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Comprehensive vocabulary flashcards covering 2D and 3D geometric formulas, coordinate geometry, algebra, exponent rules, factorials, and statistical outlier definitions from the math cheat sheet lecture notes.
Area of a Rectangle
The measure of two-dimensional space inside a rectangle, calculated as Area=l⋅w (or b⋅h).
Area of a Circle
The space contained within a circle, calculated using the formula Area=πr2.
Area of a Triangle
The two-dimensional space enclosed by a triangle, given by the formula Area=21(bh) or Area=2b⋅h.
Area of a Trapezoid
The area calculated by averaging the parallel bases and multiplying by height: Area=21(b1+b2)h or Area=2b1+b2h.
Circumference of a Circle
The total distance around the outside of a circle, calculated as C=πd or C=2πr.
Volume of a Rectangular Prism or Cube
The three-dimensional capacity of a rectangular box or cube, calculated as Volume=l⋅w⋅h.
Volume of a Sphere
The three-dimensional space enclosed by a sphere, given by the formula Volume=34πr3.
Volume of a Pyramid
The three-dimensional capacity of a pyramid, calculated using Volume=31⋅l⋅w⋅h.
Volume of a Cone
The three-dimensional volume contained within a cone, given by Volume=31πr2h.
Volume of a Cylinder
The three-dimensional capacity of a cylinder, calculated by the formula Volume=πr2h.
Surface Area of a Rectangular Prism or Cube
The total exterior area of a rectangular solid, calculated as SA=2(lw)+2(lh)+2(wh).
Surface Area of a Sphere
The total area of the outer curved surface of a sphere, given by the formula SA=4πr2.
Surface Area of a Cylinder
The combined area of the circular bases and lateral curved surface: SA=2πr2+2πrh.
Lower Outlier Boundary (Left)
A statistical threshold for identifying extreme low values, defined by Q1−(IQR×1.5).
Upper Outlier Boundary (Right)
A statistical threshold for identifying extreme high values, defined by Q3+(IQR×1.5).
Speed Formula
The rate at which an object covers distance over time: Speed=tD.
Time Formula
The duration of travel calculated by dividing distance by speed: time=sD.
Coordinate Rotation Rules
Standard coordinate transformations about the origin, such as a 180∘ rotation producing (−x,−y) and a 90∘ counterclockwise rotation producing (−y,x).
Value of a Nickel and a Dime
Standard currency amounts where 1 nickel=0.05 and 1 dime=0.10.
Distance Formula
The formula used to compute the Euclidean distance between two points (x1,y1) and (x2,y2): d=(x1−x2)2+(y1−y2)2.
Midpoint Formula
The formula that yields the coordinate halfway between two endpoints: (2x1+x2,2y1+y2).
Slope Formula
The steepness or rate of vertical change over horizontal change between two points: m=x1−x2y1−y2.
Slope-Intercept Form
The linear equation representation y=mx+b, in which m is the slope and b is the y-intercept.
Parallel Lines (Slopes)
Lines in a plane that never intersect and possess the exact same slope.
Perpendicular Lines (Slopes)
Lines that meet at right angles, characterized by slopes that are opposite reciprocals (totally opposite).
Difference of Squares
An algebraic identity stating that the difference between two squared terms factors into a2−b2=(a+b)(a−b).
Factored Form of a Quadratic Equation
A binomial product expansion formula represented by (x+a)(x+b)=x2+(a+b)x+ab.
Quotient of Powers Rule
An exponent rule stating that dividing powers with the same base subtracts the exponents: xbxa=xa−b.
Negative Exponent Rule
A mathematical property where a base with a negative exponent is rewritten as a reciprocal with a positive exponent, such as 5−2=521=251.
Zero Exponent Rule
An exponential rule establishing that any non-zero value raised to the power of zero equals one: x0=1.
Power of a Product Rule
An algebraic rule where a product raised to an exponent equals each factor raised to that power: (xy)a=xaya.
Factorial (n!)
The product of an integer multiplied successively by all positive integers below it, illustrated by 6!=6×5×4×3×2×1 and 3!=3×2×1.