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Carrying Capacity
Ecological Niche
A organisms ecological role/ job
Operant Conditioning
A learned behavior
Trail + Error
Reward or punishment
Ecosystem
A community + Abiotic factors
-Study of how living organisms interact with each other and their physical surroundings
Symbiosis
Two populations interacting with each other
Succession
change in ecosystems over time
Density Dependent Factor
Only large populations
-Food supply
-Competition
-Predators
-Disease
Critical Period
Sensitive phase for optimal imprinting
Ex) birds learning to chirp
Consumer
Competitive Exclusion
No 2 similar species can occupy the same Niche at the same time
Commensalism
One benefits, while the other is harmed nor benefits
Classical Conditioning
Associated a “Neutral” stimulus with a “Significant” stimulus
Ex) bell rings (neutral) and there’s dog food present for dog (significant)
Biomass
Organic material or recently living organisms, such as plants and animals, can be reused for Energy Source
Density - Independent Factor
Any population
-Abiotic factors, Natural disasters
-Sunglight
-Temperature
-rainfall
Biological Magnification
Heavy metal or toxins increasing as you go up in the food chain
population
a group of individuals of same species in the same area at the same time
Gross primary productivity
All the energy the producers make
Fixed-Action pattern (FAP)
sequence of behaviors essentially unchangeable + usually conducted to completion once started
Agonistic Behavoir
Threatening + Submissive rituals
Usually connected to territories
*fighting within species
Dominance Hierarchy
Social ranking within a group
Net Primary Productivity
The energy available to the herbivores
Mutalism
both organisms benefit from each other
Parasitism
one benefits, and the other dosent (-/+)
Mimicry
*Batesin mimicry= bogus mimicry a harmless species mimics a harmful model
Mullerain= 2 or more protected species look like each other
Logistic Growth
K-selection
-Have late reproduction
-Fewer offspring
-Invest a lot in raising humans
Kinesis
change in rate of movement in response to stimulus
Kin selection
Group orientation
Family related
organism that helps genetic relatives even if it means sacrificing itself to save reproductive of others
Imprinting
Learning at a specific critical time forming social attachments
*both learning and innate components
Habituation
loss response to stimulus
Ex) boy who cried wolf effect
Exponential growth
ideal conditions-No limits
*not common in populations (have limits)
Taxis
Change in direction
Automatic movement toward or away from stimulus
Primary succession
Start with no soil intact intact
-soil develops - More plants - more producers - # animals
-bare rock start up (island)
Producer
-Take i. light energy through photosynthesis and produce chemical energy (so herbivores can eat it)
productivity
R- selection
-reproduce early
-tons of offspring
-very little parental
secondary succession
Fire/Hurricane rips ecosystem down to soil -rebuilds from there
*most common
Sign Stimulus
the releaser that triggers F.A.P (Fixed Action pattern)