PSYC 310 Exam 3 Study Guide: Escape, Avoidance, Matching Law, and Applied Behavior Analysis

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Vocabulary practice cards defining core principles of avoidance, punishment, matching law, self-control, and applied behavior analysis based on Chapters 9–10 and ABA Days 1–3.

44 Terms

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Positive

The addition of a stimulus following a behavior.

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Negative

The removal of a stimulus following a behavior.

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Reinforcement

A consequence that increases the future likelihood of a behavior.

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Punishment

A consequence that decreases the future likelihood of a behavior.

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Escape

A negative reinforcement process that stops an aversive stimulus that is already happening.

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Avoidance

A negative reinforcement process that prevents an aversive stimulus before it begins.

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Two-process theory

An avoidance theory positing that classical conditioning creates fear and operant conditioning reinforces avoidance behavior through fear reduction.

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One-process theory

An avoidance theory asserting that avoidance is maintained through operant conditioning alone.

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Conditioned Suppression Theory

A punishment theory suggesting that fear or emotional reactions suppress the occurrence of behavior.

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Avoidance Theory (Punishment)

A theory of punishment stating that engaging in an alternative behavior prevents the delivery of punishment.

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Premack Principle

The principle that a high-probability behavior can reinforce or punish a low-probability behavior, depending on the contingency.

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Learned helplessness

A condition in which exposure to uncontrollable aversive events interferes with later escape learning, even when escape becomes possible.

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Matching Law

The principle stating that behavior allocation matches the proportion of reinforcement received, expressed by the formula RARA+RB=SRASRA+SRB\frac{R_A}{R_A+R_B}=\frac{SR_A}{SR_A+SR_B}.

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Undermatching

A deviation from the matching law where responding is less extreme than reinforcement ratios predict, resulting in too evenly distributed responding.

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Overmatching

A deviation from the matching law where responding is more extreme than predicted, resulting in too much responding toward the better option.

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Bias (Matching Law)

A preference for one response option over another that is unrelated to the rates of reinforcement.

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COD (Changeover Delay)

A delay imposed after switching between response options before reinforcement becomes available.

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SSR

Smaller-sooner reward.

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LLR

Larger-later reward.

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Temporal discounting

The tendency of future rewards to lose subjective value as the delay to receiving them increases.

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Preference reversal

A shift in choice wherein an individual initially prefers a larger-later reward (LLR) but switches preference to a smaller-sooner reward (SSR) as the SSR becomes imminent.

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Commitment device

An action or arrangement that restricts future choices in order to prevent giving in to temptation.

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Applied Behavior Analysis (ABA)

A scientific approach to understanding and changing behavior through the application of environmental and learning principles.

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Antecedent (A)

An environmental event or stimulus that occurs immediately before a behavior occurs.

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Behavior (B)

An observable and measurable response made by an organism.

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Consequence (C)

An environmental event that occurs immediately following a behavior.

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Functional assessment

The use of indirect and direct methods, such as interviews, questionnaires, and observations, to develop hypotheses regarding the maintaining variables of a behavior.

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Functional analysis

An experimental procedure that systematically tests environmental conditions to identify what consequence maintains a target behavior.

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Attention Function

A behavioral function in which a target behavior produces attention from others.

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Escape Function

A behavioral function in which a target behavior results in the removal of a task or demand.

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Tangible Function

A behavioral function in which a target behavior results in access to a preferred item or activity.

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Automatic Function

A behavioral function where the behavior produces intrinsic sensory consequences independent of the social environment.

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Attention Condition

A functional analysis condition where social attention is delivered contingent on the target behavior.

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Demand Condition

A functional analysis condition where a break or escape from task demands is delivered contingent on the target behavior.

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Tangible Condition

A functional analysis condition where access to an item or activity is provided contingent on the target behavior.

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Alone Condition

A functional analysis condition in which the individual is placed in a low-stimulation setting without social interaction to test for automatic reinforcement.

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Toy Play/Control Condition

A functional analysis control condition where reinforcement, attention, and preferred items are freely available without demands.

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DRA

Differential Reinforcement of Alternative Behavior; a procedure that reinforces an alternative, appropriate behavior while placing problem behavior on extinction.

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DRI

Differential Reinforcement of Incompatible Behavior; a procedure that reinforces a behavior that cannot physically occur at the same time as the target behavior.

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DRO

Differential Reinforcement of Other Behavior; a procedure that reinforces the complete absence of the target behavior across a specified interval.

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FCT

Functional Communication Training; a procedure that teaches an appropriate communicative response that serves the exact same function as the target behavior.

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Extinction

A behavioral procedure involving withholding the maintaining reinforcer following the occurrence of the target behavior.

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Generalization

The occurrence of a learned behavior in new settings, across novel stimuli, or in the presence of different people.

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Maintenance

The continued performance of a target behavior over time after an intervention has ended or been thinned.