HCI Finals Chapter 8 - UX Design

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16 Terms

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Hierachical Task Analysis (HTA)

a tool to analyze each substeps to achieve a subgoal by displaying the steps as a tree with proper explaination and order

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Benefits of HTA

provides an overview of the app and helps taking all steps info consideration

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High Level Task

a step in HTA that breaks into 4-8 substeps

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3 Focus of Interaction Design

Where the interaction happens, type of interaction, end result

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A good design doesn’t need a …

manual

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Steps to Interaction Design

specify interaction location → design how to let user know the location → design the interaction → design the feedback(some feedback for any screen freeze more than 2 seconds)

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Concepts that applies to lettings the user know interaction locations

affordance, visibility, standard icon, shadow, animation. call to action colors

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UX Visual Design’s focus is?

ease of use and satisfiability

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UX visual Design methods

scale(not more than 3 sizes), visual hierachy, balance, contrast

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Gestalt’s Principle

Figure and Ground(clear separation between focus and background), Similarity, Proximity, Enclosure, Symmetry, Closure(fill missing shape), continuity(fill missing line)

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what are the 5 colors in design?

3 main colors from organization’s motto, 1-2 colors for call to action

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Jakob’s Law

make sure your site works lite how other sites works, proper page layout, explain parts that aren’t obvious, don’t change a lot of UI at once

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Fitt’s Law

time to reach a target is dependent on distance and size, good size for visibility and good gap to prevent slip

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Ideal touch target size

44×44 points

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Hick’s Law

decision time is dependent on amount and complexity of choice, highlight important choices

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Miller’s Law

5-9 items in memory, make organized subgroups