Ap bio unit 1 vocab

0.0(0)
Studied by 1 person
call kaiCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/37

encourage image

There's no tags or description

Looks like no tags are added yet.

Last updated 4:47 PM on 9/10/26
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai
Chat

No analytics yet

Send a link to your students to track their progress

38 Terms

1
New cards

Carrying Capacity

Number of individuals/ Population size that an environment can sustain


2
New cards

Ecological Niche

A organisms ecological role/ job

3
New cards

Operant Conditioning

A learned behavior

Trail + Error

Reward or punishment

4
New cards

Ecosystem

A community + Abiotic factors

-Study of how living organisms interact with each other and their physical surroundings

5
New cards

Symbiosis

Two populations interacting with each other

6
New cards

Succession

change in ecosystems over time

7
New cards

Density Dependent Factor

Only large populations

-Food supply

-Competition

-Predators

-Disease

8
New cards

Critical Period

Sensitive phase for optimal imprinting

Ex) birds learning to chirp

9
New cards

Consumer

10
New cards

Competitive Exclusion

No 2 similar species can occupy the same Niche at the same time

11
New cards

Commensalism

One benefits, while the other is harmed nor benefits

12
New cards

Classical Conditioning

Associated a “Neutral” stimulus with a “Significant” stimulus

Ex) bell rings (neutral) and there’s dog food present for dog (significant)

13
New cards

Biomass

Organic material or recently living organisms, such as plants and animals, can be reused for Energy Source

14
New cards

Density - Independent Factor

Any population

-Abiotic factors, Natural disasters

-Sunglight

-Temperature

-rainfall

15
New cards

Biological Magnification

Heavy metal or toxins increasing as you go up in the food chain

16
New cards

population

a group of individuals of same species in the same area at the same time

17
New cards

Gross primary productivity

All the energy the producers make

18
New cards

Fixed-Action pattern (FAP)

sequence of behaviors essentially unchangeable + usually conducted to completion once started

19
New cards

Agonistic Behavoir

Threatening + Submissive rituals

Usually connected to territories

*fighting within species

20
New cards

Dominance Hierarchy

Social ranking within a group

21
New cards

Net Primary Productivity

The energy available to the herbivores

22
New cards

Mutalism

both organisms benefit from each other

23
New cards

Parasitism

one benefits, and the other dosent (-/+)

24
New cards

Mimicry

*Batesin mimicry= bogus mimicry a harmless species mimics a harmful model

Mullerain= 2 or more protected species look like each other

25
New cards

Logistic Growth

26
New cards

K-selection

-Have late reproduction

-Fewer offspring

-Invest a lot in raising humans

27
New cards

Kinesis

change in rate of movement in response to stimulus

28
New cards

Kin selection

Group orientation

Family related

organism that helps genetic relatives even if it means sacrificing itself to save reproductive of others

29
New cards

Imprinting

Learning at a specific critical time forming social attachments

*both learning and innate components

30
New cards

Habituation

loss response to stimulus

Ex) boy who cried wolf effect

31
New cards

Exponential growth

ideal conditions-No limits

*not common in populations (have limits)

32
New cards

Taxis

Change in direction

Automatic movement toward or away from stimulus

33
New cards

Primary succession

Start with no soil intact intact

-soil develops - More plants - more producers - # animals

-bare rock start up (island)


34
New cards

Producer

-Take i. light energy through photosynthesis and produce chemical energy (so herbivores can eat it)

35
New cards

productivity

36
New cards

R- selection

-reproduce early

-tons of offspring

-very little parental

37
New cards

secondary succession

Fire/Hurricane rips ecosystem down to soil -rebuilds from there

*most common

38
New cards

Sign Stimulus

the releaser that triggers F.A.P (Fixed Action pattern)