Psych 240 Exam 1

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148 Terms

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Common misconception about study strategies

better performance = more learning

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maximizing learning

training methods that’re most effective for long-term learning tend to introduce difficulties that make short-term performance worse

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Simon Bjork Experiment

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Evaluating strategies: criteria

  1. does the technique work in a variety of environments?

  2. does the technique work for a variety of different students?

  3. does the technique work for different types of material?

  4. is the technique effective regardless of how learning is tested?


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highlighting

  • may cause us to focus on osilated facts and ignore bigger connections

  • students may struggle to distinguish central ideas from peripheral information

fowler & baker: highlighting didn’t help → when all 3 groups were tested on material a week later, they all performed about the same

peterson: on questions that covered basic factual material, all 3 groups performed the same; on questions that required students to draw inferences, students who underlined did worse

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rereading

  • doesn’t improve comprehension or performance on inference-based questions

  • rereading a 2nd or 3rd time doesn’t help

  • can give students the mistaken impression that they’ve mastered the material

rothkopf: more exposure to readings led to more correct responses for shorter worded passages and less correct responses for larger worded

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geenrating explanations

  • coming up with explanations for why concepts are true, or how they relate to what you already know

Presley et al: the group who generated their own explanations performed about twice as well as the other groups


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interleaved practice

  • mix up problems and jump back and forth from one topic to another

Rohrer & Taylor: blocked practice had better performance for practice but interleaved practice had better performance for test


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distributed practice

  • spreading out your study over time with breaks

bahrick: 30 day between sessions group had best test results and then 1 day between sessions group and then 0 days between sessions


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testing yourself

  • one of the single most effective ways to learn

butler: practice test group had better final test performance than restudy group


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utility of study strategies

highlighing → low

rereading → low

generating questions → moderate

interleaving practice → moderate

distributed practice → high

testing → high

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What is Cognitive Psychology?

scientific study of human mind

study of structures and processes of mind and brain that take in, transform, and use information

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processes required

  • perceive letters

  • recognize words

  • comprehend english setence

  • access knowledge of objects

  • decide truth or falsify

  • remember true-left, false-right

  • decide which chand to raise

  • use movement processes to move hand


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The problem

mind is unobservable

  • stimulus → “black box” → response

some solutions: inrtospectionism, behaviorism, cognitivism


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introspectionism

just look inside and see what is going on…

Wundt

Titchener

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problems with introspection

difficult to verify

private events, not public

end product, not the process itself

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Behaviorism

psychology is science of behavior

emphasis on what can be directly observed: stimuli; responses; reinforcements/rewards; rats in mazes

stimulus → no black box → response

  • ignore the mind(unobservable)

pavlov

Watson

BF Skinner

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Problems with behaviorism

can’t account for diversity of human behavior ex: language

limiting science to observable is a bad idea

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cognitive approach

infer what’s going on inside the box

stimulus → brain in box → response

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dependent variable

what you measure/analyze

  • reaction time

  • accuracy

  • barin activity


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independent variable

what you manipulate

  • number of items to be memorized

  • amount of alcohol ingested

  • passage of time


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Mental chronometry

invented by Donders

study of the time course of mental processes

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Recognition test

higher study time had greater percentage of correct responses at 10mins, day 1 and day 10 compared to lower study time

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reaction time methods

assume mind is info processing computer

lots going inside balck box

reaction time methods are a powerful approach

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nformation processing stages

stimulus → processing → still more processing → response

each stage

  • receives information from the previous stage

  • transforms information

  • sends information to the next stage


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detection task

press button when you see red or green light

s → detection → r

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choice task

press left button for red light; right button for green light

s → detection → decision → r

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subtractive method

s → detection → decision → choice RT. 285 ms

s → detection → detection RT 197 ms

duration of decision stage = 88 ms

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subtractive method: problems

  1. assume of pure insertion: all stages remain the same when the new one is added

  • problem: adding decision stage may influence another stage (like detection)

  1. assumption of additivity: duration of all stages add together to yield the reaction time

  • problem: stages might operate in parallel

  1. assumes you already know what the stages are

  • you probably don’t


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why is donders 1868 work important today?

similar assumptions in modern research

similar criticisms can apply

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donders’ contributions

  1. the idea that you can measure mental processes

  2. the choice reaction time procedurem


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modern cognitive psychology

confirming evidence is weak

key methodological technique: eliminating alternative explanations

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Hubbert and piercy experiments

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Perception

means by which info acquired from environment via sense organs is transformed into experiences of objects, events, sounds, tastes

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stages in perception

distal stimulus → proximal stimulus → perception

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lack of correspondence

when perception does not correspond to distal stimulus

ex: perceptual (optical) illusions

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paradoxical correspondence

when proximal stimulus does not correspond to distal stimulus but perception does

ex: moving objects, moving eyes

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perceptual constancy

our perception of an object’s features remains constant even when viewpoint (and proximal stimulus) changes

  • perception of size doesn’t change with distance

  • perception of color doesn’t change with light

  • perception of shape doesn’t change with angle


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theorretical approaches

direct perception (stimulus theory)

constructivist theory

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direct perception

enviornment provides all necessary cues

our brains are pre-wired to pick up cues

stimulus information is almost always unambiguous

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biological motion

there’s a lot of information in the stimulus itself

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constructivism

perception uses data from world and our prior knowledge and expectations

sensory information is often ambiguous

  • must rely on knowledge/expectations


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bottom-up vs top-down

  • bottom up processing: processing that’s driven by external stimulus, rather than internal knowledge

    • direct perception claims perception is purely bottom-up

  • top-down processing: processing that is driven by knowledge and expectations

    • constructivism: bottom-up and top down processes


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depth perception

distal stimulus (the world) is 3D

proximal stimulus (on retina) is 2D

perceptual experience is 3D

  • example of paradoxical correspondence

  • how? → exploit environmental cues to recover depth


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depth cues

linear perspective

shape

relative size

interposition

shadows

retinal disparity

accomodation

convergence

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distal stimulus

light emitted from light source

some frequencies of light are absorbed by a distal stimulus

other frequencies of light are reflected

some of thsi light reaches your eyes

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the eye

pupil: black dot

iris: colored part

sclera: white of eye

<p>pupil: black dot</p><p>iris: colored part</p><p>sclera: white of eye</p>
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term image
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rods and cones

photo receptors

photo-chemical reaction takes place inside these cells when exposed to light

rods detect brightness

conesa re concentrated in fovea

most people have 3 types of cones: blue, green, red

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term image
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potential

difference in charge inside vs. outside axon

<p>difference in charge inside vs. outside axon</p>
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threshold

potential must get above a threshold level for neuron to fire

  • firing = generating an action potential


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all or none

action potential always has same strength; either you get all of it (if above threshold) or none of it

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propagation

once past threshold, active process (ion pumping) propagates action potential down axonl

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refractory period

short period after firing before neuron can fire again

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neural transmission

Summation: if combined effects at all synapsesbtake potential across axon above threshold, then neuron will fire an action potential

when 1 neuron fires it can cause neighboring cells to fire (or it can prevent them from doing so)

  • so signal can move from one cell to another to another

communicate by sending chemical (neurotransmitters) across very small gaps between calls (synapses)

  • triggered by action potential when it reaches axon’s end

so neural transmission is electrochemical

  • involves an electrical action potential within cells

  • involves a chemical neurotransmitter between cells

when neurotransmitter is released into synapse, it binds to receptorson target neuron

causes chain of events that eventually change potential across axon of taregt cell

  • some neurotransmitters are excitatory

  • others are inhibitory

same thing is happening at thousands of other synapses on target cell

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mapping receptive field

knowt flashcard image
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center-surround organization

on center/off surround

off center/on surround

Functions:

  • point detection

  • edge detection

  • light on dark or dark on light


<p>on center/off surround</p><p>off center/on surround</p><p>Functions:</p><ul><li><p>point detection</p></li><li><p>edge detection</p></li><li><p>light on dark or dark on light</p></li></ul><p></p>
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Magno

transient response

large receptive field

movement/location

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Parvo

sustained response

small receptive field

patterns/color/form

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cerebral cortex

knowt flashcard image
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visual cortex

simple cortical cells

complex cortical cells

hypercomplex cells

  • very specific chapes

  • corners

  • gaps


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simple cell

  • bar of light

  • specific orientation

  • specific retinal portion


<ul><li><p>bar of light</p></li><li><p>specific orientation</p></li><li><p>specific retinal portion</p></li></ul><p></p>
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complex cell

  • edges

  • movement


<ul><li><p>edges</p></li><li><p>movement</p></li></ul><p></p>
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edge detection

edges in images correspond to edges of real-life objects

offer depth cues

allow parts of 3D objects to be identified

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term image
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two visual pathways

dorsal “where” pathway

ventral “what” pathway

<p>dorsal “where” pathway</p><p>ventral “what” pathway</p>
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Positron emission tomography

mental activity → neural activity → blood flow → more radioactive tracer → more positron emitted

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PET Study: spatial vs. object processing

spatial (where) task should activate occipital and parietal regions

object (what) task should activate occipital and temporal regions

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PET results: kohler et al. study

knowt flashcard image
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population coding

need pattern of activation across a population of cells to recognize objects

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pattern recognition theories

template theories

feauture theories

structural description theories

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template theory

cubes

problem: transformations, obstructed objects

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visual system feature decomposition

Visual system decomposes scenes into primitive features

cells in temporal lobe aren’t “tuned” to specific stimuli (no grandmother cell)

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feature theory

perceptual representation: 3 horizontal lines, 1 vertical line, 4 right angles

memory representation: 3 horizontal lines, 1 vertical line, 4 right angles OR 2 horizontal lines, 1 vertical line, 3 right angles

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evidence for feautures

physiology (recordings from neurons)

stabilized retinal images

visual search

<p>physiology (recordings from neurons)</p><p>stabilized retinal images</p><p>visual search</p>
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pandemonium model

knowt flashcard image
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feature theory: problems

  • realtionship between features → 1 line 1 half cirlce = P d b

  • different arrangemnts of same features produce different objects


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recognition by components

36 geons (geometric ions)

<p>36 geons (geometric ions)</p>
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non-accidental properties

knowt flashcard image
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RBC: matching process

  1. detect elementary features, edges

  2. find non-accidental properties

  3. determine component geons

  4. match to memory


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RBC: evidence

partial or degraded objects

object complexity

unusual orientations

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deleting accidental vs non accidental

knowt flashcard image
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RBC: problems

similar objects

brain evidence?

context effects

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but RBC is good at:

transformations

relationships between features

explaining how we make sense of nonsense objects

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Top Down vs Bottom Up Processing

top = refers to areas of brain responsible for higher-level cognition. ex: gaol setting; decision-making

bottom = refers to lower-level areas of brain that receive input from sensation. ex: vision, audition

  • top-down processing: processing that originates in higher cognition and proceeds downwards towards sensation

  • bottom-up processing: processing that originates in sensory areas and proceeds upwards towards areas responsible for higher cognition


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top dwon processing: 3 types

  1. expectation/bias

  2. context

  3. higher levels of analysis that affect lower ones


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expectation/bias

your own expectation or biases can affect the way you perceive something

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signal detection

  • frequently encountered task

  • in general:detecting some “signal” in prescene of noise/distractions


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signal detection theory (SDT)

addreses how we make these detection decisions

demonstrates how expectations/biases (top-down influences) effect perception

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signal

something in the environemnt you are trying to detect

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noise

things in environemnt other than he signal

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sensitivity

how easy/difficult it is to discriminate signal from noise

  • depends on how separable are signal and noise

  • depends on how good your detetor is (vision, hearing, sense of touch)


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bias

bias/tendency to say yes vs no (no vs yes). detrmined by expectations or payoffs

  • it moves your responses between the yes and no rows of matrix


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accuracy

% hits + % Correct rejections

Depends on:

  • proportion of trials with signal present/not present

  • bias

  • sensitivity


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signal detection matrix

hit: there’s a signal and you correctly detect it (yes and present)

miss: there’s a signal but you fail to detect it (no and present)

correct rejection: there’s no signal and you correctly say there was no signal (no and not present)

false alarm: there’s no signal but you say that there was a signal (yes and not present)

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signal detection

example of how biases/expectations affect perception

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context effects

when perception of an object is affected by its context/environment

examples

  1. subjective contours

  2. letter recognition


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Subjective contours

we perceive triangles even though they’re nopt there

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ambigupous letters

what you percieve depnds on context (B vs 13)