with:

low need for cognition

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Source meaningfulness can matter because of the matchup hypothesis

source feature is most effective when it is matched with relevant products

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sleeper effect (low credibility sources)

memory of the source can decay more rapidly than the memory of the message

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reference group

individuals who have significant relevance for a consumer (that can have an impact on an individual’s behavior and evaluations)

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Group influence

the ways in which group members influence the attitudes, behaviors, and opinions of others within the group

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Mere Presence Effect

Consumers are more likely to buy brand names, less likely to have contact with products, and more likely to rush their decisions in the presence of others

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The Spotlight Effect

Others can even have a big effect when we mistakenly believe that they really notice us

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Types of Influence: Value-expressive/identification

wish to identify with a group / person

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Types of Influence: Normative social influence

meet society’s / group’s expectations

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Types of Influence: Informational social influence

information to help make decisions; e.g., WOM about consumption experiences, product recommendations

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Types of Groups: Primary

involve frequent contact (e.g., very strong social ties)

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Types of Groups: Secondary groups

involve less frequent contact (e.g., professional organizations, social clubs)

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Types of Groups: Formal groups

a consumer officially joins (include a set of stated rules, accepted values, codes of conduct that members are expected to adhere to)

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Types of Groups: Informal groups

have no membership or application requirements, and codes of conduct may not exist (e.g., groups that meet regularly to exercise)

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Types of Groups: Aspiration groups

those in which a consumer desires to be a member (appeal to a consumer’s ideal self)

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Types of Groups: Dissociative groups

those to which a consumer does not want to belong

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Strategic Marketing Considerations: Admiration strategies

highly visible, widely-admired figures

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Strategic Marketing Considerations: Membership strategies

(e.g., brand communities) focus on “ordinary” people

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Strategic Marketing Considerations: Avoidance strategies

focus on undesirable people using a competitor’s product

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Types of Social Power: Referent

A consumer admires the qualities of the group and emulates their behavior (e.g., new student joins a club on campus and imitates the behavior of its members)

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Types of Social Power: Legitimate

Specific agreement regarding membership, and punishment for non-conformity is understood (e.g., housing association charging dues)

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Types of Social Power: Expert

groups possess knowledge that members seek (e.g., seeking out medical information online)

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Types of Social Power: Rewards

Groups have power to reward members for various behaviors (e.g., MVP award in sports)

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Types of Social Power: Coercive

Groups have power to sanction group members for breaking rules or failing to follow expectations (e.g., football players are also expected to act a certain way off the field)

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Normative social influence

Going along to get along (energy conservation example)

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Social Proof

We determine what is correct, in part, by finding out what others think is correct (best sellers, reviews, influncers)

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Pluralistic Ignorance

Sometimes when we see other people doing or saying nothing, we do or say nothing

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Word-of-Mouth Communication (WOM)

the information about products, services, and experiences that is transmitted from consumer to consumer (more reliable)

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Guerilla marketing

refers to the marketing of a product using unconventional means

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Buzz marketing

generating excitement among consumers

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viral marketing

uses online technologies to facilitate WOM

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Stealth marketing

guerilla marketing tactic in which consumers do not realize that they are being targeted for a marketing message (EX: product placements)

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Stealth marketing: shilling

compensating consumers to talk about or promote products without disclosing they are working for a company

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Stealth marketing: infiltrating

Using fake identities in online discussions to promote a product

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WOM Agents: opinion leaders

consumers who have an influence on the behavior of others relating to product adoption and purchase

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WOM Agents: market mavens

consumers who spread information about all types of products and services that are available in the marketplace

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WOM Agents: surrogate consumers

those who are hired by another to provide input into a purchase decision

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The Correspondence Bias

Inferring correspondence between others’ actions and underlying mental states

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Culture

set of principles, beliefs, values, expectations, knowledge or behavioral norms shared by a group of individuals

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Culture matters because

it can increase cohesion, commitment to shared goals, and coordination

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Consumer culture

Commonly held societal beliefs that define what is socially gratifying (performs important functions that shape the value of consumer activities)

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What does culture do?

gives meaning to objects, gives meaning to activities, facilitates communication

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cultural sanction

a penalty associated with performing non-gratifying or culturally inconsistent behavior

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cultural norm

specifies appropriate consumer behavior in a situation within a specific culture

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Socialization

a process of learning through observation of and the active processing of information about lived experiences

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Enculturation

learning of the culture of one’s own society

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Acculturation

refers to the learning of a new or “foreign” culture

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core societal values (CSVs)

reflect a commonly agreed-upon consensus about the most preferable ways of living within a society

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Dimensions of cultural values (CSV)

individualism, masculinity, power distance, uncertainty avoidance, long-term orientation, and indulgence-restraint

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High Long-Term Orientation (LTO)

Value future rewards over shorter-term rewards

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Low Long-Term Orientation (LTO)

Society is more oriented in the present

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High indulgence restraint:

Tends to value happiness, extraversion

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Low indulgence restraint

Tends to value restraint, reserved personalities

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High-Arousal Positive (HAP) States:

European Americans and Western cultures place a higher value on excitement, enthusiasm, elation, and active energy.

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Low-Arousal Positive (LAP) States:

East Asian cultures place a higher value on calm, peacefulness, serenity, and relaxed states

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High power distance:

Society values the division of authority and privilege, tend to show deference to those with higher status

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Low power distance:

Society blurs distinction between those in different social classes, tend to be more egalitarian

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Standardization:

consistent brand name, uniform packaging, standardized advertising

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Localization:

Adapt to meet demands of specific country’s consumers

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Glocalization:

Combination of globalization (i.e., standardization) and localization; brand and product/service distributed globally but also adjusted to accommodate consumers in local market

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Microcultures

Regional differences, generational cohorts, social classes, family

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Divergence

A situation in which consumers choose membership in microcultures in an effort to stand out or define themselves from the crowd

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