psych unit 2 part 1

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51 Terms

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Perception

The brain's organization and interpretation of sensory input to make meaning of the environment.

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Bottom-up processing

Perception built from incoming sensory details; begins with the stimulus rather than expectations.

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Top-down processing

Interpreting sensory input using prior knowledge, experiences, and expectations.

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Schema

An existing mental framework used to organize and interpret information.

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Perceptual set

A tendency to interpret sensory information in a particular way based on expectations and experience.

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Context in perception

Surroundings or circumstances that influence how a stimulus is interpreted.

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Past experiences in perception

Previous learning and encounters that shape expectations, schemas, and interpretation.

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Cultural experiences in perception

Shared customs and beliefs that influence expectations and interpretations of sensory information.

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Gestalt psychology

The approach that we perceive organized wholes, not just isolated sensory parts.

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Attention

Selective concentration on some information while ignoring other information.

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Closure

Gestalt principle: mentally fill in gaps to perceive an incomplete shape as a whole.

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Figure-ground

Gestalt principle: distinguish the main object of attention from its background.

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Proximity

Gestalt principle: see objects near each other as belonging together.

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Similarity

Gestalt principle: group objects that look alike in color, size, or shape.

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Selective attention

Focus conscious awareness on one stimulus while filtering competing stimuli.

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Cocktail party effect

Ability to focus on one conversation amid other sounds.

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Change blindness

Failure to notice a visual change when attention is directed elsewhere.

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Binocular depth cues

Depth information requiring both eyes.

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Retinal disparity

Different images received by each eye; greater disparity generally signals a closer object.

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Convergence

Inward turning of both eyes to focus on a nearby object; more turning signals closeness.

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Monocular depth cues

Depth information available with just one eye.

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Relative clarity

Clear, sharp objects seem nearer; hazy objects seem farther away.

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Relative size

Of objects assumed equal in actual size, the one with the smaller retinal image appears farther away.

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Texture gradient

Nearby surfaces show more detailed texture; distant surfaces appear smoother or denser.

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Linear perspective

Parallel lines appear to converge in the distance, providing a depth cue.

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Interposition (overlap)

An object blocking part of another is perceived as closer than the blocked object.

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Perceptual constancy

Perceiving an object's properties as stable despite changes in sensory input.

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Size constancy

Perceiving an object's size as unchanged even as its retinal image shrinks with distance.

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Shape constancy

Perceiving the same shape despite changes in viewing angle.

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Color constancy

Perceiving an object's color as stable under different lighting.

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Apparent movement

Perceived motion created by stationary images or lights shown in a sequence.

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Phi phenomenon

Illusion of movement when adjacent lights blink on and off in succession.

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Beta movement

Illusion of continuous movement produced by rapidly presented still pictures.

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Concept

Mental category that groups related objects, events, or ideas.

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Prototype

Best or most typical mental example of a category.

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Assimilation

Fit new information into an existing schema without changing the schema.

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Accommodation

Modify an existing schema or make a new one when new information does not fit.

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Algorithm

Step-by-step problem-solving procedure that gives a correct solution if correctly applied.

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Heuristic

Quick mental shortcut that saves effort but can cause errors.

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Representativeness heuristic

Judge probability or category membership by similarity to a typical example or stereotype.

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Availability heuristic

Judge likelihood by how easily examples come to mind.

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Mental set

Persist in using a familiar problem-solving strategy even when a new approach may work better.

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Priming

Earlier exposure activates related ideas and influences later perception or response.

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Framing

The presentation or wording of equivalent information changes a decision.

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Gambler's fallacy

Mistaken belief that a random event is due to reverse after a streak of independent outcomes.

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Sunk-cost fallacy

Continuing a bad choice because of resources already spent and impossible to recover.

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Executive functions

Higher-level control processes such as planning, attention, inhibition, working memory, and flexibility; linked to prefrontal cortex.

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Creativity

Producing ideas or solutions that are both novel and valuable.

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Divergent thinking

Generate many possible or unusual solutions to a problem.

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Convergent thinking

Narrow possibilities to the single best or correct solution.

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Functional fixedness

Difficulty seeing a familiar object as useful for anything beyond its usual purpose.