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Perception
The brain's organization and interpretation of sensory input to make meaning of the environment.
Bottom-up processing
Perception built from incoming sensory details; begins with the stimulus rather than expectations.
Top-down processing
Interpreting sensory input using prior knowledge, experiences, and expectations.
Schema
An existing mental framework used to organize and interpret information.
Perceptual set
A tendency to interpret sensory information in a particular way based on expectations and experience.
Context in perception
Surroundings or circumstances that influence how a stimulus is interpreted.
Past experiences in perception
Previous learning and encounters that shape expectations, schemas, and interpretation.
Cultural experiences in perception
Shared customs and beliefs that influence expectations and interpretations of sensory information.
Gestalt psychology
The approach that we perceive organized wholes, not just isolated sensory parts.
Attention
Selective concentration on some information while ignoring other information.
Closure
Gestalt principle: mentally fill in gaps to perceive an incomplete shape as a whole.
Figure-ground
Gestalt principle: distinguish the main object of attention from its background.
Proximity
Gestalt principle: see objects near each other as belonging together.
Similarity
Gestalt principle: group objects that look alike in color, size, or shape.
Selective attention
Focus conscious awareness on one stimulus while filtering competing stimuli.
Cocktail party effect
Ability to focus on one conversation amid other sounds.
Change blindness
Failure to notice a visual change when attention is directed elsewhere.
Binocular depth cues
Depth information requiring both eyes.
Retinal disparity
Different images received by each eye; greater disparity generally signals a closer object.
Convergence
Inward turning of both eyes to focus on a nearby object; more turning signals closeness.
Monocular depth cues
Depth information available with just one eye.
Relative clarity
Clear, sharp objects seem nearer; hazy objects seem farther away.
Relative size
Of objects assumed equal in actual size, the one with the smaller retinal image appears farther away.
Texture gradient
Nearby surfaces show more detailed texture; distant surfaces appear smoother or denser.
Linear perspective
Parallel lines appear to converge in the distance, providing a depth cue.
Interposition (overlap)
An object blocking part of another is perceived as closer than the blocked object.
Perceptual constancy
Perceiving an object's properties as stable despite changes in sensory input.
Size constancy
Perceiving an object's size as unchanged even as its retinal image shrinks with distance.
Shape constancy
Perceiving the same shape despite changes in viewing angle.
Color constancy
Perceiving an object's color as stable under different lighting.
Apparent movement
Perceived motion created by stationary images or lights shown in a sequence.
Phi phenomenon
Illusion of movement when adjacent lights blink on and off in succession.
Beta movement
Illusion of continuous movement produced by rapidly presented still pictures.
Concept
Mental category that groups related objects, events, or ideas.
Prototype
Best or most typical mental example of a category.
Assimilation
Fit new information into an existing schema without changing the schema.
Accommodation
Modify an existing schema or make a new one when new information does not fit.
Algorithm
Step-by-step problem-solving procedure that gives a correct solution if correctly applied.
Heuristic
Quick mental shortcut that saves effort but can cause errors.
Representativeness heuristic
Judge probability or category membership by similarity to a typical example or stereotype.
Availability heuristic
Judge likelihood by how easily examples come to mind.
Mental set
Persist in using a familiar problem-solving strategy even when a new approach may work better.
Priming
Earlier exposure activates related ideas and influences later perception or response.
Framing
The presentation or wording of equivalent information changes a decision.
Gambler's fallacy
Mistaken belief that a random event is due to reverse after a streak of independent outcomes.
Sunk-cost fallacy
Continuing a bad choice because of resources already spent and impossible to recover.
Executive functions
Higher-level control processes such as planning, attention, inhibition, working memory, and flexibility; linked to prefrontal cortex.
Creativity
Producing ideas or solutions that are both novel and valuable.
Divergent thinking
Generate many possible or unusual solutions to a problem.
Convergent thinking
Narrow possibilities to the single best or correct solution.
Functional fixedness
Difficulty seeing a familiar object as useful for anything beyond its usual purpose.